This PR reenables code signing and notarization on macOS.
[ci no changelog needed]
# Important Notes
* electron-builder has been bumped, mostly to avoid missing Python issue. A workaround for a regression with Windows installer is provided as a patch.
* added polyfill globals plugin to fix issue with missing types like Buffer that was affecting nightly releases;
* fixed exit code propagation for Windows build script wrapper;
* bumped the build script and refreshed the generated workflows.
Includes https://github.com/enso-org/ci-build/pull/8
This PR reenables code signing on Windows.
Each Windows package built on CI should be now signed.
Additionally, some refactorings were done around electron-builder config, so it is easier to use outside the build script and offers more configuration options.
This PR replaces webpack with esbuild, as our bundler.
The change leads to out-of-the-box ~5x improvement in bundling times, reducing the latency in watch-based workflows.
Along with this a new development server (with live reload capacity) has been introduced to support watch command.
[ci no changelog needed]
### Important Notes
* workflow for checking docs has been removed because it was using outdated prettier version and caused troubles; while the same check is performed in a better way by the GUI/Lint job.
* introduced little more typescript in the scripts in place of js, usually with minimal changes.
This PR contains all work for finishing integration of first Component List Panel in the IDE:
* It adds a stub for the whole Component Browser View. The documentation panel is re-used from the old searcher.
* It has the presenter implementation, integrating the view with Hierarchical Component List from the controller.
* It extends the View API, so the integration is possible, making use of Component Group Set wrapper.
* The selection integration was also merged into this PR, because it depended on the API extension mentioned above. However, we should avoid such practice in the future.
https://user-images.githubusercontent.com/3919101/177816427-8c4285b4-8941-4048-a400-52f4acf77a9f.mp4
# Important Notes
There are some known issues, to-be-fixed in the future.
* The performance is bad. It should be improved with new text::Area, and the decent one shall come with [GridView inside component browser](https://www.pivotaltracker.com/story/show/182561072)
* There is no keyboard navigation. It should also be delivered with [GridView](https://www.pivotaltracker.com/story/show/182561072).
* The Favorites section is not [filtered out by node source type](https://www.pivotaltracker.com/story/show/182661634).
Define some workflows for batch-mode profiling.
Implemented:
- collapse nodes
- create node
- enter collapsed node
- new project
- open visualization
They can currently be built and run with a command like:
`./run.sh ide build --profiling-level=debug && dist/ide/linux-unpacked/enso --entry-point profile --workflow create_node --save-profile out.json`
And the data can be displayed with:
`dist/ide/linux-unpacked/enso --entry-point profiling_run_graph --load-profile out.json`
Demo of recording and viewing a profile with a command-line one-liner:
https://user-images.githubusercontent.com/1047859/169954795-2d9520ca-84f9-45d2-b83a-5063ebe6f718.mp4
See: https://www.pivotaltracker.com/story/show/182195399.
# Important Notes
- When defining workflows, two helpers are enough to allow us to tell when the action is really done: `Fixture::compile_new_shaders`, and `Fixture::backend_execution`. Often, it is appropriate to await both, but it depends on the task.
- The shader compiler is now driven by a `Controller`; while the `Compiler` is reset if context is lost, the `Controller`'s state survives context loss.
- A new `--load-profile` option supports specifying a profile by path when running `profiling_run_graph`.
- Drop the `with_same_start` profiler interface; we ended up preferring a child profiler convention, and this interface was not implemented compatibly with the stricter data model we've had since the introduction of `profiler::data`.
- Fix the noisy `rustfmt` output.
* The bash entry point was renamed `run.sh` -> `run`. Thanks to that `./run` works both on Linux and Windows with PowerShell (sadly not on CMD).
* Everyone's favorite checks for WASM size and program versions are back. These can be disabled through `--wasm-size-limit=0` and `--skip-version-check` respectively. WASM size limit is stored in `build-config.yaml`.
* Improved diagnostics for case when downloaded CI run artifact archive cannot be extracted.
* Added GH API authentication to the build script calls on CI. This should fix the macOS build failures that were occurring from time to time. (Actually they were due to runner being GitHub-hosted, not really an OS-specific issue by itself.)
* If the GH API Personal Access Token is provided, it will be validated. Later on it is difficult to say, whether fail was caused by wrong PAT or other issue.
* Renamed `clean` to `git-clean` as per suggestion to reduce risk of user accidently deleting unstaged work.
* Whitelisting dependabot from changelog checks, so PRs created by it are mergeable.
* Fixing issue where wasm-pack-action (third party) randomly failed to recognize the latest version of wasm-pack (macOS runners), leading to failed builds.
* Build logs can be filtered using `ENSO_BUILD_LOG` environment variable. See https://docs.rs/tracing-subscriber/0.3.11/tracing_subscriber/struct.EnvFilter.html#directives for the supported syntax.
* Improve help for ci-run source, to make clear that PAT token is required and what scope is expected there.
Also, JS parts were updated with some cleanups and fixes following the changes made when introducing the build script.
* Extends the instrumentation of the code base and upgrades some FRPs to the newer API macro.
* Extends the run-graph demo scene to specify a profile via URL without recompilation.
* Fixes labels in the flame graph demo scene.
* Fixes an issue with loading profiles that contains escaped characters.
# Important Notes
* no longer contains the upgrade of the `text::View` to `define_endpoints_2`. This should be fixed as part of the text rendering rewrite.
[ci no changelog needed]
* Extends the instrumentation of the code base and upgrades some FRPs to the newer API macro.
* Extends the run-graph demo scene to specify a profile via URL without recompilation.
* Fixes labels in the flame graph demo scene.
* Fixes an issue with loading profiles that contains escaped characters.
# Important Notes
[ci no changelog needed]
Implement a command that launches the application, runs a series of steps (a "workflow"), writes a profile to a file, and exits.
See: [#181775808](https://www.pivotaltracker.com/story/show/181775808)
# Important Notes
- The command to capture run and profile is used like: `./run profile --workflow=new_project --save-profile=out.json`. Defining some more workflows (collapse nodes, create node and edit value) comes next; they are implemented with the same infrastructure as the integration-tests.
- The `--save-profile` option can also be used when profiling interactively; when the option is provided, capturing a profile with the hotkey will write a file instead of dumping the data to the devtools console.
- If the IDE panics, the error message is now printed to the console that invoked the process, as well as the devtools console. (If a batch workflow fails, this allows us to see why.)
- New functionality (writing profile files, quitting on command, logging to console) relies on Electron APIs. These APIs are implemented in `index.js`, bridged to the render process in `preload.js`, and wrapped for use in Rust in a `debug_api` crate.
PR fixes the issue when the user is unable to sign in with Google.
In the end, my assumption about the `User-Agent` header was correct and Google sign-in works with the recent Electron out of the box.
Add an API to create a flame graph from profiling data. Also adds a demo scene showcasing the functionality that generates some profiling data by measuring dummy function calls and rendering a flame graph for the dummy data (see video for the result).
Not that the functionality is not yet exposed user-facing in the GUI itself, but only as API and demo scene, therefore [ci no changelog needed]
https://user-images.githubusercontent.com/1428930/155118977-ecac0628-777c-48bd-9aa7-30ee6aef1976.mp4
# Important Notes
* Change from the initial design: labels are shown on the flame graph instead of as a tooltip. This is because tooltips are currently only implemented in the graph editor and would require some additional refactoring (probably taking the better part of a day).
* re-instated the behaviour that logs are shown in the JS console if development mode is active.
[ci no changelog needed]
Entry points links were not clickable if an empty entry name was provided, like `http://localhost:8080?entry=`
The reason was the loader div that covered the whole screen.
This change makes EnsoGL runtime stats be always collected, even when EnsoGL `Monitor` panel is not visible. Those stats are intended to be used in the future by a profiling framework.
**Performance impact:** Continuous collection of stats introduces an overhead of two Web Performance API `now()` calls in each frame of the main rendering loop, plus a small number of simple arithmetic calculations. This is assumed to be a negligible and acceptable overhead.
#### Visuals
A screenshot of the Monitor panel in full `ide` after applying the PR, taken in IDE built with `./run dist`:
<img width="991" alt="Screenshot 2022-02-14 at 16 11 42" src="https://user-images.githubusercontent.com/273837/153891378-8a2fb333-34ce-46ce-99df-7d796817310c.png">
A recording, also in IDE built with `./run dist`; note that FPS is impacted by the act of recording itself:
https://user-images.githubusercontent.com/273837/154104016-49a12e23-1210-4477-9743-ec1611e5b4ed.movhttps://www.pivotaltracker.com/story/show/181093601
# Important Notes
- Responsibility for controlling how `Stats` gathering and calculation is performed at various points in the main rendering loop was removed from `Monitor` - the `Monitor`'s purpose is only to display existing data, it should not influence how the data is collected.
- Two previously existing distinct `Monitor` structs were merged into one, to avoid confusion; after previous refactorings, the remaining `stats::Monitor` did not have much useful code anyway.
- In `stats` package, refactoring was done, to make `StatsData` a "dumb", data-only type, and to move the logic related to stats collection and frame tracking to other helper types.
[ci no changelog needed]
* profiling instrumentation
* Support native testing with mock impl of `mod js`
* Add benchmarks
* Wrapper: support methods.
* `#[profile]`: work in any context
* feature-gate lineno info that breaks IDE
* Support async; more docs; add perf analysis
* docs & formatting
The old JS-based Welcome Screen was removed and replaced with the Rusty one.
Co-authored-by: Adam Obuchowicz <adam.obuchowicz@enso.org>
Co-authored-by: Adam Obuchowicz <adam.obuchowicz@luna-lang.org>