- Remove unnecessary modules
- Remove `ts-plugin-namespace-auto-import` as it was a workaround to use the non-conventional `import *` convention
- Remove `esbuild-plugin-copy-directories` as it is unuse
- Inline modules that are only ever used once
- Inline `project-manager-shim` into `gui2` - it is only used during `gui2`'s dev mode
- Inline `content-config` into `client`
- Flatten `app/ide-desktop/lib/` to `app/ide-desktop/`
- Flatten `app/ide-desktop/lib/dashboard/` to `app/dashboard/`
# Important Notes
- As mentioned above, all remaining modules have been moved up from `app/ide-desktop/lib/` to `app/ide-desktop/`. It's not ideal but I'd rather hold off on moving them anywhere else before we have a consensus on what should go where.
- (That is to say, this may not be the final directory structure - but I figure it's fine to get *something* done so that hopefully the rest of the restructuring is simpler.)
Fixes#10311
Using `ExternalId` for `NodeId` allows us to match the idea of node identity with engine. That means any bugs that would cause the identity to change will be immediately visible on UI due to misplaced metadata or node being unnecessarily rerendered from scratch. This change and an addional bugfix of argument deletion handling makes the node view stable on edits and allows tabbing through arguments.
https://github.com/enso-org/enso/assets/919491/72d9ec29-54ed-4899-aac1-6678a001a21d
This is a set of split off changes made as a side effect while working on engine reconnection handling.
Cleaned up GUI e2e setup, unified as much of the entrypoint code as possible. Currently the only real difference between the real and testing entrypoint is mocking of all network calls and not loading through dashboard.
I've managed to completely get rid of `MockApp`, and remove tricky mocking of pinia stores.
- Improved performance by batching simulatenous node edits, including metadata updates when dragging many selected nodes together.
- Updated Vue to new version, allowing us to use `defineModel`.
- Fixed#9161
- Unified all handling of auto-blur by making `useAutoBlur` cheap to register - all logic goes through a single window event handler.
- Combined all `ResizeObserver`s into one.
- Fixed the behaviour of repeated toast messages. Now only the latest compilation status is visible at any given time, and the errors disappear once compilation passes.
- Actually fixed broken interaction of node and visualization widths. There no longer is a style feedback loop and the visible node backdrop width no longer jumps or randomly fails to update.