fixes#9730
Added a `logEvent` method to remote backend implementation in dashboard. Added an always-present remote backend instance that can be used for logging even when running a local project (intentional behavior).
# Important Notes
Because the backend implementation requires access to always fresh session token, the logger needs to be periodically updated on GUI side, so it can continue to function. To accomplish that, I simplified the app loading logic to treat GUI as an ordinary react component, so its props can be updated with normal react rendering flow. That refactor also removed the dynamic GUI asset loading code that was only needed for Rust GUI.
Fixes#9938
The documentation panel openness and size state are saved in localStorage. On initial graph entry, the documentation panel is automatically opened if the graph's function is documented.
We had some false test failures: https://github.com/enso-org/enso/actions/runs/9178969067/job/25240028635
The problem was the connection, which, while not being completely broken, still wasn't updated to proper position, thus taking clicks meant for the background. Now, I use proper locator click, so the test should wait for click spot being clear.
Also added locator-based clicks where I felt it's proper.
In the component browser input field, render the source node as an icon instead of its identifier; an edge connects the icon to the source node's output port.
https://github.com/enso-org/enso/assets/1047859/a36a8a55-6717-4887-a72c-2b2eafde4260Closes#9210.
# Important Notes
- Fix node selection being visible (but glitched) while editing node.
- Fix bug in CB positioning when editing a node at non-default zoom.
- Fix disconnected edge hover allowing self-connection.
- Consolidate some color logic in `nodeColors`.
#### New documentation panel:
- Shows documentation of currently-entered method.
- Open/close with Ctrl+D or the extended menu.
- Renders markdown; supports WYSIWYG editing.
- Formatting can be added by typing the same markdown special characters that will appear in the source code, e.g.:
- `# Heading`
- `## Subheading`
- `*emphasis*`
- Panel left edge can be dragged to resize similarly to visualization container.
https://github.com/enso-org/enso/assets/1047859/6feb5d23-1525-48f7-933e-c9371312decf
#### Node comments are now markdown:
![image](https://github.com/enso-org/enso/assets/1047859/c5df13fe-0290-4f1d-abb2-b2f42df274d3)
#### Top bar extended menu improvements:
- Now closes after any menu action except +/- buttons, and on defocus/Esc.
- Editor/doc-panel buttons now colored to indicate whether editor/panel is open.
https://github.com/enso-org/enso/assets/1047859/345af322-c1a8-4717-8ffc-a5c919494fedCloses#9786.
# Important Notes
New APIs:
- `DocumentationEditor` component: Lazily-loads and instantiates the implementation component (`MilkdownEditor`).
- `AstDocumentation` component: Connects a `DocumentationEditor` to the documentation of an `Ast` node.
- `ResizeHandles` component: Supports reuse of the resize handles used by the visualization container.
- `graphStore.undoManager`: Facade for the Y.UndoManager in the project store.
Copying nodes:
- Multiple nodes supported.
- Node comments and user-specified colors included.
- Google Sheets data can be pasted to produce a `Table` node, handled the same way as Excel data.
# Important Notes
- Fix E2E tests on OS X.
- Add E2E and unit tests for clipboard.
- Use the lexer to test text escaping; fix text escaping issues and inconsistencies.
Fixes#8520
If the websocket is closed not by us, we automatically try to reconnect with it, and initialize the protocol again. **Restoring state (execution contexts, attached visualizations) is not part of this PR**.
It's a part of making IDE work after hibernation (or LS crash).
# Important Notes
It required somewhat heavy refactoring:
1. I decided to use an existing implementation of reconnecting websocket. Replaced (later discovered by me) our implementation.
2. The LanguageServer class now handles both reconnecting and re-initializing - that make usage of it simpler (no more `Promise<LanguageServer>` - each method will just wait for (re)connection and initialization.
3. The stuff in `net` src's module was partially moved to shared's counterpart (with tests). Merged `exponentialBackoff` implementations, which also brought me to
4. Rewriting LS client, so it returns Result instead of throwing, what is closer our desired state, and allows us using exponentialBackoff method without any wrappers.
In GUI E2E `widgets.spec.ts`, be more specific about which tested dropdowns should be visible. Since the tested node actually receives two dropdowns, the test could fail by detecting both and expecting only one. Since we already have a very specific selector for the dropdown we are testing, use it instead of fresh global locator.
Fixes#9492
Implemented generic component for flawless size-based transitions, then used it for hiding arguments and dropdown animation. That replaced the `max-size`-based CSS animation that caused original issue. Refactored dropdown positioning to avoid further issues related to animation overflow clipping. The dropdown also got a bit of a lift to fit closer to styles in current Figma designs.
https://github.com/enso-org/enso/assets/919491/e85fd68c-b2e8-4d58-90e1-4fd7b33f1c9b
Prevent interactions such as an open dropdown from being disrupted by the temporary state of absent type information occurring after an edit.
https://github.com/enso-org/enso/assets/1047859/bcc7fa02-847f-4cd0-b9fc-3186a97c5816
All widget-edit interactions that are active when a component is to be unmounted save state and are suspended. When a new component defining a `WidgetEditHandler` is instantiated, if the component is found to be equivalent to a component that was suspended, and no other interaction has been initiated in the interim, the interaction is restarted using the suspended state.
# Important Notes
- Fix a bug caused by a variable tracking an interaction's active state getting out of sync with the interaction. `WidgetEditHandler` now provides a reactive `active` property; using it is simpler and avoids this type of bug in the future.
- Fix a flickering bug that sometimes made it hard to open dropdowns by clicking the arrow.
Fixes#6250
With this change, I've also slightly refactored the graph editor component by grouping related functionality into neat block and moving already loosely coupled groups to separate files. Further work will be needed to simplify it, but it is a good first step.
https://github.com/enso-org/enso/assets/919491/fedce111-ea79-463f-a543-da3ecce28bf5
Fixes#9314
The node deletion does not remove AST node from the module, only unpin it from its parent; so undoing does not add this node, just modify it, and thus we weren't informed about metadata change.
Move the types from `Standard.Table.Data` to `Standard.Table`.
Exceptions:
- `Standard.Table.Data.Report_Unmatched` => `Standard.Table.Constants`.
- `Standard.Table.Data.Join_Kind_Cross` => `Standard.Table.Internal.Join_Kind_Cross`.
Also removed constructor as an atom type.
- `Standard.Table.Extensions.Table_Ref` => `Standard.Table.Internal.Table_Ref`.
- `Standard.Table.Data.Type.Value_Type_Helpers` => `Standard.Table.Internal.Value_Type_Helpers`.
- `Standard.Table.Data.Type.Enso_Types` => `Standard.Table.Internal.Value_Type_Helpers`.
- `Standard.Table.Data.Type.Storage` => `Standard.Table.Internal.Storage`.
Changed all `Standard.Table` imports inside project to be project.
Favoured importing from `Standard.Table.Main` in `Standard.Database`.
Also fixed some linting in Enso_File.
Fixes#9313
[Screencast from 2024-03-22 09-09-07.webm](https://github.com/enso-org/enso/assets/3919101/6ad86145-6882-4bde-993d-b1270f1ec06c)
# Important Notes
* This is PoC, so I didn't spend time on polishing the visuals; the design will likely change.
* I modified the shortcut handler a bit, allowing making multiple actions for same binding - the action's handler will be called in unspecified order, until one of them handle the event (i.e. not return false).
* To make it working regardless of imports, I needed to export AI module in Standard.Visualization. Moreover, needed to remove build_ai_prompt for Any, because it was causing issues - expect a bug report soon.
One of our tests had transient failures, which were very tricky to track - it seems that not every `mouse.move` action actually emits 'pointerleave' action, on which we rely when hiding node menu.
I played with different configurations, and this one looks quite reliable (100 runs of tests in a row passed, at least). But I still don't understand what is happening there, and the investigation will be in scope of #9478
Fixes#9058 - the filtering so far is a bit aggressive, but I tune it up in next PR(s).
[Screencast from 2024-03-13 15-20-17.webm](https://github.com/enso-org/enso/assets/3919101/112ce65a-a8c6-4818-b8b8-9f493caf9c81)
Added new special `WidgetEditHandler,` allowing handling "multi-widget" interactions needed for drop down filtering.
# Important Notes
* Now when clicking on argument name, the edit is accepted (as normal "outside" click), and then the dropdown is opened again (due to handling click event). I didn't figure out how to handle this case properly, left something least confusing.
This is a set of split off changes made as a side effect while working on engine reconnection handling.
Cleaned up GUI e2e setup, unified as much of the entrypoint code as possible. Currently the only real difference between the real and testing entrypoint is mocking of all network calls and not loading through dashboard.
I've managed to completely get rid of `MockApp`, and remove tricky mocking of pinia stores.
Some e2e tests (about leaving nodes) were always failing on my machine because of the race condition in the tests. The issue was caused by edges positions lagging behind for a few frames when switching Enso functions, which caused incorrect handling of clicks in the test code.
Now we wait for edges being initialized *and* node sizes being updated.
Thanks to @farmaazon for helping with debugging.
Move selections to a new Vue component so that they don't interfere with clicking on edges.
https://github.com/enso-org/enso/assets/1047859/190006df-1402-4a5f-9117-f43788fa4187
# Important Notes
- The new `GraphNodeSelection` components are drawn in a `GraphNodeSelections` container. They are created by the `GraphNode`s and teleported so that the node can set properties directly.
- Close#9164
- Fix appearance of Record/Record Once icon in top menu
- Change icon for overriding execution context to record icon
- Unconditionally show per-node record icon if it is set
- Remove the ability to override the execution context to disabled
- Fix the icon for nodes with an overridden execution context always being the Enso icon
# Important Notes
None
When the CB is opened, pan to show it.
Large screen:
<video src="https://github.com/enso-org/enso/assets/1047859/1a07c8cc-5818-420a-9fb3-1d1cb308cb87">
Small screen:
<video src="https://github.com/enso-org/enso/assets/1047859/a9f18df5-c0ca-426c-959a-bda5cd077541">
# Important Notes
A prioritized-coordinates approach is used to adjust panning goals based on screen space:
- Fitting the input area is highest-priority.
- If possible, the whole component panel area will be fit.
- If possible, the visualization preview will be fit.
- If there's extra room, margins will be included; the top and left are prioritized because those margins prevent overlap with fixed UI elements.
- Improved performance by batching simulatenous node edits, including metadata updates when dragging many selected nodes together.
- Updated Vue to new version, allowing us to use `defineModel`.
- Fixed#9161
- Unified all handling of auto-blur by making `useAutoBlur` cheap to register - all logic goes through a single window event handler.
- Combined all `ResizeObserver`s into one.
- Fixed the behaviour of repeated toast messages. Now only the latest compilation status is visible at any given time, and the errors disappear once compilation passes.
- Actually fixed broken interaction of node and visualization widths. There no longer is a style feedback loop and the visible node backdrop width no longer jumps or randomly fails to update.
After investigating some errors, I found another two missing awaits in our tests. Because those are so easy to overlook, I added a lint rule which makes failure on unhandled promise (for e2e tests only).
Also, enabled HTML reports again, with traces this time, to enable closer investigation of any failure in the future. @mwu-tow added code for uploading them in GH.
Fixes#9182
Now we are careful when to handle events - before or after updating intersected set.
Added general E2E and detailed unit tests for selecting.
Also discovered, that sometimes the test are running while nodes are not yet in right positions. Added an instruction ensuring the position is right.
Fixes#8570.
- Visualization type can be set per suggestion entry.
- Default visualization type for each suggestion is determined by suggestion type info.
# Important Notes
Previewing non-default visualizations seems to be broken (#9194), but this PR updates the GUI to select visualization types appropriately.