Follow-up of recent GraalVM update #7176 that fixes downloading of GraalVM for Mac - instead of "darwin", the releases are now named "macos"
# Important Notes
Also re-enables the JDK/GraalVM version check as onLoad hook to the `sbt` process. We used to have that check a long time ago. Provides errors like this one if the `sbt` is run with a different JVM version:
```
[error] GraalVM version mismatch - you are running Oracle GraalVM 20.0.1+9.1 but GraalVM 17.0.7 is expected.
[error] GraalVM version check failed.
```
- Previous GraalVM update: https://github.com/enso-org/enso/pull/6750
Removed warnings:
- Remove deprecated `ConditionProfile.createCountingProfile()`.
- Add `@Shared` to some `@Cached` parameters (Truffle now emits warnings about potential `@Share` usage).
- Specialization method names should not start with execute
- Add limit attribute to some specialization methods
- Add `@NeverDefault` for some cached initializer expressions
- Add `@Idempotent` or `@NonIdempotent` where appropriate
BigInteger and potential Node inlining are tracked in follow-up issues.
# Important Notes
For `SDKMan` users:
```
sdk install java 17.0.7-graalce
sdk use java 17.0.7-graalce
```
For other users - download link can be found at https://github.com/graalvm/graalvm-ce-builds/releases/tag/jdk-17.0.7
Release notes: https://www.graalvm.org/release-notes/JDK_17/
R component was dropped from the release 23.0.0, only `python` is available to install via `gu install python`.
* Run typecheck and eslint on Lint CI
* Address reviews; fix type errors in `.d.ts` files
* Remove unused parameter
* Run prettier
* Fix lint error
---------
Co-authored-by: Paweł Buchowski <pawel.buchowski@enso.org>
* Revert "Fix lint CI (#6567)"
This reverts commit 0a8f80959f.
* Revert "Run typecheck and eslint on `./run lint` (#6314)"
This reverts commit 7885145b6e.
This PR fixes#6560.
The fix has a few elements:
1) Bumps the Engine requirement to the latest release, namely `2023.1.1`.
2) Changed the logic of checking whether a given version matches the requirement. Previously, we relied on `VersionReq` from `semver` crate which did not behave intuitively when the required version had a prerelease suffix. Now we rely directly on Semantic Versioning rules of precedence.
3) Code cleanups, including deduplicating 3 copies of the version-checking code, and moving some tests to more sensible places.
Engine Benchmark job runs only engine benchmarks, not Enso benchmarks.
Enso benchmarks do not report their output anywhere, and take more than 5 hours to run nowadays.
We might define a new job in the future and probably rename it to "Library benchmarks".
But that is the responsibility of the lib team.
Rewrites node input component. Now the input is composed of multiple widget components arranged in a tree of views with automatic layout. That allows creating complex UI elements on top of the node itself, and further widget positions will be automatically adapted to that. The tree roughly follow the span tree, as it is built by consuming its nodes and eagerly creating widgets from them. The tree is rebuilt every time the expression changes, but that rebuild process reuses as much previously created widgets as possible, and only updates their configuration as needed. Each widget type can have its own configuration options that can be passed to it from the parent, or assigned based on configuration received from the language server.
<img width="773" alt="image" src="https://user-images.githubusercontent.com/919491/233439310-9c39ea88-19bc-43da-9baf-1bb176e2724e.png">
# Important Notes
For now, all span-tree updates are sent over to the shared Frp endpoint of the whole tree, so there is no mechanism for intercepting them by the parent widgets. One idea would be to use existing bubbling/capturing events on widget display objects for that purpose, but I think existing implementation is simpler and more convenient, and we can always easily change that if we have a use for it.
There are some issues with performance due to much more display objects being created on the graph. Expect it to be a little worse, especially at initialization time.
Enso will now associate with two file extensions:
* `.enso` — Enso source file.
* If the source file belongs to a project under the Project Manager-managed directory, it will be opened.
* If the source file belongs to a project located elsewhere, it will be imported into the PM-managed directory and opened;
* Otherwise, opening the `.enseo` file will fail. (e.g., loose source file without any project)
* `.enso-project` — Enso project bundle, i.e., `tar.gz` archive containing a compressed Enso project directory.
* it will be imported under the PM-managed directory; a unique directory name shall be generated if needed.
### Important Notes
On Windows, the NSIS installer is expected to handle the file associations.
On macOS, the file associations are expected to be set up after the first time Enso is started,
On Linux, the file associations are not supported yet.
Update shader tools to new version. Notably, this release contains spirv-cross with fixed issue https://github.com/KhronosGroup/SPIRV-Cross/issues/2129.
# Important Notes
Spirv-cross has no versioning that we could use to specify requirements for using system-wide installed versions. Instead, we have to download the prebuilt distribution by default, so we can rely on known good versions. The usage of binaries in PATH can still be enabled with a build flag, but it is discouraged due to severity of the bug and no easy way of detecting it. If the project is built with buggy shader tools version, the application will run, but it will be visually slightly broken in unexpected ways.
One of the tests for the build script had a hardcoded, windows-specific path. Now it is fixed, and a portable, temporary directory is used. Additionally, some missing asserts were added.
Some small improvements relating to rendering:
- Add a debug option: `-debug.pixel-read-period`. This can be used to measure the performance impact of checking the pointer location on different hardware. [On my development box, it makes no difference to performance.] (Closes#5490).
- Unbind pixel pack buffers after each use. This is recommended practice. It has no performance impact on my machine, and allows SpectorJS to run (`-debug.enable-spector`). (Closes#5941).
Also, simplify the profiling CLI: the `profile.load-profile` and `profile.save-profile` options have been renamed to `profile.load`/`profile.save`; `profile.save` now has a default filename, so you can capture a profile at any time in Electron with Ctrl+Alt+P and it will be written to `profile.json`.
Somebody forgot to apply `./run fmt` before committing to develop, so now we have a lot of whitespace changes in files.
# Important Notes
See https://github.com/enso-org/enso/issues/5166
Docker output is not really stable across releases. This PR adds usage of the `--quiet` flag, so it ends up in something that is effectively stable.
Unfortunately, we cannot use the `--format,` as it does not work on Windows.
Implement new Enso documentation parser; remove old Scala Enso parser.
Performance: Total time parsing documentation is now ~2ms.
# Important Notes
- Doc parsing is now done only in the frontend.
- Some engine tests had never been switched to the new parser. We should investigate tests that don't pass after the switch: #5894.
- The option to run the old searcher has been removed, as it is obsolete and was already broken before this (see #5909).
- Some interfaces used only by the old searcher have been removed.
2nd PR for IDE/Cloud authorization with cognito. This PR introduces boilerplate react app + some amplify code to fetch the access token + username of the currently logged in user, if they are already authenticated.
Registration + Login + Set Username + Forgot Password flows are to be added in next PRs to keep the changes reviewable.
Precompute MSDFs for all ASCII glyphs; after this, we no longer spend any time on MSDF computations when loading or interacting with the example projects.
Also shader precompilation (during build) is now parallel; if you have many cores and an SSD, it's now practically instant.
Closes#5722.
# Important Notes
- The *dynamic-assets* mechanism now used for MSDF data and shaders is versatile, and could be used to pre-seed any other computation-intensive runtime caches.
This PR changes build script's `ide watch` and `ide start` commands, so they don't use `electron-builder` to package. Instead, they invoke `electron` directly, significantly reducing time overhead.
`ide watch` will now start Electron process, while continuously rebuilding gui and the client in the background. Changes can be puilled by reloading within the electron, or closing the electron and letting it start once again. To stop, the script should be interrupted with `Ctrl+C`.
In cloud we want to allow users to create new project from the template. List of templates is a bit outdated and doesn't contain all from the https://github.com/enso-org/project-templates. This PR simply adds missing ones
This PR aims to fix current issues with cloud IDE.
1. Backend image:
* bumping the system version to avoid glibc version mismatch on parser;
* explicitly installing required GraalVM components;
2. Frontend upload:
* update to follow the new file naming;
* uploading the whole shaders subtree.
Rename the CLI option to set the WASM log level; applied some suggested simplifications, to `LogLevel` and to the type it was based on.
# Important Notes
This addresses review of #4017.