Now, quick typing in component browser and pressing "enter" should not cut off the last part typed. Fixes#6733https://github.com/enso-org/enso/assets/3919101/3979ed5a-ba4e-4e25-93e6-672e731b7bd8
On this occasion, also fixed "go-to-dashboard" button and "Unsupported engine version" being over the full-screen visualization. Fixes#6722
# Important Notes
I did a significant refactoring of Project View:
1. The huge `frp::extend` block was split into multiple `init` methods.
2. Remaining of the "Old searcher" were removed.
3. The "Edited" event from node's input is emitted only when in edit mode (it's consistent with other API terminology, and makes FRP for showing CB much simpler.
The code was _mostly_ moved around, but the check is advised anyway, as there were small changes here and there.
Implements #6792Fixes#6715Fixes#6052Fixes#5689
The dynamic dropdown widgets entries now can specify additional widget configuration as a list of `parameters` of the inner method call. That allows for creating smarter widgets within nested constructors, taking the outer widget's context into account.
<img width="772" alt="image" src="https://github.com/enso-org/enso/assets/919491/97c70654-9170-4cf0-ae4d-2c25c74caa96">
With the changes to the serialization logic, I have also adressed issues related to automatic label generation for both static and dynamic dropdown entries. For access chains (e.g. `Foo.Bar.Baz_Qux`), the label will now always contain only the last segment, and all underscores will be removed (e.g. `Baz Qux`). This also applies to dynamic entries where the label is not explicitly specified in method annotation.
<img width="265" alt="image" src="https://github.com/enso-org/enso/assets/919491/1abe6c77-010b-4622-b252-97cd1543cb48">
Additionaly, now the dynamic entries containing constructors will also be resolved within suggestion database, allowing us to automatically insert relevant import, shorten the actually used expression and wrap it with parentheses if required. That was required for nested widgets to show up, as we depend on properly resolved argument names to show them. The widget definitions in annotations no longer need to wrap the expressions manually. Instead, the constructors used in dropdown entries should be specified using fully qualified names, similarly to how we do it in tag values.
CC @jdunkerley - The dropdown entries containing just a constructor will no longer need added parentheses around them. Instead, the constructors should be specified using fully qualified names, similarly to how we do it in tag values.
<img width="389" alt="image" src="https://github.com/enso-org/enso/assets/919491/19944b5b-d0c7-43ac-bf17-ca1556e0b3f0">
Note that currently the import resolution is attempted even if the used constructor is is not specified using a fully qualified name. To accomplish that, the IDE is performing a more expensive search through whole suggestion database for matching type and module (e.g. in example above, we are searching for a match for `Aggregate_Column.First`). If there are multiple potential matches due to a name collision, it is undefined which one would be preferred. Effectively one will be picked at random. To avoid that, the libraries should over time transition to using fully qualified names wherever possible.
# Important Notes
I have removed the `payload` field from the span tree, and with it the generic argument on its nodes. This was already partially done on the branch with new design, on which I also had a few changes that turned out to be useful for this PR. So I pulled it in as well. It is a nice simplification that will ease our further work on removing the span-tree altogether. The biggest impact it had was on the node output port, where I had to store the port data outside of the span tree. This is the approach we would be taking when transitioning to AST anyway.
Fixes#6736Fixes#6486Fixes#6601
To achieve goal mentioned in the title the following changes were made:
1. Now it's normal state of Component Browser to have no entry selected. In that case pressing enter will accept the input as-is.
2. The issues of `Column.from_vector` or actually any code being unintentionally inserted should be resolved, as in most of those scenarios we do not select any item in CB after list reload. Specifically, the first element is selected only when:
* the input is empty (so the user just starts writing code)
* or we filter by some pattern (we select the best match). This includes writing literal.
3. On this occasion, inserting literal was fixed, so no more random spaces are inserted inside.
4. Also, the entries in groups other than local group are reversed: now the entries specified as first in "component groups" section in the library will be easily approachable. In particular, now "Text input" is selected by default in empty node instead of `Column.from_vector`.
https://github.com/enso-org/enso/assets/3919101/42064b08-16b4-4519-81de-8a2d3701c112
Only invalidate the graph editor view at most once per frame. On develop, this saves about 70ms (2%). Testing a recent backend without #6755 as a stress-test, this saves about 5s (45%). This reflects better scalability to large numbers of `SuggestionUpdate` messages.
Fixes#6630.
# Important Notes
- Also fix intermittent profiling failures occurring since the introduction of microtasks.
Re-introduce a feature that was removed with #6638: only initialize visualization choosers when they are visible. This avoids initializing lots of invisible UI elements at the same time when opening a project.
Fixes#6754. The issue mentions being able to create and delete nodes when the full-screen visualisation is active. Besides those, you now also can't:
- collapse nodes into a function
- enter a function
- exit a function
Refactored the logic behind selecting appropriate widgets for span tree nodes. Now the bulk of it is moved into widget methods. When a given widget type is reporting to be not compatible with the expression, it will not be used even if the configuration was overriden using an method argument annotation. In that case, the usual logic for automatically selecting the appropriate widget will kick in.
![image](https://github.com/enso-org/enso/assets/919491/6316e21e-c509-4cc4-a3a6-c482798894d0)
Fixes#5203
This PR changes behavior when `text/applyChange` returned error.
Before we always assumed that the change was _not_ applied, and tried to send full synchronization still assuming old file content. But this was not the case on some errors (timeouts for example). Now we instead reopen the file (getting its actual content) and then make a full invalidation.
Also added a shortcut allowing manual file reloading, what may be useful in some kinds of error (and also allowed me testing of reopening file in the application).
# Important Notes
The unit tests of sending text updates were improved: now we actually check if all expected messages are emitted from the IDE.
- Fix couple of bugs in Table viz: rounding of bottom div, missing character, not including row count as an option.
- Add better JSON format for `Row`, add support for visualization in the Table viz both for `Vector Row` or `Row`.
- Fix some type signature errors.
- Move `Column_Format` to `Standard.Table.Internal`.
- Move `format_widget` to `File_Format.default_widget` and sort the signature of `Widget` methods.
- Added utility to make `Single_Choice` widgets.
- Added dropdown for delimiter on split methods.
- Removed `default_widget` from `Problem_Behavior` and `Filter_Condition`.
- Altered signature and widgets for table functions.
- Added `to_column` extension to allow easy conversion of Range and Vector to Column.
- Added `compute`, `compute_bulk`, `running` to Column to allow statistic computation.
- Added drop down for `Table.write` format parameter.
- Added drop down for `Table.rename_columns`.
- Added support for Vector of pairs for renaming columns.
- Added check when making a map from Vector if not 2 items.
![image](https://github.com/enso-org/enso/assets/4699705/beed257c-efe3-44a3-9e3a-041354701735)
# Important Notes
The mouse handling changes involve an unfortunate huge hack, where we enable mouse events on the mouse shape during box selection. That way we know for sure that no other shape will be able to receive mouse enter event. Then the list editor widget is modified to only actually respond to events when its background is hovered. We will definitely want a more proper way to handle mouse event contention, but it's definitely out of scope for current bugfixing.
Fixes#6260: The shortcut to open the full-screen visualisation is now `shift-space` so it doesn't interfere with the `space` shortcut to toggle the mini-visualisation.
- Moved the row count out of the grid.
- Shown for all cases.
- Added some of the JS wiring to do pages but currently hidden.
- Dropdown allowing the user to control the number of rows rendered.
- `Nothing` rendered as a italic light Nothing not just empty now.
- Function rendered as `[Function]`.
- Rounded corners on top to make it align more with look of panel.
- Dropdown for `Text.split` delimiter feed.
Fixes#5088. Adds a ensoGL spinner for visualizations waiting on data.
https://user-images.githubusercontent.com/1428930/236801655-67a0ffed-da5d-4e27-8797-cd8126cb86d9.mp4
# Important Notes
This spinner will not show up for the duration where visualizations are processing data on the frontend. If this is a concern, visualization need to implement heir own loading spinner, or we need to provide a unified API for them to keep the spinner visible.
Fixes#6485
Conflicting requirements for the widget tree caused the issue:
1. The span tree node had a connection, and the text of the `number1` label was changed to white (as per the `Connected` color state)
2. The node configuration did not consider it a valid port because the span tree kind was `Operation`, which is not a port usually. So the port shape was not displayed, making the label blend with the node background.
I fixed the issue by considering the existence of the current connection for `Operation` nodes. Remember that it does not turn the node into a port, so after removing the connection, it's not possible to connect it back. That makes sense, in my opinion, as the resulting AST is invalid anyway. But at least we can see the label on the invalid node.
https://github.com/enso-org/enso/assets/6566674/23934966-8f72-4675-abe3-78a3f0c0cda4
Fixes#6501.
There appears to be an issue with the children of an unlinked display object still receiving FRP mouse events. In this case, they show/hide the unlinked child, leading to it appearing again. This is mitigated by unlinking the affected element directly.
Note that while investigating this, I found that there is an untreated issue with the display object hierarchy, which cause failing tests. The failing test case has been disabled, but the linked issue ([#1405](https://github.com/enso-org/ide/issues/1405)) was closed when migrating tickets. I have re-opened it for triage.
Closes#5075: dragging or scrolling while a visualisation is in full screen caused the camera to move in the graph editor.
The problem was that clicking on the visualisation triggered some FRP node that indicated that the project list should be closed, which then indicated that the navigator shouldn't be disabled. However, the FRP code in the graph editor interpreted "shouldn't be disabled" as "should be enabled", ignoring the fact that there's also a full-screen visualisation, which should always disable the navigator.
https://user-images.githubusercontent.com/607786/235908932-0b579d69-5fd8-438e-a82b-02678d8e6156.mp4
Closes#6196.
Three things were going wrong:
- Not directly contributing, but adding confusion was the fact that padding of 5px was added in two different places. Since the 10px we've had up until now looked better, especially given the size of the rounded corners, I've kept it at 10px, but only applied in one place.
- The main issue was that the length the scrollbars scroll over didn't take padding into account. At the same time, I changed the `max` and `thumb_size` variables to the coordinate system of the content. This is also how they're being used in `ScrollArea`, which is the only other place where `Scrollbar`s are being used.
- The line height of text grid entries was set to the default of 1.2. That's the default line height in browsers, which is great for multi-line text and elements whose height is greater than the line height. In this case, however, where the height and the font size are set to the same value, the default setting of 1.2 pushes the text below the allotted space.
https://user-images.githubusercontent.com/607786/234297411-8c0b3851-5977-4ca5-b3b4-5b0782510e14.mp4
This PR fixes#6371.
# Important Notes
@kazcw @wdanilo I don't particularly like this solution, but I don't see any other good way to define the relationship between two instances of the same shape (`Rectangle`) used in different UI elements. If you are aware of a more elegant solution, I’d be happy to hear any suggestions.
Rewrites node input component. Now the input is composed of multiple widget components arranged in a tree of views with automatic layout. That allows creating complex UI elements on top of the node itself, and further widget positions will be automatically adapted to that. The tree roughly follow the span tree, as it is built by consuming its nodes and eagerly creating widgets from them. The tree is rebuilt every time the expression changes, but that rebuild process reuses as much previously created widgets as possible, and only updates their configuration as needed. Each widget type can have its own configuration options that can be passed to it from the parent, or assigned based on configuration received from the language server.
<img width="773" alt="image" src="https://user-images.githubusercontent.com/919491/233439310-9c39ea88-19bc-43da-9baf-1bb176e2724e.png">
# Important Notes
For now, all span-tree updates are sent over to the shared Frp endpoint of the whole tree, so there is no mechanism for intercepting them by the parent widgets. One idea would be to use existing bubbling/capturing events on widget display objects for that purpose, but I think existing implementation is simpler and more convenient, and we can always easily change that if we have a use for it.
There are some issues with performance due to much more display objects being created on the graph. Expect it to be a little worse, especially at initialization time.
- Missing tests from number parsing.
- Fix type signature on some warning methods.
- Fix warnings on `Standard.Database.Data.Table.parse_values`.
- Added test for `Nothing` and empty string on `use_first_row_as_names`.
- New API for `Number.format` taking a simple format string and `Locale`.
- Add ellipsis to truncated `Text.to_display_text`.
- Adjusted built-in `to_display_text` for numbers to not include type (but also to display BigInteger as value).
- Remove `Noise.Generator` interface type.
- Json: Added `to_display_text` to `JS_Object`.
- Time: Added `to_display_text` for `Date`, `Time_Of_Day`, `Date_Time`, `Duration` and `Period`.
- Text: Added `to_display_text` to `Locale`, `Case_Sensitivity`, `Encoding`, `Text_Sub_Range`, `Span`, `Utf_16_Span`.
- System: Added `to_display_text` to `File`, `File_Permissions`, `Process_Result` and `Exit_Code`.
- Network: Added `to_display_text` to `URI`, `HTTP_Status_Code` and `Header`.
- Added `to_display_text` to `Maybe`, `Regression`, `Pair`, `Range`, `Filter_Condition`.
- Added support for `to_js_object` and `to_display_text` to `Random_Number_Generator`.
- Verified all error types have `to_display_text`.
- Removed `BigInt`, `Date`, `Date_Time` and `Time_Of_Day` JS based rendering as using `to_display_text` now.
- Added support for rendering nested structures in the table viz.
Integrate the UI for electing the Execution Environment with the Language Server and unify existing uses. Implements #5930 + actual integration instead of just mocking it.
https://user-images.githubusercontent.com/1428930/232919438-6e1e295a-34fe-4756-86a4-5f5d8f718fa0.mp4
# Important Notes
The console output is only emitted as part of the `INFO` level. A better check would be to look at the messages sent to the backend in the developer console.
Fixes#6317
The `drop` method is available in the WASM object. This can be tested by typing `ensoglApp.wasm.drop()` in the dev console - all objects should be removed and all connections closed.
# Important Notes
* This PR fixed serveral leaks by this occasion
* A new tool for tracking leaks was added to prelude's `debug` module.
Vector Editor widget is improved: replaced old simple widget with List Editor, and added integration for adding elements.
# Important Notes
The widget is still under feature flag: `--feature-preview.vector-editor`.
* Use Rectangle for breadcrumbs background.
* Use Rectangle for status bar bg.
* Use Rectangle for dropdown bg.
* Dirty global_element_depth_order invalidates sublayers
* Setting new parent may invalidate depth order
* Support per-instance pointer_events_enabled
* Remove workaround for #6241
The visualization was blank because we set a new visualization instance with same data for attaching, so `VisualizationManager` skipped attaching (and thus the data for previous instance were not shared with the new one).
And the entry was visible, because we informed chooser about selected vis before the visualization list arrived.
Fixes#5992 may also fix some other issues with blank visualizations.
Closes#5929: Adding a node button to enable and disable the output context for that particular node.
I also added a temporary shortcut (cmd-shift-c) to switch the execution environment so we can properly test it.
https://user-images.githubusercontent.com/607786/230036314-052b734a-1846-4057-93d8-2152e1e0cce6.mp4
# Important Notes
While we're waiting to integrate it with the language server, the execution environment is temporarily stored in the presenter. (Otherwise we'd have to define it in multiple places and the behaviour would look rather weird.)
I also fixed a bug where the view didn't get any updates when the context switch expression changed. I'll make a comment on the relevant part. I think the SKIP and FREEZE macros might have the same issue.
- `Process.run` now returns a `Process_Result` allowing the easy capture of stdout and stderr.
- Joining a column with a column name does not warn if adding just the prefix.
- Stop the table viz from changing case and adding spaces to the headers.
Fixes#5946
Adds a vector editor widget under the node. It reacts to code changes, but does not allow any editing: this will be continuously added in next tasks.
The position is often wrong due to limitations of the display object hierarchy. It should be changed anyway when [embedding into the node](#5923). But because it looks bad, it's shown only with `--featurePreview.vectorEditor` flag.
https://user-images.githubusercontent.com/3919101/227955735-f96fc23d-7e87-4042-8586-c1154523e871.mp4
Simplified layout algorithm by removing `content_origin`, and instead treating `(0.0, 0.0)` as origin point in every layout object. This change allows overflowing containers that are within auto-layout. The parent element will no longer be moved within the grid cell when its children overflow it.
![image](https://user-images.githubusercontent.com/919491/228926310-b0117570-9f83-4687-8f8c-3fc778ff7d3c.png)
# Important Notes
When implementing this change, I have found that when object's size was modified without ever touching its position, that change was not being picked up in the "modified children" list, and `on_updated` was never triggered. Because some sprites now are bottom-left aligned, that is now a common case and was reproducible on the auto-layout example scene. I ended up fixing it by introducing another dirty flag for `computed_size` changes. Right now that flag is applied very broadly (on each layout update), but in the future we might make it more precise by actually checking if the size was changed in the process.
I believe that this might also be a fix for #5095, as I cannot reproduce it anymore with those changes.
This is the first part of the #5158 umbrella task. It closes#5158, follow-up tasks are listed as a comment in the issue.
- Updates all prototype methods dealing with `Value_Type` with a proper implementation.
- Adds a more precise mapping from in-memory storage to `Value_Type`.
- Adds a dialect-dependent mapping between `SQL_Type` and `Value_Type`.
- Removes obsolete methods and constants on `SQL_Type` that were not portable.
- Ensures that in the Database backend, operation results are computed based on what the Database is meaning to return (by asking the Database about expected types of each operation).
- But also ensures that the result types are sane.
- While SQLite does not officially support a BOOLEAN affinity, we add a set of type overrides to our operations to ensure that Boolean operations will return Boolean values and will not be changed to integers as SQLite would suggest.
- Some methods in SQLite fallback to a NUMERIC affinity unnecessarily, so stuff like `max(text, text)` will keep the `text` type instead of falling back to numeric as SQLite would suggest.
- Adds ability to use custom fetch / builder logic for various types, so that we can support vendor specific types (for example, Postgres dates).
# Important Notes
- There are some TODOs left in the code. I'm still aligning follow-up tasks - once done I will try to add references to relevant tasks in them.