Integrate the UI for electing the Execution Environment with the Language Server and unify existing uses. Implements #5930 + actual integration instead of just mocking it.
https://user-images.githubusercontent.com/1428930/232919438-6e1e295a-34fe-4756-86a4-5f5d8f718fa0.mp4
# Important Notes
The console output is only emitted as part of the `INFO` level. A better check would be to look at the messages sent to the backend in the developer console.
Fixes#6317
The `drop` method is available in the WASM object. This can be tested by typing `ensoglApp.wasm.drop()` in the dev console - all objects should be removed and all connections closed.
# Important Notes
* This PR fixed serveral leaks by this occasion
* A new tool for tracking leaks was added to prelude's `debug` module.
This PR fixes#5239 by supporting the Windows-style of URL handling to support deep linking.
Windows spawns a new process for each URL, rather than sending a 'open-url' event to the existing process. Now the differences between the two platforms should be abstracted away.
Fixes all eslint errors - now `npx eslint .` in `app/ide-desktop` should show no errors and no warnings.
Also fixes an incorrect lint rule (the rule to catch early returns (?) did not work properly for `try-catch`)
# Important Notes
This changes quite a few files (unfortunately) so QA should be done to check all affected files
Vector Editor widget is improved: replaced old simple widget with List Editor, and added integration for adding elements.
# Important Notes
The widget is still under feature flag: `--feature-preview.vector-editor`.
Follow up of #6298 as it grew too much. Adds the needed typechecks to aggregate operations. Ensures that the DB operations report `Floating_Point_Equality` warning consistently with in-memory.
close#6254
Changelog:
- fix: race when the actor system may be stopped before the shutdown hooks are executed
- fix: project management spec
- fix: recover from `readLine` failure during the shutdown
- Add `replace` with same syntax as on `Text` to an in-memory `Column`.
- Add `trim` with same syntax as on `Text` to an in-memory `Column`.
- Add `trim` to in-database `Column`.
- Added `is_supported` to dialects and exposed the dialect consistently on the `Connection`.
- Add `write_table` support to `JSON_File` allowing `Table.write` to write JSON.
- Updated the parsing for integers and decimals:
- Support for currency symbols.
- Support for brackets for negative numbers.
- Automatic detection of decimal points and thousand separators.
- Tighter rules for scientific and thousand separated numbers.
- Remove `replace_text` from `Table`.
- Remove `write_json` from `Table`.
Closes#6181
- Added a read-only flag for the project model (now controlled by a temporary shortcut).
- Renaming the project, editing the code, connecting and disconnecting nodes, and collapsing, and navigating through collapsed nodes are forbidden and will result in the error message in the console.
- Some of the above actions produce undesired effects on the IDE, which will be fixed later. This PR is focused on restricting actual AST modifications.
- Moving nodes (and updating metadata in general) no longer causes reevaluation
https://user-images.githubusercontent.com/6566674/231616408-4f334bb7-1985-43ba-9953-4c0998338a9b.mp4
While Enso runs single-threaded, its `ResourceManager` required additional asynchronous thread to execute its _"finalizers"_. What has been necessary back then is no longer needed since _GraalVM 21.1_. GraalVM now provides support for submitting `ThreadLocalAction` that gets then picked and executed via `TruffleSafepoint` locations. This PR uses such mechanism to _"inject"_ finalizer execution into already running Enso evaluation thread.
Requiring more than one thread has complicated Enso's co-existence with other Truffle language. For example Graal.js is strictly singlethreaded and used to refuse (simple) co-existence with Enso. By allowing Enso to perform all its actions in a single thread, the synergy with Graal.js becomes better.
`Number.nan` can be used as a key in `Map`. This PR basically implements the support for [JavaScript's Same Value Zero Equality](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Equality_comparisons_and_sameness#same-value-zero_equality) so that `Number.nan` can be used as a key in `Map`.
# Important Notes
- For NaN, it holds that `Meta.is_same_object Number.nan Number.nan`, and `Number.nan != Number.nan` - inspired by JS spec.
- `Meta.is_same_object x y` implies `Any.== x y`, except for `Number.nan`.
`Vector.sort` does some custom method dispatch logic which always expected a function as `by` and `on` arguments. At the same time, `UnresolvedSymbol` is treated like a (to be resolved) `Function` and under normal circumstances there would be no difference between `_.foo` and `.foo` provided as arguments.
Rather than adding an additional phase that does some form of eta-expansion, to accomodate for this custom dispatch, this change only fixes the problem locally. We accept `Function` and `UnresolvedSymbol` and perform the resolution on the fly. Ideally, we would have a specialization on the latter but again, it would be dependent on the contents of the `Vector` so unclear if that is better.
Closes#6276,
# Important Notes
There was a suggestion to somehow modify our codegen to accomodate for this scenario but I went against it. In fact a lot of name literals have `isMethod` flag and that information is used in the passes but it should not control how (late) codegen is done. If we were to make this more generic, I would suggest maybe to add separate eta-expansion pass. But it could affect other things and could be potentially a significant change with limited potential initially, so potential future work item.
* Use Rectangle for breadcrumbs background.
* Use Rectangle for status bar bg.
* Use Rectangle for dropdown bg.
* Dirty global_element_depth_order invalidates sublayers
* Setting new parent may invalidate depth order
* Support per-instance pointer_events_enabled
* Remove workaround for #6241
https://github.com/orgs/enso-org/discussions/6344 requested to change the order of arguments when controlling context permissions.
# Important Notes
The change brings it closer to the design doc but IMHO also a bit cumbersome to use (see changed tests) - applications involving default arguments don't play well when the last argument is not the default 🤷 .`
* Don't propagate warnings on suspended arguments
In the current implementation, application of arguments with warnings
first extracts warnings, does the application and appends the warnings
to the result.
This process was however too eager if the suspended argument was a
literal (we don't know if it will be executed after all).
The change modifies method processor to take into account the
`@Suspend` annotation and not gather warnings before the application
takes place.
* PR review
close#6306
Changelog:
- add: `AsyncResourceInitialization` component
- update: initialize language server resources asynchronously
# Important Notes
Speeds up `session/InitProtocolConnection` request by ~300ms (~10%) 3051ms (before) vs 2740ms (after) on my machine.