Commit Graph

37 Commits

Author SHA1 Message Date
Paweł Grabarz
9b0f551881
Gui2: integrate rust Enso parser (#7753) 2023-09-07 12:54:01 +00:00
Wojciech Daniło
5970ae5b42
Improved FRP implementation (#6944) 2023-06-17 16:14:19 +02:00
Wojciech Daniło
fa995dd765
Vector Editor first visual implementation (#6245) 2023-04-19 04:26:01 +02:00
Michał Wawrzyniec Urbańczyk
ee981d2052
Reworked ide watch and ide start commands (#5634)
This PR changes build script's `ide watch` and `ide start` commands, so they don't use `electron-builder` to package. Instead, they invoke `electron` directly, significantly reducing time overhead.

`ide watch` will now start Electron process, while continuously rebuilding gui and the client in the background. Changes can be puilled by reloading within the electron, or closing the electron and letting it start once again. To stop, the script should be interrupted with `Ctrl+C`.
2023-03-02 23:00:47 +01:00
Michael Mauderer
349cc210e0
Bump rustc to nightly-2023-01-12 (#4053)
Bump rustc nightly-2022-08-30 and fix new errors and lints.
https://www.pivotaltracker.com/story/show/184229094
2023-02-02 23:05:25 +00:00
Adam Obuchowicz
a103c8d82f
Cached_shape macro rendered to special texture. (#4089)
This PR contains the first implementation of `cached_shape!` macro, which should help us with reducing draw calls in our application.

```rust
mod icon1 {
use super::*;
ensogl_core::cached_shape! { 32 x 32;
() {
let shape = Circle(16.px()).fill(color::Rgba::green());
shape.into()
}
}
}

mod icon2 {
use super::*;
ensogl_core::cached_shape! { 202 x 312;
() {
let shape = Rect((200.px(), 310.px())).fill(color::Rgba::red());
shape.into()
}
}
}
```

The above code creates two cached shapes. They are similar to normal shapes (created with `shape!` macro), except that:
1. they do not allow for any parametrization
2. They are rendered at the application start to the special texture with cached shapes.

The texture will be used in next PRs to cache all Component Browser icons on the texture and draw all of them just by single, fast draw call. In the future, more shapes can be cached, further reducing draw calls and making them simple.

# Important Notes
The results are presented in `cached_shapes` debug scene: there are two shapes displayed and a scaled cached texture is displayed in the background.
2023-02-01 17:58:20 +00:00
Wojciech Daniło
ce5b078130
Dependency cleaning (#4092) 2023-01-27 23:39:37 +01:00
Wojciech Daniło
da84e34b9a
Shaders precompilation (#4003) 2023-01-27 01:09:09 +01:00
Ilya Bogdanov
6b8d8e9270
Implement documentation IR (#4024)
[Task link](https://www.pivotaltracker.com/story/show/184012434)

This PR implements Intermediate Representation for our documentation. Later these data structures would be used to generate HTML and CSS for the documentation panel. For now, we display it in the debug scene.


https://user-images.githubusercontent.com/6566674/210674850-480a3e6e-76c3-4f34-a235-15c44dc9ec01.mp4

# Important Notes
- `suggestion-database` now lives in a separate crate
- also, two utility crates were introduced for the `notification` and `executor` modules of enso-gui
- documentation debug scene is moved to a separate crate
- All refactorings are done in the last two commits
2023-01-12 14:50:33 +00:00
Paweł Grabarz
fe1cf9a9ce
Basic dropdown widget integration (#4013)
Implements https://www.pivotaltracker.com/n/projects/2539304/stories/184023445

Added a dropdown widget to graph node for all span tree nodes that have tag values present. When an option is selected, the controller receives a partial expression update, which targets specific crumbs of the expression (similar to how edge endpoint updates work).


https://user-images.githubusercontent.com/919491/210219931-8ae418fd-3ac4-44a5-abea-9e670f15cdf9.mp4

# Important Notes
Right now the dropdown widget is recreated every time the node is edited, including a dropdown option being selected. This causes it to close every time. I wanted to get around that by diffing span trees, but I wasn't able to do it in useful way. Additionally, current implementation of node input expression view heavily relies on being reinitialized from scratch every time. This led to more necessary changes than I was comfortable with for this task. I believe it will be easier to implement it as part of more complete widget support, especially after dynamic data support, as we will have proper widget type information.
2023-01-11 14:32:25 +00:00
Wojciech Daniło
06cfafca09
Auto Layouts (#3937) 2022-12-19 02:16:54 +01:00
Michał Wawrzyniec Urbańczyk
965d1ff28b
Bump wasm-bindgen (#3971)
This PR brings wasm-bindgen (and related crates) to the latest version. I've also removed patching code, so future updates should be much easier.
2022-12-13 22:20:25 +01:00
Michał Wawrzyniec Urbańczyk
6b25cfa91f
Build hotfix (#3916) 2022-11-25 14:05:57 +01:00
Wojciech Daniło
48ce68cda1
Wip/wdanilo/text shape system single scene 183406745 (#3776) 2022-11-03 08:35:06 +01:00
Michał Wawrzyniec Urbańczyk
ad69eeb4ad
Build script merge (#3743)
Merged the build script into main repository. Some related cleanups.
2022-10-10 23:38:48 +02:00
Wojciech Daniło
61546a7ade
Wip/wdanilo/widgets 182746060 (#3678) 2022-10-04 04:51:27 +02:00
Wojciech Daniło
4b96b4887c
Better fonts support. (#3616) 2022-08-27 00:25:34 +02:00
Mateusz Czapliński
07df7fabf2
Show default per-kind icons for all entries in Component Browser. (#3587)
Show default icons for all entries in the Component Browser. The icons are assigned to each entry depending on its kind.

https://www.pivotaltracker.com/story/show/182584326

#### Visuals

See below for a video showing entries of 5 different kinds in the Component Browser, each having a different icon. When watching the video, please note that the following are preexisting, known issues, not introduced by this PR:
- Selection is misaligned when hovering the mouse over the "new" component in the "Mcdbg Group 1" group - reported as issue 2 [in comments to PR 3530](https://github.com/enso-org/enso/pull/3530#pullrequestreview-1034223437).
- [Names of Modules and Atoms displayed in Component Browser start with a small letter.](https://www.pivotaltracker.com/story/show/182745386)




https://user-images.githubusercontent.com/273837/179016109-c3ebab5a-0205-4b44-85b8-df3129edd75d.mov

# Important Notes
- A new derive macro `ForEachVariant` is defined and added to the `enso-prelude` crate.
2022-07-21 23:57:41 +00:00
Kaz Wesley
bc66078251
Parser: Transpile Rust AST types to Java types (#3555)
Implement generation of Java AST types from the Rust AST type definitions, with support for deserializing in Java syntax trees created in Rust.

### New Libraries

#### `enso-reflect`

Implements a `#[derive(Reflect)]` macro to enable runtime analysis of datatypes. Macro interface includes helper attributes; **the Rust types and the `reflect` attributes applied to them fully determine the Java types** ultimately produced (by `enso-metamodel`). This is the most important API, as it is used in the subject crates (`enso-parser`, and dependencies with types used in the AST). [Module docs](https://github.com/enso-org/enso/blob/wip/kw/parser/ast-transpiler/lib/rust/reflect/macros/src/lib.rs).

#### `enso-metamodel`

Provides data models for data models in Rust/Java/Meta (a highly-abstracted language-independent model--I have referred to it before as the "generic representation", but that was an overloaded term).

The high-level interface consists of operations on data models, and between them. For example, the only operations needed by [the binary that drives datatype transpilation](https://github.com/enso-org/enso/blob/wip/kw/parser/ast-transpiler/lib/rust/parser/generate-java/src/main.rs) are: `rust::to_meta`, `java::from_meta`, `java::transform::optional_to_null`, `java::to_syntax`.

The low-level interface consists of direct usage of the datatypes; this is used by [the module that implements some serialization overrides](https://github.com/enso-org/enso/blob/wip/kw/parser/ast-transpiler/lib/rust/parser/generate-java/src/serialization.rs) (so that the Java interface to `Code` references can produce `String`s on demand based on serialized offset/length pairs). The serialization override mechanism is based on customizing, not replacing, the generated deserialization methods, so as to be as robust as possible to changes in the Rust source or in the transpilation process.

### Important Notes

- Rust/Java serialization is exhaustively tested for structural compatibility. A function [`metamodel::meta::serialization::testcases`](https://github.com/enso-org/enso/blob/wip/kw/parser/ast-transpiler/lib/rust/metamodel/src/meta/serialization.rs) uses `reflect`-derived data to generate serialized representations of ASTs to use as test cases. Its should-accept cases cover every type a tree can contain; it also produces a representative set of should-reject cases. A Rust `#[test]` confirms that these cases are accepted/rejected as expected, and generated Java tests (see Binaries below) check the generated Java deserialization code against the same test cases.
- Deserializing `Code` is untested. The mechanism is in place (in Rust, we serialize only the offset/length of the `Cow`; in Java, during deserialization we obtain a context object holding a buffer for all string data; the accessor generated in Java uses the buffer and the offset/length to return `String`s), but it will be easier to test once we have implemented actually parsing something and instantiating the `Cow`s with source code.
- `#[tagged_enum]` [now supports](https://github.com/enso-org/enso/blob/wip/kw/parser/ast-transpiler/lib/rust/shapely/macros/src/tagged_enum.rs#L36-L51) control over what is done with container-level attributes; they can be applied to the container and variants (default), only to the container, or only to variants.
- Generation of `sealed` classes is supported, but currently disabled by `TARGET_VERSION` in `metamodel::java::syntax` so that tests don't require Java 15 to run. (The same logic is run either way; there is a shallow difference in output.)

### Binaries

The `enso-parser-generate-java` crate defines several binaries:
- `enso-parser-generate-java`: Performs the transpilation; after integration, this will be invoked by the build script.
- `java-tests`: Generates the Java code that tests format deserialization; after integration this command will be invoked by the build script, and its Java output compiled and run during testing.
- `graph-rust`/`graph-meta`/`graph-java`: Produce GraphViz representations of data models in different typesystems; these are for developing and understanding model transformations. 

Until integration, a **script regenerates the Java and runs the format tests: `./tools/parser_generate_java.sh`**. The generated code can be browsed in `target/generated_java`.
2022-07-07 04:46:42 +02:00
Kaz Wesley
b756fc48d1
Symbol unregistration (#3507)
Remove a `Symbol`from the `SymbolRegistry` when its `SpriteSystem` is dropped.

This fixes the remaining buffer leak (after #3504) in https://www.pivotaltracker.com/story/show/181943457

# Important Notes
- The `SymbolRegistry` now assigns unique `SymbolId`s, so that we can tell if a `SymbolId` refers to a `Symbol` that has already been unregistered (this shouldn't happen, but it's not statically-obvious that it doesn't, so if it occurs we shouldn't misbehave).
- Also fix a bug in how `buffer_count` was tracked (we were decrementing more than incrementing!).
2022-06-15 03:54:59 +00:00
Michał Wawrzyniec Urbańczyk
14a01c4635
New IDE build script (#3466) 2022-05-23 04:16:04 +02:00
Wojciech Daniło
9e219d698c
Initial parser implementation in Rust (#3341) 2022-05-17 05:13:20 +02:00
Mateusz Czapliński
e75df61b2c
Component Group View with static header and without icons (#3373)
Add an initial version of the visual component for displaying the Component Group View. The component contains a header (for displaying the Group Name) and a list of labels (for displaying the component names).

https://www.pivotaltracker.com/story/show/181724889


#### Visuals

A screenshot from a debug scene demonstrating the component:

<img width="251" alt="Screenshot 2022-04-13 at 20 07 56" src="https://user-images.githubusercontent.com/273837/163243304-21c3ad78-4813-4368-b3bb-844d979da699.png">



Screenshots from other debug scenes (`list_view` and `text_area`), demonstrating that the other components still display correctly:

<img width="202" alt="Screenshot 2022-04-13 at 20 08 56" src="https://user-images.githubusercontent.com/273837/163243428-de9dc1c7-5a9f-45e0-9325-db60cece9768.png">


<img width="403" alt="Screenshot 2022-04-13 at 20 08 48" src="https://user-images.githubusercontent.com/273837/163243432-895061d9-5bd9-4349-8679-eb63b0f6724d.png">


A screenshot of the Node Searcher's list, showing that long entries in a ListView are now truncated, and an ellipsis character is added in place of removed characters:


<img width="651" alt="Screenshot 2022-04-13 at 20 10 16" src="https://user-images.githubusercontent.com/273837/163243664-5b671969-7aa0-4bef-8fd2-825602d85848.png">

# Important Notes
- Adding support for the text truncation feature in `ListView` required some changes in the`list_view::Entry`-related APIs.
- An embedded font was added (DejaVuSans-Bold) for use in the Component Group View debug scene, and 5 unused embedded fonts were removed.
2022-04-14 10:37:40 +00:00
Wojciech Daniło
6b7622dd45
Multi-frame shader compilation (#3378) 2022-04-12 17:56:38 +02:00
Wojciech Daniło
fbd80ad4a3
Allowing EnsoGL mouse to interact with more than 4096 sprites (#3369) 2022-03-30 04:50:55 +02:00
Mateusz Czapliński
7152e0d44d
Revert "Allowing EnsoGL mouse to interact with more than 4096 sprites at the same time. (#3351)" (#3368)
This reverts commit 546c333269.
2022-03-29 11:24:28 +02:00
Wojciech Daniło
546c333269
Allowing EnsoGL mouse to interact with more than 4096 sprites at the same time. (#3351) 2022-03-29 04:15:08 +02:00
Wojciech Daniło
ccaf24877f
Updating paste macro usage (#3334) 2022-03-22 11:43:14 +01:00
Wojciech Danilo
55dce7af65 Fixing build. 2022-03-10 06:21:57 +01:00
Wojciech Danilo
2accb722a8 Applying review 2022-03-10 05:57:59 +01:00
Wojciech Danilo
73f33d1c7f Linting codebase 2022-03-10 05:32:33 +01:00
Adam Obuchowicz
c68ac5c0d6
Integration Test Framework (#3257) 2022-02-11 13:19:02 +01:00
Adam Obuchowicz
c4d22102cf
Switch to 2021 edition (#3173) 2021-12-01 16:06:57 +01:00
Adam Obuchowicz
942464cbaf
Refactoring: merge utils into prelude; merge workspaces. (#3151) 2021-11-10 14:36:08 +01:00
Michał W. Urbańczyk
b20c64adb7 fix the test 2021-10-30 15:37:48 +02:00
Michał W. Urbańczyk
054d071d80 bump toolchain, fix clear issues 2021-10-30 14:45:49 +02:00
Michał W. Urbańczyk
9fcba50e0f add rust libs 2021-10-30 02:28:55 +02:00