Disables visual tests, because they are occasionally flaky (e.g. the recent issues with lint CI action).
This is very bad as it would cause every PR to (potentially) cause other PRs to fail, if the flaky test is not caught in the CI runs in the offending PR.
# Important Notes
None
- Closes https://github.com/enso-org/cloud-v2/issues/721
- Drag-n-drop for adding labels to an asset
- Adds to a single asset when hovering over an asset that is not selected
- Adds to all selected assets when hovering over an asset that is selected
### Important Notes
- The backend endpoint for associating labels with assets is currently broken - specifically, it errors when the new list of assets is empty.
- Closes https://github.com/enso-org/cloud-v2/issues/722
- Completely disables remote logging
# Important Notes
This is a temporary fix - GUI2 should have remote logging, but it may need a reimplemented entrypoint anyway.
A recent PR introduced issues with circular imports in `categorySwitcher.ts` - the reason why this wasn't found before merge is because bundlers work fine with circular imports - it's just GUI2's dev mode that doesn't do well with them
# Important Notes
None
- Closes https://github.com/enso-org/cloud-v2/issues/676
- Adds labels to the dashboard:
- Filtering assets by label
- Creating new labels
- Displaying labels in "Labels" column
- Adding a new label to an existing asset (multi-select)
# Important Notes
WIP: Use a color picker with pre-defined colors, instead of randomly generated colors
- Closes https://github.com/enso-org/cloud-v2/issues/697
- Adds infrastructure to support drag-and-drop
- Implements drag-and-drop for deleting and undeleting assets
- Implements drag-and-drop for moving assets to a new directory (or the root directory)
- Also implements "cut" and "paste" context menu actions (and keyboard shortcuts) using the new endpoint for moving files
- "Copy" and "duplicate" actions are *not* implemented, as I don't think there are backend endpoints for those yet.
- Fades items out when cutting (Cmd+X), fades them back in when cancelling (Esc)
- Fixes bug where keyboard shortcut handlers were not registered for table-wide shortcuts (delete all, restore all, cut all)
# Important Notes
Drag-and-drop for more situations are planned but intentionally not yet implemented:
- Labels (backend is WIP, and blocked on the corresponding frontend PR)
- Moving assets between folders (backend functionality does not yet exist)
- Implements https://github.com/enso-org/cloud-v2/issues/631
- Tests for dashboard (`app/ide-desktop/lib/dashboard/`):
- End-to-end tests
- Unit tests
- Component tests
The purpose of this PR is to introduce the testing framework - more tests can be added later in separate PRs.
# Important Notes
To test, run `npm run test` in `app/ide-desktop`, or `app/ide-desktop/lib/dashboard/`. All tests should pass.
Individual test types can be run using `npm run test-unit`, `npm run test-component` and `npm run test-e2e` in `app/ide-desktop/lib/dashboard/`.
Individual end-to-end tests can be run using `npx playwright test -c playwright-e2e.config.ts test-e2e/<file name>.spec.ts` in `app/ide-desktop/lib/dashboard/`.
End-to-end tests require internet access to pass (for things like fonts).
This PR *does* check in screenshots to guard against visual regessions (and/or to make visual changes obvious)
- Implements frontend component of https://github.com/enso-org/cloud-v2/issues/702
- Ensures that the new name is not already present in a sibling in the directory
- Only compares between directories when renaming a directory
- Only compares between files/projects/connectors when renaming one of those
# Important Notes
- This has not been implemented for connectors and files as currently there is no backend endpoint to rename those.
- Secrets are also not implemented yet, AFAIK, so there is no behavior related to secrets.
Fixes this issue:
- #7917
This is caused by the dashboard expecting `engineVersion` to be present, whereas it is actually optional.
# Important Notes
This may have been fixed on the Project Manager side, so the bug may not be reproducible. To properly test that this fix works, an older `project-manager` (e.g `2023.2.1-nightly.2023.9.30`) should be used.
This PR adds support for the new Vue-based GUI (aka `gui2`).
The user-facing changes are primarily:
* support for `./run gui2` and `./run ide2` commands (that build just the new GUI and the whole IDE package with new GUI embedded — respectively);
* the top-level `test` and `lint` commands will now invoke the relevant commands on the new GUI
---------
Co-authored-by: Paweł Grabarz <frizi09@gmail.com>
Added bidirectional synchronization of module edits with language server. All document edits made by any of the Yjs peers are sent to language server to apply to the file. Any local file changes cause reload, which is synchronized back to Yjs by finding a diff.
- Closes#7874
- Chosen solution: Use the dashboard's shortcut manager to register keybinds and match mouse shortcuts
- Switch existing shortcuts to shortcut manager as well
- Switch visualizations to use the shortcut manager too
- Closes#7865
- Implements all shortcuts for node selection, *except* the arrow key shortcut
- Adds circle cursor selection brush
- The fade out from inactivity (which is present in the Rust source code) is currently missing
Other changes:
- Change everything to use `pointerdown` as appropriate, to ensure the event handlers are called in the right order
# Important Notes
The arrow key shortcut to navigate to the nearest node in that direction *has not* been implemented.
This may need discussion on how it should work
The implementation in general is pretty inefficient - this is intentional, performance can be optimized in the future
- Fixes display of the assets table in Firefox. Before this fix, the table header grows instead of the table footer.
It seems like the correct behavior for tables is to [not be valid flex children](https://stackoverflow.com/a/41421700/3323231), so the correct fix is to add a `flex` wrapper div.
- Fixes missing error toast notification when `startup.project` is invalid
- Fixes#7589
- Enter (incorrectly) causes projects to be opened when the name is being edited
- Gracefully fail when `projectState` is missing from an asset
- Avoid opening editor for previously opened project, when `startup.project` is provided
- Fixes https://github.com/enso-org/cloud-v2/issues/688
- Fixes CSS for search bar
- Fixes https://github.com/enso-org/cloud-v2/issues/689
- Adds "New <X>" entries back to context menus for regular assets
- Fixes https://github.com/enso-org/cloud-v2/issues/692
- Fix `z-index` of top left (page switcher) icons
- Fixes https://github.com/enso-org/cloud-v2/issues/693
- Fix restoring local projects after closing and reopening
- Adds blur to top right menu bars for extra visibility
# Important Notes
Testing should test Firefox and Chrome (testing on Safari is optional) to make sure the following is working correctly:
- The table looks normal
- The context menu still triggers below the table (both with and without items being selected)
- There is no scrollbar if the table is shorter than the viewport
- Closes https://github.com/enso-org/cloud-v2/issues/617
- Trash category
- Do not open "confirm delete" modal when on remote (cloud) backend
- Permanent deletion has been superseded by the trash category
- Save current category to `localStorage`
- Also implements "Recent" category. Differences to Home category:
- Hides sort indicators
- Disables sorting
Other fixes:
- Allow overriding cloud environment through environment variable
- Prevent triggering rename on click when multiple items are selected
- Remove "move to trash" context menu option when user is not owner
# Important Notes
- This registers the "Ctrl + R" (Cmd + R) shortcut for restoring an item from trash. This is the same shortcut used for renaming, however I think it is fine because items in trash cannot be renamed.
(As usual though, this is very simple to remove/change so it's not a big deal to remove/change it.)
- The "Recent" category lacks backend support - so it falls back to the default category, as the deserialization of unknown values falls back to the default category.
- Fixes https://github.com/enso-org/cloud-v2/issues/690
- Fixes password validation never becoming successful after failing once
Other changes:
- Add autocomplete attributes (Chrome said I should so 🤷)
# Important Notes
None
- Closes#7733
- Add infrastructure for defining custom visualizations
- Add all visualizations
# Important Notes
⚠️ Changes made:
- "Fit all" has been changed to always animate - this is because behavior was previously inconsistent:
- the scatterplot would always animate on "Fit all", but
- the histogram would never animate on "Fit all"
# Important Notes
- Binary LS endpoint is not yet handled.
- The parsing of provided source is not entirely correct, as each line (including imports) is treated as node. The usage of actual enso AST for nodes is not yet implemented.
- Modifications to the graph state are not yet synchronized back to the language server.
- Fixes#7799
The PR that introduced this bug stopped event propagation in certain cases, in order to fix another issue.
This PR introduces a way to run an event handler, but indicate failure so further handlers (if any) are run, otherwise the event will be propagated all the way to the document root.
# Important Notes
None
- Renames "Move To Trash" to "Delete" on local backend
- This is because the local backend does not have a trash category (or categories at all)
- Fix search bar autofocus
- The "delete" hotkey was focusing the search bar - this was because the shortcuts handler, and the autofocus handler, were both registered on the same `EventTarget`. The fix is to do `stopImmediatePropagation()` to stop running any other event handler, even ones on the same `EventTarget`.
# Important Notes
None
- Fixes https://github.com/enso-org/cloud-v2/issues/659
`getProjectDetails` was calling `listVersions` to get a fallback IDE version, creating a lot of unnecessary requests to the backend, *especially* because `getProjectDetails` is called periodically when a project is opening.
In this PR, the implementation has been changed to cache the fallback version for one day, meaning the extra `listVersions` calls should now only ever happen once per client per day.
# Important Notes
None
- Closes https://github.com/enso-org/cloud-v2/issues/619
- Async execution controls
# Important Notes
There is no design for this, as such, implementation details use placeholder designs.
- The context menu uses a play icon. An icon similar in style to the "copy" icon *may* work to represent "run in background", but it may be difficult to visually represent that it is being run in the background, without obstructing it with a foreground window
- The icon for projects being run in the background have a green tint, to distinguish them from projects that will be (or are currently) opened in the editor.
- this will ***almost certainly*** need to be replaced with a proper design
- This *may* also make sense for the local backend, *however* as I don't know whether there is a way to access the completion progress of execution from the PM API, local backend support is currently *not* implemented in this PR.
- On a related note: as far as I am aware, there is also no such endpoint for the cloud backend. However, support for async execution was recently added, so I am adding the basic functionality corresponding to the `executeAsync` project state.
- Whether a project is being run in the background is currently lost on refresh. This is because the async execution state is currently not sent by the backend.
- Placeholder shortcuts have been added (Shift+Enter - Cmd+Enter is already taken by the "share" action, and shift+double click). These are totally optional, and can easily be removed.
Again I hit the problem with shader compilation failing with no apparent reason, and again bumping electron version helped me.
# Important Notes
I bumped to latest `25.x` version as I haven't dared to change major version expecting breaking changes.
- Closes https://github.com/enso-org/cloud-v2/issues/580
- Adds home screen
Other changes:
- Typing in the search bar from the home page, switches to the drive page. This is easy to change/remove, of course
# Important Notes
There are minor differences from the design:
- The Enso logo has opacity 0.6 to match the text color, rather than 0.665
- The list of samples is different
- The border-radius on the "create empty project" tile was changed from 18px to 16px, to match every other border-radius (especially the ones on the tiles for the other samples)
Implementation notes:
- The "new project" circled plus icon has a different color to the primary text color as well, but that has been left as-is
- The sample descriptions have a backdrop-blur, but the background image no longer extends underneath it
- There are currently no inset shadows for the home screen, but it will be easy to copy them from the old implementation from the old templates list
- "Read what's new in Enso 3.0 Beta" currently links to https://enso.org/, rather than a blog post (which does not yet exist)
- The new template backgrounds have been replaced with SVGs. The Excel one uses the Excel logo from Wikipedia; the new geospatial analysis one was converted to SVG via auto-tracing.
There are also several placeholders:
- Sample author icon
- Sample author
- Sample open count
- Sample like ount
If the user does not have sufficient permissions to open the project, the project no longer shows the play button. However, this does not work on the local backend because the local backend lacks permissions completely.
# Important Notes
None
Fixes context menu options incorrectly being hidden due to incorrect logic when determining whether someone else is opening a project
# Important Notes
None
Fixes the project icon for new projects being disabled, because `opened_by` is missing, making the frontend think the current user was not the one that opened the project.
# Important Notes
None
- Closes#7463
- Makes table header sticky
- Clips table body so it does not overlap table header
Other changes:
- Clip table header row so it does not overlap extra columns selector
- Hide extra columns selector on local backend (PM backend)
- Focus search bar if the keypress will type regular text
- Change row height from 40px to 32px
- Add "Share" button when the editor is open
- Make entire area of backend selector (Cloud <-> Local) clickable (previously, the padding was not clickable)
- Remove the up-arrow icon to open a project. Projects are now opened by switching to the project tab using the tab selector on the top left (or by double clicking the row).
- Fix opening newly created folder (previously its entries were appended to the end, rather than under the folder)
- Indent background of "name" column (the first column)
- Minor code style changes
- Add background back to "change password" modal (oops)
- Hide "open" context menu entry and show "stop" entry, when a project is currently running
- ℹ️ It might be a good idea to support the "open" action on directories as well, however it is difficult without the assets table refactor in #7540. As such, this functionality will not be added in this PR.
- Fix horizontal padding on "sign in" user menu entry
- Hide email/password validation when using oauth logins
More fixes for assets list:
- Project is inserted at start of list when there are no existing projects
- Project is inserted at start of children when there are no existing children
- Deleting a folder collapses it (hides its descendants)
- Adding children to a newly created folder puts them at the correct depth, rather than depth 1
# Important Notes
None
- Closes https://github.com/enso-org/cloud-v2/issues/568
- Disable project with an `openedBy` that is not the current user
Fixes other issues:
- Fixes freshly restored saved projects not being unset when clicking stop before the editor first opens
- Changes "unable to" in errors to "could not", for consistency
- Users with insufficient permissions now see a network (node graph) icon instead of a play button:
![image](https://github.com/enso-org/enso/assets/4046547/0464ae66-4da7-4374-a4aa-80dd74fa1dc0)
# Important Notes
None
Extracted from #7660.
Fixes the bug that happens when you do:
- Open the app with a saved "last opened project"
- The app will immediately restore the project
- Close the project
- Reopen/reload the app
- The same project will start opening again.
- Expected behavior: The project does not start, because it was previously manually closed.
# Important Notes
None
- Closes https://github.com/enso-org/cloud-v2/issues/647
- Add handling for `Provisioned` project state to frontend
- Also fixes bug causing cloud project loading message to not disappear (oops...)
# Important Notes
- sometimes the editor opens fine, but the websocket times out
- when checking requests, I don't see a request that returns `Provisioned`, so I can't be 100% sure that the handling for the `Provisioned` state actually works
Fix issues restoring cloud projects that have been closed.
On current develop, the frontend assumes cloud projects are still open from the last time they were open. If this is not the case, it tries to open WebSocket endpoints that no longer exist
# Important Notes
For a relatively easy way to test:
- Run `Enso.dmg` or `./ide run watch`
- Open a cloud project
- Refresh Electron to make sure restoration is working
- Go to `localhost:8080`
- Close the project
- Refresh Electron to make sure startup + restoration is working
Should also test restoring local projects to make sure that didn't break.
I was unable to properly test cloud projects (the one I tested with opened, but was blank with just the IDE background and no cursor and no nodes, for some reason)
- Closes#6730
- Changes config to allow environment variables to override server host and port
- Adds port scanning to Electron app to ensure the PM is started at a free port
# Important Notes
- `SERVER_PORT=abcd enso.AppImage` does NOT work. It would not be difficult to implement, but it probably needs discussion on how exactly it should be implemented - for example, `SERVER_PORT` is quite a generic name, should the Electron app pass though something like `ENSO_PM_SERVER_PORT` to the PM as `SERVER_PORT` instead?
⚠️ Port scanning is *only* implemented in the JS frontend. It is not implemented:
- In Scala, because the JS/Rust code calling it needs to know the port as well. There shouldn't be any problems with adding port scanning though, if that's desired
- In Rust, because I'm not sure parsing the host and port from a string is a good idea.
- (This also applies to JS, but it *must* work in JS, and port scanning is already a dependency there so it's quite a bit easier)
- QA *will* need a new PM (`sbt buildProjectManagerDistribution` or `./run backend sbt` -> `buildProjectManagerDistribution`), and the path must be supplied as: `-engine.project-manager-path=path/to/new/pm/here`
- Fixes#7603
- "Move All To Trash" option sometimes appears even when the list is empty
# Important Notes
This appears to be caused by multiple things:
- deleting a single item does not remove it from the set of selected keys
- waiting for `project/close` to make sure a project can be `project/delete`d, takes a while.
Both issues have been fixed, by adding a new `AssetListEvent` to let the assets table to immediately remove the asset's key (its id or placeholder id) from the set of selected keys
- Closes https://github.com/enso-org/cloud-v2/issues/610
- New user menu
- Remove "go to profile" action that does not currently have an action, and does not exist in new design
- Add placeholder icons for existing actions
- Re-style "change password" modal to fit in with the design
# Important Notes
There are many differences from the design - none are visual differences though:
- The list of actions is completely different - there are no menu entries in common between the design and the current
- This also means that *all* current icons are placeholders. There are no appropriate icons in the "icons" Figma tab either.
- The user icon is still a placeholder, as there is no backend support for user icons yet.
- The user menu entries are highlighted on hover (not specified in the design), but to make this look nice, some of the padding has been moved from the outer container to the individual menu entries.
- The menu entries use the same component as the context menu, so they *do* support shortcuts, and adding shortcuts to them will be very easy, *however* no shortcuts have been set for the new actions, because they are different from the actions in the Figma design (and so they don't have an official default shortcut)