Follow-up to #5113 - I add some more edge case tests as we discussed with @jdunkerley
When debugging some quoting issues, I also realised the current `Mismatched_Quote` error provided not enough information. So I amended it to at least include some context indicating which was the 'offending' cell.
Precompute MSDFs for all ASCII glyphs; after this, we no longer spend any time on MSDF computations when loading or interacting with the example projects.
Also shader precompilation (during build) is now parallel; if you have many cores and an SSD, it's now practically instant.
Closes#5722.
# Important Notes
- The *dynamic-assets* mechanism now used for MSDF data and shaders is versatile, and could be used to pre-seed any other computation-intensive runtime caches.
Fixes#5807
When implementing [cached icons in the Component Browser](#5779), I assumed pixel_ratio may be only integral (1.0 on normal machines and 2.0 on Retina), but I forgot Windows by default scales its UI by 1.25, breaking the icons entirely.
Removing special handling of `AtomConstructor` in `Meta.is_a` check.
# Important Notes
A lot of tests are about to fail. Many of them indirectly call `Meta.is_a` with a constructor rather than type.
Added support for named arguments in IDE.
https://user-images.githubusercontent.com/919491/223681303-4c716639-d06e-4e33-aa22-6ebca2801b01.mp4
Named arguments are now recognized in node expressions. The function argument placeholders are rendered around series of named arguments. Insertion and deletion of arguments either by connection dragging or by widget selection will cause arguments around to be rewritten into appropriate form, such that the meaning of the expression doesn't change. We no longer need to introduce any wildcards (`_`) in argument positions when editing an argument list of a resolved method.
![image](https://user-images.githubusercontent.com/919491/223682460-143eb6d7-5ac9-4732-9520-71216cbbe58f.png)
For unresolved function calls, the old behaviour remains, as we don't have data about argument names or their desired order.
Provides functionality necessary for:
- opening URLs in the system browser (so that we can handle OAuth flows outside of the app)
- handling deep links to the application (so that the OAuth flows can return the user to the app)
### Important Notes
- Modifies `preload.ts` to expose the ability to open the system browser to the sandboxed parts of the app.
- Modifies `election-builder-config.ts` to register a deep link URL protocol scheme with the OS.
- Modifies the client's `index.ts` to register a handler for Electron `open-url` events
This change downgrades hashing algorithm used in caching IR and library bindings to SHA-1. It is sufficient and significantly faster for the purpose of simple checksum we use it for.
Additionally, don't calculate the digest for serialized bytes - if we get the expected object type then we are confident about the integrity.
Don't initialize Jackson's ObjectMapper for every metadata serialization/de-serialization. Initialization is very costly.
Avoid unnecessary conversions between Scala and Java. Those back-and-forth `asScala` and `asJava` are pretty expensive.
Finally fix an SBT warning when generating library cache.
Closes https://github.com/enso-org/enso/issues/5763
# Important Notes
The change cuts roughly 0.8-1s from the overall startup.
This change will certainly lead to invalidation of existing caches. It is advised to simply start with a clean slate.
@hubertp has reported in #5620 that sometimes enabling visualization does not send "attachVisualization" message to the engine.
The actual cause was simply because it was already attached. Updating the default visualizations (when receiving information about type) updated the preprocessors, what caused in turn attaching visualization.
That was a bug, of course. This PR fixes it: now we don't update any visualization if it's hidden.
Fixes duplicate entries in the visualization chooser. The issue was caused by entries added twice, once matching the `Any` type and once matching the concrete type. Closes#5708.
- Fix issue with Geo Map viz.
- Handle invalid format strings better in `Data_Formatter`.
- New constants for the ISO format strings (and a special ENSO_ZONED_DATE_TIME)
- Consistent Date Time format for parsing in all places.
- Avoid throwing exception in datetime parsing.
- Support for milliseconds (well nanoseconds) in Date_Time and Time_Of_Day.
- `Column.map` stays within Enso.
- Allow `Aggregate_Column.Group_By` in `cross_tab` group_by parameter.
Coerce values obtained from polyglot calls to fix#5177.
# Important Notes
Adds `IntHolder` class into the `test/Tests` project to simulate access to a class with integer field.
This mainly fixes#5627 in both scenarios: when the initProtocol method takes too long time and also when we run GUI before LS listens for new connections.
If the IDE initialization fails (e.g. due to above two reasons), it is retried 3 times, waiting some time.
Closes#5113
Fixes a bug where read-only files would be overwritten if File.write was used in backup mode, and added tests to avoid such regression. To implement it, introduced a `is_writable` property on `File`.
- Adjust Excel Workbook write behaviour.
- Support Nothing / Null constants.
- Deduce the type of arithmetic operations and `iif`.
- Allow Date_Time constants, treating as local timezone.
- Removed the `to_column_name` and `ensure_sane_name` code.
This PR changes build script's `ide watch` and `ide start` commands, so they don't use `electron-builder` to package. Instead, they invoke `electron` directly, significantly reducing time overhead.
`ide watch` will now start Electron process, while continuously rebuilding gui and the client in the background. Changes can be puilled by reloading within the electron, or closing the electron and letting it start once again. To stop, the script should be interrupted with `Ctrl+C`.
Fixes#5789
This strange bug is caused by taking value for widget from visual code (which includes port placeholders) instead of the original code.
For example, having such code:
`operator1.filter 'a' (Filter_Condition.Equal)`
makes the visual code looks as follows
`operator1.filter 'a' (Filter_Condition.Equal value) other_argument_i_dont_remember`
And when we took the value to set on widget, we took `(Filter_Condition.Equal ` - mark space instead of `)`.
This change adds serialization and deserialization of library bindings.
In order to be functional, one needs to first generate IR and
serialize bindings using `--compiled <path-to-library>` command. The bindings
will be stored under the library with `.bindings` suffix.
Bindings are being generated during `buildEngineDistribution` task, thus not
requiring any extra steps.
When resolving import/exports the compiler will first try to load
module's bindings from cache. If successful, it will not schedule its
imports/exports for immediate compilation, as we always did, but use the
bindings info to infer the dependent modules.
The current change does not make any optimizations when it comes to
compiling the modules, yet. It only delays the actual
compilation/loading IR from cache so that it can be done in bulk.
Further optimizations will come from this opportunity such as parallel
loading of caches or lazily inferring only the necessary modules.
Part of https://github.com/enso-org/enso/issues/5568 work.
Fixing node.js dependencies as:
```bash
enso/tools/enso4igv$ mvn clean install -Pvsix
```
was broken. Making sure the VSIX build is part of the _actions workflow_.
# Important Notes
To reproduce/verify remove `enso/tools/enso4igv/node_modules` first and try to build.
Resolving #5055 - avoid putting single constructor into suggestion database.
# Important Notes
Another way to fix#5055 is to keep the single constructor information in the suggestion database and let the IDE filter that out.
Fixes#5188
Added a new method `ShapeOps::recolorize` which changes color depending on values on r, g, b channels. It should be explained more in the docs. It will allow us using colored cached icons in the Component Browser.
Older versions of `Powershell (5.x)` do not support running the `run` command, so you need to replace it with a higher version of `Powershell (7.x)` or use `cmd`
- Handle `WithWarnings` in `IndirectInvokeCallableNode`.
- Handle no RootNode in `ErrorResolver`.
- Allow table vizualisation to cope if no `data` passed.
- Add `Warning.has_warnings` to check if warnings present.
- Adjust `set_value` for `JS_Object` so creates a new object each time.
- Updates the `rename_columns` API.
- Add `first_row`, `second_row` and `last_row` to the Table types.
- New option for reading only last row of ResultSet.
Closes#5340
This PR adds matching searched component browser entries by alias. Now the searcher input is also matched to the `ALIAS` tags of a component, and the best match is used for filtering and sorting the components in the component browser. The alias match scores are reduced by a factor to give them a lower priority when sorting filtered entries in the component browser.
Multiple aliases for a single entry can be obtained from either multiple `ALIAS` tags in the documentation, or comma-separated aliases inside one `ALIAS` tag.
When the searcher input matches one of the entry's aliases the entry in the component browser is displayed as `alias (label)`.
https://user-images.githubusercontent.com/117099775/220571385-d6c2aba6-f13b-4517-9cdf-fe146eeb751a.mp4
Fixes#5023
This PR adds the ability to add a parameter to shapes defined, with `shape!` macro being a reference to a cached shape.
The API and results may be read [in the example scene](33b6f5937e/lib/rust/ensogl/example/cached-shape/src/lib.rs)
It also contains many other changes, required to have it working:
* We render cached shapes to texture in a different mode than normal shapes: the alpha channel is replaced with information about signed distance. That allows us using cached shapes as normal shapes, i.e. translate them, add to other shapes etc.
* We initialize and arrange shapes as a part of Word initialization, not in pass.
* We keep and blend colors in RGBA instead of LCHA - this is preparation for replacing colors in the next task, and also speeds up our shaders a bit.
The code was refactored in the process: the cached-shape related things were moved to a single module.
Rename is_match + match to match + find (respectively), and remove all non-regexp functionality.
Regexp flags and Match_Mode are also no longer supported by these methods.
Put `Nothing` into an empty array rather than `null`. When running with `assert` on (unit tests), check the content of the array and `AssertError` quickly when a `null` is found.