This PR updates the Rust toolchain to recent nightly.
Most of the changes are related to fixing newly added warnings and adjusting the feature flags. Also the formatter changed its behavior slightly, causing some whitespace changes.
Other points:
* Changed debug level of the `buildscript` profile to `lint-tables-only` — this should improve the build times and space usage somewhat.
* Moved lint configuration to the worksppace `Cargo.toml` definition. Adjusted the formatter appropriately.
* Removed auto-generated IntelliJ run configurations, as they are not useful anymore.
* Added a few trivial stdlib nightly functions that were removed to our codebase.
* Bumped many dependencies but still not all:
* `clap` bump encountered https://github.com/clap-rs/clap/issues/5407 — for now the warnings were silenced by the lint config.
* `octocrab` — our forked diverged to far with the original, needs more refactoring.
* `derivative` — is unmaintained and has no updated version, despite introducing warnings in the generated code. There is no direct replacement.
This PR removes enso-pack (ensogl-pack) crate.
It still keeps the `enso-runner` JS package, as it is used for CLI argument parser and logger. The runner should be probably refactored (and possible removed altogether).
# Important Notes
I've temporarily extracted the `enso-runner` to `lib/js` directory, as I wanted to avoid keeping pure JS library under `lib/rust`. Attempts at integrating this with `app/ide-desktop` and family caused too much trouble for this PR. The expectation is that the package will be removed or moved elsewhere soon anyway.
Adds `Oracle GraalVM` configuration for some backend jobs. `Oracle GraalVM` jobs run only on Linux so far. The old jobs use `GraalVM CE`.
### Important Notes
- The JDK to download and use is deduced from the `JAVA_VENDOR` environment variable. By default, `GraalVM CE` is used.
- sbt can be started with both GraalVM CE and Oracle GraalVM without any warnings.
- If you try to start sbt with JDK from a different vendor, but with the same Java version, a warning is printed.
Current list of jobs in the `Engine CI` workflow (these jobs are visible on this PR, because they are scheduled to run on every PR):
- Engine (GraalVM CE) (linux, x86_64)
- Engine (GraalVM CE) (macos, x86_64)
- Engine (GraalVM CE) (windows, x86_64)
- **Engine (Oracle GraalVM) (linux, x86_64)**
- Scala Tests (GraalVM CE) (linux, x86_64)
- Scala Tests (GraalVM CE) (macos, x86_64)
- Scala Tests (GraalVM CE) (windows, x86_64)
- **Scala Tests (Oracle GraalVM) (linux, x86_64)**
- Standard Library Tests (GraalVM CE) (linux, x86_64)
- Standard Library Tests (GraalVM CE) (macos, x86_64)
- Standard Library Tests (GraalVM CE) (windows, x86_64)
- **Standard Library Tests (Oracle GraalVM) (linux x86_64)**
- Verify License Packages (linux, x86_64)
Benchmark Engine workflow (not visible on this PR, cannot schedule manually yet):
- Benchmark Engine (GraalVM CE)
- **Benchmark Engine (Oracle GraalVM)**
Benchmark Standard Libraries workflow (not visible on this PR, cannot schedule manually yet):
- Benchmark Standard Libraries (GraalVM CE)
- **Benchmark Standard Libraries (Oracle GraalVM)**
Removed `enso-types` crate which had only one reference in unused part of the code. Removed some unused dependencies from `Cargo.toml` files.
# Important Notes
CI has a similar hiccup as before. Please disregard this for now in the review.
Removes the old GUI1 code base and reduces the Rust code footprint by removing unused code.
# Important Notes
Updates build scripts and reformats part of the codebase with the autoformatter.
Replace our port-finding code with `portpicker` crate.
We expect that it'll greatly reduce possibility of race conditions, as the port will be picked at random, so they won't collide as easily when we use the routine more than once.
Generate TS bindings and lazy deserialization for the parser types.
# Important Notes
- The new API is imported into `ffi.ts`, but not yet used.
- I have tested the generated code in isolation, but cannot commit tests as we are not currently able to load WASM modules when running in `vitest`.
PR adds initialization of suggestion db from the language sever (instead of fetching some mock). Also support for applying updates.
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Co-authored-by: Paweł Grabarz <frizi09@gmail.com>
# Important Notes
- Binary LS endpoint is not yet handled.
- The parsing of provided source is not entirely correct, as each line (including imports) is treated as node. The usage of actual enso AST for nodes is not yet implemented.
- Modifications to the graph state are not yet synchronized back to the language server.
Fixes#7468
The fix is pretty simple: we reuse the existing functionality for importing stuff and generating expressions. It fixes issues with `Nothing` or `Report_Unmatched` types.
https://github.com/enso-org/enso/assets/6566674/4e7addf9-2175-4f2a-a571-4ef823de5cb0
While debugging, I found it easier to work with a suggestion database when exported to some external format. Hence, I implemented serde serialization support for database entries and also a new debug shortcut <kbd>ctrl</kbd>+<kbd>shift</kbd>+<kbd>u</kbd> to dump all entries to the console.
Use the new Enso Font; also change the anti-aliasing logic to be based on device pixel ratio, rather than platform. This will improve the clarity of font rendering on Windows/Linux machines with high pixel densities.
Design reference:
![image](https://github.com/enso-org/enso/assets/1047859/934ec9ac-52c3-4a81-a9f9-143378ecb658)
Tested on various combinations of DPR/platform:
OS X, `devicePixelRatio` = 2 (should look similar to how we were already rendering *mplus1* on OS X):
<img width="1440" alt="Screenshot 2023-08-07 at 5 46 11 PM" src="https://github.com/enso-org/enso/assets/1047859/2fdf251a-ba5e-426f-b6c4-194347a9cee4">
Windows, `devicePixelRatio` = 1.25 (should look similar to how we were already rendering *mplus1* on this platform/DPR):
![image](https://github.com/enso-org/enso/assets/1047859/55c4a129-4fff-4a9b-8e55-51a5d206e659)
Linux, `devicePixelRatio` = 1 (should look similar to how we were already rendering *mplus1* on this platform/DPR):
![image](https://github.com/enso-org/enso/assets/1047859/c5ac61f0-e3c5-43ca-8ee7-e1e04e84d35e)
# Important Notes
Style changes:
- Use the Enso Font for code in Rust, replacing the DejaVu fonts.
- Use the Enso Font in HTML: code in documentation, and error visualizations.
- Change SpanWidgets from Bold to Extra Bold, to match the design.
Implementation improvements:
- The new font download is cached (and Github-authenticated); this should eliminate a "rate limit" build failure I've
encountered in the past.
- Clean up DocSection HTML rendering a bit.
- Remove a CSS file that seems to have been superseded.
* Support arguments list in the doc parser
* Support new doc sections in documentation panel
* Remove headers
* Remove outer dom and place breadcrumbs
* Fix methods icon
* Use unordered list class in css
* Improve tags styles
* Remove virtual component groups docs
* Cleanup top-level css styles
* Small adjustments to headers
* Add styles for emphasized text
* Add bold font for arguments
* Self-review
* Remove redundant placeholder struct.
* Update outdated doc.
* Avoid allocation when comparing strings.
* Avoid empty paragraph.
* Reduce allocations.
* Update test to remove empty paragraph.
* Fix rebase issues.
* Improve padding and size handling in UI themes
Added padding_x and padding_y to hardcoded theme's breadcrumb settings to ensure consistent padding. Also, these padding settings and breadcrumb_height are now used directly in the Style structure, eliminating hardcoded values in the view documentation.
* Adjusted breadcrumb background dimensions calculation.
* Add support for improper arguments formatting in documenation comments
* Do not include Icon tag into the docs
* Fix documentation panel resizing
* enso-formatter
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Co-authored-by: Michael Mauderer <michael.mauderer@enso.org>
Closes#7244
- Section navigator removed
- Added a button panel on top of the documentation
- Show/hide documentation panel button is functional, documentation panel has animation.
- All other buttons are read-only (unclickable).
- "Hovered item preview" caption was removed from the documentation panel
- Breadcrumbs are flying in the temporary position. They should be functional but will be moved to the documentation panel in a separate task.
- Sizes and layouts of the CB panels match the design.
- The color of the application background changed. Also fixed a bug because of which the stylesheet setting of the background was not taken into account.
Known issues:
- ~~The buttons panel partially hides the topmost entry in the list. To fix that, we would need API changes to the grid view, I decided not to do that as part of the PR. We need to add padding on top of the scroll area content.~~
- Scrollbar is not rendered correctly at the bottom – the scroll area mask should crop it.
- Component list entries are not exactly as in design – I didn't touch this part of the code.
- Breadcrumbs are in the wrong position.
https://github.com/enso-org/enso/assets/6566674/409bebb5-572a-4760-852d-f666124689a2
Fixes#6552Fixes#6910Fixes#6872
Implementation of new node design. Includes many changes related to stylesheet update handling and per-style FRP construction, as well as refactoring of scene layers used by graph editor. Some additional components were migrated to use `Rectangle` shape and new mouse handling events. Fixed text rendering, where random thin lines appeared at the borders of glyph sprites. Refined edge layout to match new node sizes and not leave any visible gaps between line segments.
The node colors are currently randomly selected from predefined list. Later this will be improved to use group information from the suggestion database, once that is fully migrated to use the documentation tags, thus removing the dependency on the execution context.
https://github.com/enso-org/enso/assets/919491/aa687e53-a2fa-4e95-a15f-132c05e6337a
<img width="653" alt="image" src="https://github.com/enso-org/enso/assets/919491/30f3e897-62fc-40ea-b57b-124ac923bafd">
Introduce new APIs for managing focus and using focus to inform delivery of keyboard events.
Use new APIs to implement the following behavior:
Focus:
- If the component browser is opened, its initial state is *focused*.
- If the node input area's text component is clicked, the component browser's state becomes *blurred*.
- If a click occurs anywhere in the component browser, the component browser's state becomes *focused*.
Event dispatch:
- When the component browser is in the *focused* state, it handles certain keyboard events (chiefly, arrow keys).
- If the component browser handles an event, the event is not received by other components.
- If an event occurs that the component browser doesn't handle, the node input area's text component receives the event.
[vokoscreenNG-2023-06-29_10-55-00.webm](https://github.com/enso-org/enso/assets/1047859/f1d9d07c-8c32-4482-ba32-15b6e4e20ae7)
# Important Notes
Changes to display object interface:
- **`display::Object` can now be derived.**
- Introduce display object *focus receiver* concept. Many components, when receiving focus, should actually be focused indirectly by focusing a descendant.
- For example, when the CB Panel receives focus, its descendant at `self.model().grid.model().grid` should be focused, because that's the underlying Grid View, which has its own event handlers. By allowing each level of the hierarchy to define a `focus_receiver`, focus can reach the right object without the CB panel having to know structural details of its descendants.
- When delegating to a field's `display::Object` implementation, the derived implementation uses the child's `focus_receiver`, which will normally be the correct behavior.
**Changes to `shortcut` API**:
- New `View::focused_shortcuts()` is a focus-aware alternative to `View::default_shortcuts()` (which should now only be used for global shortcuts, i.e. shortcuts that don't depend on whether the component is focused). It's based on the *Keyboard Event* API (see below), so events propagate up the focus hierarchy until a shortcut is executed and `stop_propagation()` is called; this allows sensible resolution of event targets when more than one component is capable of handling the same keypress.
Keypress dataflow overview:
DOM -> KeyboardManager -> FrpKeyboard -> KeyboardEvents -> Shortcut.
Low-level keyboard changes to support Focus:
- New `KeyboardManager`: Attaches DOM event handlers the same way as `MouseManager`.
- New *Keyboard Event* API: `on_event::<KeyDown>()`. Events propagate up the focus hierarchy. This API is used for low-level keyboard listeners such a `Text`, which may need complex logic to determine whether a key is handled (rather than having a closed set of bindings, which can be handled by `shortcut`).
- FRP keyboard: Now attaches to the `KeyboardManager` API. It now serves primarily to produce Keyboard Events (it still performs the role of making `KeyUp` events saner in a couple different ways). The FRP keyboard can also be used directly as a global keyboard, for such things as reacting to modifier state.
Misc:
- Updated the workspace `syn` to version 2. Crates still depending on legacy `syn` now do so through the workspace-level `syn_1` alias.
This PR consists of two primary changes:
1. I've replaced `react-hot-toast` with `react-toastify` library. Both serve the same purpose — sending popup notifications (so-called "toasts"). However, the latter comes with a richer feature set that matches our requirements much better.
2. I've exposed the relevant API surface to the Rust. Now Rust code can easily send notifications.
### Important Notes
At this point, no attempt at customizing style of notifications was made (other than selecting the "light" theme).
Likely we should consider this soon after integration as a separate task.
Fixes#7198Fixes#7318https://github.com/enso-org/enso/assets/3919101/4aead1e2-de01-4b6e-aa12-403af0b3c677
This PR changes the way components are kept in the controllers to allow mixing different groups when filtering. On this occasion, the code was greatly simplified:
* Instead of identifying entries by section, group and entry ID we have just a single EntryId representing position on the list. This way the view was simplified.
* Removed support for headers in Component Grid (but the Grid View still has this feature).
* Removed remnants of the old searcher and "actions".
Also, this PR fixes#7201. I decided that the top modules will have full path (namespace, library and module name), so they will be displayed as `Standard.Base.Data` instead of just `Data` (so it's clear we're browsing part of the standard library.
### Important Notes
The searcher's breadcrumbs controller is in not very nice state, but it will be revised anyway, as the breadcrumbs will be synchronized with documentation panel in the new design.
Closes#7200
Updating the looks of the project's top bar to the new design.
- Project name moved from breadcrumbs to the left of the execution environment selector.
- All components use auto-layout in most places, except for breadcrumbs (changing them means basically rewriting them from scratch, but we will use CB's breadcrumbs instead)
- Components no longer rely on individual positioning but rather work as parts of the "project view top bar" abstraction (with the use of auto-layout)
- We have a new debug scene for the project view top bar, replacing the debug scene for execution environment selector.
- Most style parameters were moved to the stylesheet, except breadcrumbs.
- Top bar is now fully managed by the Project View, not Graph Editor
- Project name is no longer editable. There is no way to rename a project inside the IDE (the corresponding code is removed). It can react on mouse hovers, but the color will not change for now.
- Current execution environment has extra bold font and is no longer capitalized.
- **Breadcrumbs can be considered broken** from the design point of view. I have no intention of making them look as in the design because we want to reuse CB's breadcrumbs component instead. The functionality should be fully preserved, though.
- The Play Icon on the execution environment selector is not updated to the newest design, I suggest creating a separate task for that (I think it is the first case of a rounded triangle in the application, and implementation would some time).
https://github.com/enso-org/enso/assets/6566674/16747c02-15b2-4806-ace3-6f03c98040f1
Closes#7047
Adds an ability to resize visualizations by dragging a special (invisible) shape along the bottom and right borders of visualizations.
- Visualizations are aligned to the left border of the node now.
- Default visualization width now equals to the node's width (default height is the same)
- Changing the width of the node also changes visualization width, but only if no manual drag-resizing was applied
- Visualization size is preserved when reopening visualization (but it is not saved in project metadata)
- No visual indication that resizing is possible exist, it will be implemented in #7049https://github.com/enso-org/enso/assets/6566674/2f2525e8-cf10-4c92-953a-b69eb97a954a
Implements #6544 (eliminates 10/42 of the constantly-displayed draw calls).
Fixes#6717. Improves startup CPU time by 5% (250ms, loading Orders on my dev box).
# Important Notes
- Edges: New implementation uses only Rectangle under most conditions.
- Node and action area: Replace some shapes with Rectangle.
- List view: Replace some shapes with Rectangle.
- Display object hierarchy: The lowest-level shape instance types no longer have their own display objects.
- Includes initial support for using `Rectangle` to display triangles.
* Run typecheck and eslint on Lint CI
* Address reviews; fix type errors in `.d.ts` files
* Remove unused parameter
* Run prettier
* Fix lint error
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Co-authored-by: Paweł Buchowski <pawel.buchowski@enso.org>
# Important Notes
The mouse handling changes involve an unfortunate huge hack, where we enable mouse events on the mouse shape during box selection. That way we know for sure that no other shape will be able to receive mouse enter event. Then the list editor widget is modified to only actually respond to events when its background is hovered. We will definitely want a more proper way to handle mouse event contention, but it's definitely out of scope for current bugfixing.
Fixes#5088. Adds a ensoGL spinner for visualizations waiting on data.
https://user-images.githubusercontent.com/1428930/236801655-67a0ffed-da5d-4e27-8797-cd8126cb86d9.mp4
# Important Notes
This spinner will not show up for the duration where visualizations are processing data on the frontend. If this is a concern, visualization need to implement heir own loading spinner, or we need to provide a unified API for them to keep the spinner visible.
This PR fixes#6560.
The fix has a few elements:
1) Bumps the Engine requirement to the latest release, namely `2023.1.1`.
2) Changed the logic of checking whether a given version matches the requirement. Previously, we relied on `VersionReq` from `semver` crate which did not behave intuitively when the required version had a prerelease suffix. Now we rely directly on Semantic Versioning rules of precedence.
3) Code cleanups, including deduplicating 3 copies of the version-checking code, and moving some tests to more sensible places.
This unused crate is super old and has some old dependencies. Its old dependencies of `parking_lot` or `parking_lot_core` might be causing a wasm compilation bug we've been having (#6091), but it's not clear.
Integrate the UI for electing the Execution Environment with the Language Server and unify existing uses. Implements #5930 + actual integration instead of just mocking it.
https://user-images.githubusercontent.com/1428930/232919438-6e1e295a-34fe-4756-86a4-5f5d8f718fa0.mp4
# Important Notes
The console output is only emitted as part of the `INFO` level. A better check would be to look at the messages sent to the backend in the developer console.
* Test, fix, re-enable buffer compaction.
- Fix a bug involving trying to move tombstones after multiple GCs (#6197).
- Refactor allocator for more testability.
- Add tests with extensive sequence of allocator operations.
* fmt
* Fix.
* Fix#6011. Don't use debug-assertion; fix sanity check that wasn't usually being run.
* Lint.
* Revert "Fix #6011. Don't use debug-assertion; fix sanity check that wasn't usually being run."
This reverts commit 47b9100c2b.
* Fix accidentally committed line
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Co-authored-by: Adam Obuchowicz <adam.obuchowicz@enso.org>