Context menu, copy button, multi-component actions
https://github.com/user-attachments/assets/14243102-3848-43fc-82bb-a48648536985
- The 'More' menu can now be opened under the mouse, through the context menu action (right click/control-click on Mac/menu button on keyboard).
- Add copy-components button to menu.
- The menu can now be opened while multiple components are selected; if the clicked component was among the selected components, the selection will be preserved. Some menu actions--currently *copy* and *delete*, apply to all selected components. These actions will change their displayed labels when multiple components are selected. If a single-component action is executed, the component it was applied to will become the sole selection.
Fixes#11633, #11634
This PR fixes the Resize animations in Dialog component:
1. Removes resize for initial mount / fullscreen dialogs
2. Fixes measuring the content size
3. Fixes bugs in `useMeasure` hook
4. Adds memoization for Text and Loader components (because of react-compiler and because this components accept only primitive values)
Closes: https://github.com/enso-org/cloud-v2/issues/1445
PR is more or less ready for feedback,CR, and QA.
# Read before looking into:
**Known issues:**
- [x] Need to adjust timings for the animations (they're a bit out of sync).
- [x] After the latest rebase, the side panel might expand while clicking on the sidebar toggle.
- [ ] Images no longer display. 🤦
- [x] Need to restore the functionality around spotlighting a component
Demo:
https://github.com/user-attachments/assets/8cec9ec0-4753-482e-8637-f3857b4396a5
Implements #11240.
https://github.com/user-attachments/assets/4d2f8021-3e0f-4d39-95df-bcd72bf7545b
# Important Notes
- Fix a Yjs document corruption bug caused by `DeepReadonly` being replaced by a stub; introduce a `DeepReadonly` implementation without Vue dependency.
- Fix right panel sizing when code editor is open.
- Fix right panel slide-in animation.
- `Ast.Function` renamed to `Ast.FunctionDef`.
- Depends on:
- #11380
- Some optimizations for re-rendering assets table:
- Omit `visibilities` from `state` in favor of passing each `AssetRow`'s `visibility` directly to the row. This minimizes spurious `state` updates.
- Pass `id` and `parentId` to `AssetRow` instead of the entire object. This ensures that re-fetches do not force a re-render of the `AssetRow` - we are no longer passing a reference to the object, so we are now comparing by string comparison (which is almost always stable).
# Important Notes
None
1. Bumped eslint and its plugins versions, and autofix new errors (mostly eslint disables which were no longer neccessary)
2. ~~Replace eslint with eslint-p which speed up linter a bit (at least on my machine)~~ - CI machines don't like it.
3. Fixed/worked around one problem with flacky selection _unit_ tests.
- Close https://github.com/enso-org/cloud-v2/issues/1492
- Use multiplart upload for large files (>6MB)
- Split file into chunks of *exactly* 10MB (backend currently returns a fixed number of chunks)
- Call "start upload", then upload each chunk to S3 (currently sequentially), then "end upload"
- Files <=6MB (lambda limit) still use the current endpoint
# Important Notes
None
Fixes#10668Fixes#8484
Summary of changes:
* `gui2` and `dashboard` are merged to `gui` directory. Various configs were merged (package.json, playwrigth, TS...). The src and e2e directories are split to `dashboard` and `project-view` for now.
* E2E tests run two servers on different ports. The tests are organized in projects. This is also to be changed soon, as we plan to [use better mocking in GUI/ProjectView](#9726)
* ESlint configs were merged to central `eslint.config.mjs`, and that file was moved to repository root. We kept the dashboard lints, but they can be relaxed. The dashboard code was changed to meet GUI lints.
* Also, the versions of linter plugins were bumped, and code fixed.
* The ide-desktop/client no longer has `dashboard` dependency - the only type used there was moved to common package.
* `common` package moved to `app`.