This was meant to be a trivial change, but actually a dirty workaround needed to be applied. Because enter is used to both open searcher and accept input/entry, both actions were fired at once. I fixed it by debouncing opening searcher event (so the searcher will be opened only once key event handling is over)
Fixes#7411
So far, this branch removes window control buttons and go-to dashboard (hamburger icon), and adds option for dashboard to set offset of the rest of top bar panels.
Fixes#6552Fixes#6910Fixes#6872
Implementation of new node design. Includes many changes related to stylesheet update handling and per-style FRP construction, as well as refactoring of scene layers used by graph editor. Some additional components were migrated to use `Rectangle` shape and new mouse handling events. Fixed text rendering, where random thin lines appeared at the borders of glyph sprites. Refined edge layout to match new node sizes and not leave any visible gaps between line segments.
The node colors are currently randomly selected from predefined list. Later this will be improved to use group information from the suggestion database, once that is fully migrated to use the documentation tags, thus removing the dependency on the execution context.
https://github.com/enso-org/enso/assets/919491/aa687e53-a2fa-4e95-a15f-132c05e6337a
<img width="653" alt="image" src="https://github.com/enso-org/enso/assets/919491/30f3e897-62fc-40ea-b57b-124ac923bafd">
Introduce new APIs for managing focus and using focus to inform delivery of keyboard events.
Use new APIs to implement the following behavior:
Focus:
- If the component browser is opened, its initial state is *focused*.
- If the node input area's text component is clicked, the component browser's state becomes *blurred*.
- If a click occurs anywhere in the component browser, the component browser's state becomes *focused*.
Event dispatch:
- When the component browser is in the *focused* state, it handles certain keyboard events (chiefly, arrow keys).
- If the component browser handles an event, the event is not received by other components.
- If an event occurs that the component browser doesn't handle, the node input area's text component receives the event.
[vokoscreenNG-2023-06-29_10-55-00.webm](https://github.com/enso-org/enso/assets/1047859/f1d9d07c-8c32-4482-ba32-15b6e4e20ae7)
# Important Notes
Changes to display object interface:
- **`display::Object` can now be derived.**
- Introduce display object *focus receiver* concept. Many components, when receiving focus, should actually be focused indirectly by focusing a descendant.
- For example, when the CB Panel receives focus, its descendant at `self.model().grid.model().grid` should be focused, because that's the underlying Grid View, which has its own event handlers. By allowing each level of the hierarchy to define a `focus_receiver`, focus can reach the right object without the CB panel having to know structural details of its descendants.
- When delegating to a field's `display::Object` implementation, the derived implementation uses the child's `focus_receiver`, which will normally be the correct behavior.
**Changes to `shortcut` API**:
- New `View::focused_shortcuts()` is a focus-aware alternative to `View::default_shortcuts()` (which should now only be used for global shortcuts, i.e. shortcuts that don't depend on whether the component is focused). It's based on the *Keyboard Event* API (see below), so events propagate up the focus hierarchy until a shortcut is executed and `stop_propagation()` is called; this allows sensible resolution of event targets when more than one component is capable of handling the same keypress.
Keypress dataflow overview:
DOM -> KeyboardManager -> FrpKeyboard -> KeyboardEvents -> Shortcut.
Low-level keyboard changes to support Focus:
- New `KeyboardManager`: Attaches DOM event handlers the same way as `MouseManager`.
- New *Keyboard Event* API: `on_event::<KeyDown>()`. Events propagate up the focus hierarchy. This API is used for low-level keyboard listeners such a `Text`, which may need complex logic to determine whether a key is handled (rather than having a closed set of bindings, which can be handled by `shortcut`).
- FRP keyboard: Now attaches to the `KeyboardManager` API. It now serves primarily to produce Keyboard Events (it still performs the role of making `KeyUp` events saner in a couple different ways). The FRP keyboard can also be used directly as a global keyboard, for such things as reacting to modifier state.
Misc:
- Updated the workspace `syn` to version 2. Crates still depending on legacy `syn` now do so through the workspace-level `syn_1` alias.
Closes#7200
Updating the looks of the project's top bar to the new design.
- Project name moved from breadcrumbs to the left of the execution environment selector.
- All components use auto-layout in most places, except for breadcrumbs (changing them means basically rewriting them from scratch, but we will use CB's breadcrumbs instead)
- Components no longer rely on individual positioning but rather work as parts of the "project view top bar" abstraction (with the use of auto-layout)
- We have a new debug scene for the project view top bar, replacing the debug scene for execution environment selector.
- Most style parameters were moved to the stylesheet, except breadcrumbs.
- Top bar is now fully managed by the Project View, not Graph Editor
- Project name is no longer editable. There is no way to rename a project inside the IDE (the corresponding code is removed). It can react on mouse hovers, but the color will not change for now.
- Current execution environment has extra bold font and is no longer capitalized.
- **Breadcrumbs can be considered broken** from the design point of view. I have no intention of making them look as in the design because we want to reuse CB's breadcrumbs component instead. The functionality should be fully preserved, though.
- The Play Icon on the execution environment selector is not updated to the newest design, I suggest creating a separate task for that (I think it is the first case of a rounded triangle in the application, and implementation would some time).
https://github.com/enso-org/enso/assets/6566674/16747c02-15b2-4806-ace3-6f03c98040f1