On my machine, I had a weird problem with shaders failing to link (without any meaningful error message). It was caused by my system upgrade - old packages had the issue as well. Bumping electron version fixed the issue.
Fixes#6955 by:
- using `visualisationModule` to specify the module where the visualization is to be used
- referring to method in `Meta.get_annotation` with `.method_name` - e.g. unresolved symbol notation
- evaluating arguments to `Meta.get_annotation` in the context of the user module (which can access the extension functions)
Fixes#6908
Fast typing leads to a race condition where the end of the node editing can happen where the state of the CB is not caught up yet. This leads to two issues:
1. The wrong selection is made, as the View of the Component Browser has not been updated yet, but the selection from there is used to determine how the node is created.
2. Processing of the keys is aborted early, while still waiting for additional key input.
This is now fixed.
https://github.com/enso-org/enso/assets/1428930/dce82bb3-1c25-4a67-988a-d74469dc8fcd
Fixes#6816.
The code for adding imports for dropdown widgets was unified with CB. The code was moved from the searcher controller to the graph controller.
Also, I changed the signature for a few `lookup_*` methods of the suggestion database, because I have always found it weird that they return `Option` instead of `Result`. They now work nicely with the surrounding code.
https://github.com/enso-org/enso/assets/6566674/49125f8d-096e-4cca-a922-4811ed717a4d
Fixes#6772
When detaching an existing edge by grabbing by a source port, the node's code is no longer immediately modified. It is only changed once the edge has been either connected or destroyed. When grabbing on the source side, the existing behavior is preserved. That way, we always have guaranteed place to keep the edge connected to.
https://github.com/enso-org/enso/assets/919491/49e560cb-0a29-4c6a-97ec-4370185b8c89
In general, the detached edges are now more stable, resilient to all kinds of expression modifications during the drag.
https://github.com/enso-org/enso/assets/919491/e62450ff-46b2-466f-ac33-f4f19e66ee1d
In case there is a situation where the currently dragged edge's port is destroyed (e.g. by Undo/Redo), instead of showing glitched port position it is simply dropped.
https://github.com/enso-org/enso/assets/919491/8fb089aa-a4a5-4a8c-92eb-23aeff9867b8
# Important Notes
The whole edge connection and view handling at the graph-editor view level has been completely rewritten. The edge endpoints are now identified using new `PortId` structure, that is not dependant on the span-tree. This prepares us for eventual removal of the span-tree in favour of manipulating AST directly. Right now those `PortId`s are still stored within the span-tree nodes, but it will be easy to eventually generate them on the fly from the AST itself. The widget tree has also already been switched to that representation where appropriate.
Additionally, I have started splitting the graph editor FRP network into smaller methods. Due to its absolutely enormous size and complexity of it, I haven't finished the split completely, and mostly edge-related part is refactored. I don't want to block this PR on this any longer though, as the merge conflicts are getting a bit unwieldy to deal with.
Fixes performance problems observed when creating/resolving errors (#6674):
|before|after|
|---|---|
|![vokoscreenNG-2023-06-09_08-49-46.webm](https://github.com/enso-org/enso/assets/1047859/a0048b32-4906-41cd-8899-6e2543ef6942)|![vokoscreenNG-2023-06-09_08-50-54.webm](https://github.com/enso-org/enso/assets/1047859/fef81512-ad89-4418-ae10-d54de94d96ea)|
This also helps with #6637, although I haven't been able to reproduce the degree of slowness shown there so I can't confirm that this resolves that issue.
# Important Notes
- Disable visualizations until shown. [Faster startup, and all graph changes.]
- 6x faster message deserialization. [Saves 400ms when making a change with many visualizations open.]
- Fast edge recoloring. [Saves 100-150ms when disconnecting an edge in Orders.]
- Add a checked implementation of a `profiler` data structure, used instead of the fast `unsafe` version when `debug-assertions` are enabled.
This PR adds facilities for controllers to be aware of what shortcut command is currently being processed. This allows grouping consequences of single user action into a single transaction without hard-coding it separately for all the separate paths case-by-case, which turned out to be challenging and error-prone.
Additionally, a number of minor fixes were carried over from #6877:
* workaround for #6718;
* avoiding creating spurious transactions when dealing with node positions;
* dropping any non-user user-triggered transactions that occur during the IDE project initialization.
`executionContext/create` method has an optional `context_id` parameter. Supplying this argument makes the user's session more reproducible. I.e. this way the language server can recreate the user's session by recording the requests.
Fixes#6763
The bug was caused by pushing stack frames in the engine first, then failing to get graph controller - in that case we didn't update graph, but kept the stack, so graph was not synchronized with stack.
This PR changes the approach: we try to open graph first, only then push frames to stack. If _any_ frame will fail, we try to pop those we pushed so far, to restore the previous state. The same fix was applied for leaving nodes.
Also, I realized, that running several "enter node" / "leave node" actions could mix push/pop operations, making a mess with our execution context state. I've added a mutex to ensure we won't do this: the contesting operation will simply fail.
# Important Notes
In case when _restoring_ state fails, I did not have any better idea than just trying until it succeed.
Now, quick typing in component browser and pressing "enter" should not cut off the last part typed. Fixes#6733https://github.com/enso-org/enso/assets/3919101/3979ed5a-ba4e-4e25-93e6-672e731b7bd8
On this occasion, also fixed "go-to-dashboard" button and "Unsupported engine version" being over the full-screen visualization. Fixes#6722
# Important Notes
I did a significant refactoring of Project View:
1. The huge `frp::extend` block was split into multiple `init` methods.
2. Remaining of the "Old searcher" were removed.
3. The "Edited" event from node's input is emitted only when in edit mode (it's consistent with other API terminology, and makes FRP for showing CB much simpler.
The code was _mostly_ moved around, but the check is advised anyway, as there were small changes here and there.
close#6800
Update the `executionContext/expressionUpdates` notification and send the list of not applied arguments in addition to the method pointer.
# Important Notes
IDE is updated to support the new API.
Implements #6792Fixes#6715Fixes#6052Fixes#5689
The dynamic dropdown widgets entries now can specify additional widget configuration as a list of `parameters` of the inner method call. That allows for creating smarter widgets within nested constructors, taking the outer widget's context into account.
<img width="772" alt="image" src="https://github.com/enso-org/enso/assets/919491/97c70654-9170-4cf0-ae4d-2c25c74caa96">
With the changes to the serialization logic, I have also adressed issues related to automatic label generation for both static and dynamic dropdown entries. For access chains (e.g. `Foo.Bar.Baz_Qux`), the label will now always contain only the last segment, and all underscores will be removed (e.g. `Baz Qux`). This also applies to dynamic entries where the label is not explicitly specified in method annotation.
<img width="265" alt="image" src="https://github.com/enso-org/enso/assets/919491/1abe6c77-010b-4622-b252-97cd1543cb48">
Additionaly, now the dynamic entries containing constructors will also be resolved within suggestion database, allowing us to automatically insert relevant import, shorten the actually used expression and wrap it with parentheses if required. That was required for nested widgets to show up, as we depend on properly resolved argument names to show them. The widget definitions in annotations no longer need to wrap the expressions manually. Instead, the constructors used in dropdown entries should be specified using fully qualified names, similarly to how we do it in tag values.
CC @jdunkerley - The dropdown entries containing just a constructor will no longer need added parentheses around them. Instead, the constructors should be specified using fully qualified names, similarly to how we do it in tag values.
<img width="389" alt="image" src="https://github.com/enso-org/enso/assets/919491/19944b5b-d0c7-43ac-bf17-ca1556e0b3f0">
Note that currently the import resolution is attempted even if the used constructor is is not specified using a fully qualified name. To accomplish that, the IDE is performing a more expensive search through whole suggestion database for matching type and module (e.g. in example above, we are searching for a match for `Aggregate_Column.First`). If there are multiple potential matches due to a name collision, it is undefined which one would be preferred. Effectively one will be picked at random. To avoid that, the libraries should over time transition to using fully qualified names wherever possible.
# Important Notes
I have removed the `payload` field from the span tree, and with it the generic argument on its nodes. This was already partially done on the branch with new design, on which I also had a few changes that turned out to be useful for this PR. So I pulled it in as well. It is a nice simplification that will ease our further work on removing the span-tree altogether. The biggest impact it had was on the node output port, where I had to store the port data outside of the span tree. This is the approach we would be taking when transitioning to AST anyway.
Fixes#6736Fixes#6486Fixes#6601
To achieve goal mentioned in the title the following changes were made:
1. Now it's normal state of Component Browser to have no entry selected. In that case pressing enter will accept the input as-is.
2. The issues of `Column.from_vector` or actually any code being unintentionally inserted should be resolved, as in most of those scenarios we do not select any item in CB after list reload. Specifically, the first element is selected only when:
* the input is empty (so the user just starts writing code)
* or we filter by some pattern (we select the best match). This includes writing literal.
3. On this occasion, inserting literal was fixed, so no more random spaces are inserted inside.
4. Also, the entries in groups other than local group are reversed: now the entries specified as first in "component groups" section in the library will be easily approachable. In particular, now "Text input" is selected by default in empty node instead of `Column.from_vector`.
https://github.com/enso-org/enso/assets/3919101/42064b08-16b4-4519-81de-8a2d3701c112
Only invalidate the graph editor view at most once per frame. On develop, this saves about 70ms (2%). Testing a recent backend without #6755 as a stress-test, this saves about 5s (45%). This reflects better scalability to large numbers of `SuggestionUpdate` messages.
Fixes#6630.
# Important Notes
- Also fix intermittent profiling failures occurring since the introduction of microtasks.
* Remove unused code: project management in component browser
* Encapsulate internal FRP logic of project list
* Collapse some code paths
* Open project passed on command line through presenter
A project name or ID that is passed on the command line was initialised
in the controller setup, before the presenters and views are set up.
Now, we fully initialise the IDE before opening a project so we have
control over the view while a project is being opened.
* Show a spinner in all cases of opening a project
* Let root presenter open/close projects when switching projects
* Change spinner to make progress over a fixed period
* Resolve issues when Project Manager API isn't available
* Bump wasm size limit
Fixes#5203
This PR changes behavior when `text/applyChange` returned error.
Before we always assumed that the change was _not_ applied, and tried to send full synchronization still assuming old file content. But this was not the case on some errors (timeouts for example). Now we instead reopen the file (getting its actual content) and then make a full invalidation.
Also added a shortcut allowing manual file reloading, what may be useful in some kinds of error (and also allowed me testing of reopening file in the application).
# Important Notes
The unit tests of sending text updates were improved: now we actually check if all expected messages are emitted from the IDE.
Fixes#6521: Picking a function from the CB that's defined in the main module now resolves to `Main.<func-name>` instead of `<project-name>.<func-name>`.
Note that, when collapsing nodes to a function, this referral style was already used, so this is just a change in the behaviour of the CB.
Partially fixes https://github.com/enso-org/enso/issues/5051
Fix the expression of the node representing a file being uploaded after drag'n'dropping, so it relates to the actually existing standard library function.
# Important Notes
The mouse handling changes involve an unfortunate huge hack, where we enable mouse events on the mouse shape during box selection. That way we know for sure that no other shape will be able to receive mouse enter event. Then the list editor widget is modified to only actually respond to events when its background is hovered. We will definitely want a more proper way to handle mouse event contention, but it's definitely out of scope for current bugfixing.
This PR fixes#6560.
The fix has a few elements:
1) Bumps the Engine requirement to the latest release, namely `2023.1.1`.
2) Changed the logic of checking whether a given version matches the requirement. Previously, we relied on `VersionReq` from `semver` crate which did not behave intuitively when the required version had a prerelease suffix. Now we rely directly on Semantic Versioning rules of precedence.
3) Code cleanups, including deduplicating 3 copies of the version-checking code, and moving some tests to more sensible places.
Fixes#6228
An annoying issue was hidden deep in the code for updating named arguments after input port disconnection.
Kudos to @Frizi for help with investigating it and the initial implementation of the fix.
Remove the magical code generation of `enso_project` method from codegen phase and reimplement it as a proper builtin method.
The old behavior of `enso_project` was special, and violated the language semantics (regarding the `self` argument):
- It was implicitly declared in every module, so it could be called without a self argument.
- It can be called with explicit module as self argument, e.g. `Base.enso_project`, or `Visualizations.enso_project`.
Let's avoid implicit methods on modules and let's be explicit. Let's reimplement the `enso_project` as a builtin method. To comply with the language semantics, we will have to change the signature a bit:
- `enso_project` is a static method in the `Standard.Base.Meta.Enso_Project` module.
- It takes an optional `project` argument (instead of taking it as an explicit self argument).
Having the `enso_project` defined as a (shadowed) builtin method, we will automatically have suggestions created for it.
# Important Notes
- Truffle nodes are no longer generated in codegen phase for the `enso_project` method. It is a standard builtin now.
- The minimal import to use `enso_project` is now `from Standard.Base.Meta.Enso_Project import enso_project`.
- Tested implicitly by `org.enso.compiler.ExecCompilerTest#testInvalidEnsoProjectRef`.
Rewrites node input component. Now the input is composed of multiple widget components arranged in a tree of views with automatic layout. That allows creating complex UI elements on top of the node itself, and further widget positions will be automatically adapted to that. The tree roughly follow the span tree, as it is built by consuming its nodes and eagerly creating widgets from them. The tree is rebuilt every time the expression changes, but that rebuild process reuses as much previously created widgets as possible, and only updates their configuration as needed. Each widget type can have its own configuration options that can be passed to it from the parent, or assigned based on configuration received from the language server.
<img width="773" alt="image" src="https://user-images.githubusercontent.com/919491/233439310-9c39ea88-19bc-43da-9baf-1bb176e2724e.png">
# Important Notes
For now, all span-tree updates are sent over to the shared Frp endpoint of the whole tree, so there is no mechanism for intercepting them by the parent widgets. One idea would be to use existing bubbling/capturing events on widget display objects for that purpose, but I think existing implementation is simpler and more convenient, and we can always easily change that if we have a use for it.
There are some issues with performance due to much more display objects being created on the graph. Expect it to be a little worse, especially at initialization time.
Integrate the UI for electing the Execution Environment with the Language Server and unify existing uses. Implements #5930 + actual integration instead of just mocking it.
https://user-images.githubusercontent.com/1428930/232919438-6e1e295a-34fe-4756-86a4-5f5d8f718fa0.mp4
# Important Notes
The console output is only emitted as part of the `INFO` level. A better check would be to look at the messages sent to the backend in the developer console.
Fixes#6317
The `drop` method is available in the WASM object. This can be tested by typing `ensoglApp.wasm.drop()` in the dev console - all objects should be removed and all connections closed.
# Important Notes
* This PR fixed serveral leaks by this occasion
* A new tool for tracking leaks was added to prelude's `debug` module.
Closes#6181
- Added a read-only flag for the project model (now controlled by a temporary shortcut).
- Renaming the project, editing the code, connecting and disconnecting nodes, and collapsing, and navigating through collapsed nodes are forbidden and will result in the error message in the console.
- Some of the above actions produce undesired effects on the IDE, which will be fixed later. This PR is focused on restricting actual AST modifications.
- Moving nodes (and updating metadata in general) no longer causes reevaluation
https://user-images.githubusercontent.com/6566674/231616408-4f334bb7-1985-43ba-9953-4c0998338a9b.mp4
Closes#5929: Adding a node button to enable and disable the output context for that particular node.
I also added a temporary shortcut (cmd-shift-c) to switch the execution environment so we can properly test it.
https://user-images.githubusercontent.com/607786/230036314-052b734a-1846-4057-93d8-2152e1e0cce6.mp4
# Important Notes
While we're waiting to integrate it with the language server, the execution environment is temporarily stored in the presenter. (Otherwise we'd have to define it in multiple places and the behaviour would look rather weird.)
I also fixed a bug where the view didn't get any updates when the context switch expression changed. I'll make a comment on the relevant part. I think the SKIP and FREEZE macros might have the same issue.
Enso will now associate with two file extensions:
* `.enso` — Enso source file.
* If the source file belongs to a project under the Project Manager-managed directory, it will be opened.
* If the source file belongs to a project located elsewhere, it will be imported into the PM-managed directory and opened;
* Otherwise, opening the `.enseo` file will fail. (e.g., loose source file without any project)
* `.enso-project` — Enso project bundle, i.e., `tar.gz` archive containing a compressed Enso project directory.
* it will be imported under the PM-managed directory; a unique directory name shall be generated if needed.
### Important Notes
On Windows, the NSIS installer is expected to handle the file associations.
On macOS, the file associations are expected to be set up after the first time Enso is started,
On Linux, the file associations are not supported yet.