Implements a visualization that is integrated with our GUI profiling visualization for the multiprocess data implemented in #3395https://user-images.githubusercontent.com/1428930/165915395-c850c7b2-1cc5-4eb0-8f21-37565d113b1e.mp4
The visualization shows a horizontal line for Engine, Language Server and GUI and renders arrows for each message passed between them. Information about the message is revealed on hover.
# Important Notes
* this PR refactors the tooltip mechanism. Note that this has not been in active use anywhere else, as tooltips for node received a custom implementation and the tooltip that was previously implemented was used nowhere else yet.
[ci no changelog needed]
[ci no changelog needed]
This is fixed copy of already reviewed #3384
[Task link](https://www.pivotaltracker.com/story/show/181413200)
This PR implements content clipping for the ScrollArea component.
List of changes:
- Implemented `InstanceWithAttachedLayer` abstraction that allows creating additional sublayers for our components. In the future, this abstraction can be used for text rendering as well (right now text rendering requires additional hardcoded layers).
- Fixed `complex-shape-system` demo scene by removing `node_searcher_mask` layer.
- Fixed `SublayersModel::remove` - it was not clearing the `layer_placement` hashmap.
- Implemented disabling the wheel scrolling in `Navigator`, and refactored it to reduce the number of functions arguments by introducing a `NavigatorSettings` struct.
Video (`scroll_area` demo):
https://user-images.githubusercontent.com/6566674/164506455-e177a7a7-9f1c-4f50-888f-112423cebbe4.mp4
# Important Notes
- `InstanceWithAttachedLayer` is implemented in such a way that it allows an extension in the future - namely to use it to simplify text rendering. The implementation might be simplified though.
[ci no changelog needed]
[Task link](https://www.pivotaltracker.com/story/show/181413200)
This PR implements content clipping for the ScrollArea component.
List of changes:
- Implemented `InstanceWithAttachedLayer` abstraction that allows creating additional sublayers for our components. In the future, this abstraction can be used for text rendering as well (right now text rendering requires additional hardcoded layers).
- Fixed `complex-shape-system` demo scene by fixing `node_searcher_mask` layer.
- Fixed `SublayersModel::remove` - it was not clearing the `layer_placement` hashmap.
- Implemented disabling the wheel scrolling in `Navigator`, and refactored it to reduce the number of functions arguments by introducing a `NavigatorSettings` struct.
Video (`scroll_area` demo):
https://user-images.githubusercontent.com/6566674/164506455-e177a7a7-9f1c-4f50-888f-112423cebbe4.mp4
# Important Notes
- `InstanceWithAttachedLayer` is implemented in such a way that it allows an extension in the future - namely to use it to simplify text rendering. The implementation might be simplified though.
See: [#181837344](https://www.pivotaltracker.com/story/show/181837344).
I've separated this PR from some deeper changes I'm making to the profile format, because the changeset was getting too complex. The new APIs and tools in this PR are fully-implemented, except the profile format is too simplistic--it doesn't currently support headers that are needed to determine the relative timings of events from different processes.
- Adds basic support for profile files containing data collected by multiple processes.
- Implements `api_events_to_profile`, a tool for converting backend message logs (#3392) to the `profiler` format so they can be merged with frontend profiles (currently they can be merged with `cat`, but the next PR will introduce a merge tool).
- Introduces `message_beanpoles`, a simple tool that diagrams timing relationships between frontend and backend messages.
### Important Notes
- All TODOs introduced here will be addressed in the next PR that defines the new format.
- Introduced a new crate, `enso_profiler_enso_data`, to be used by profile consumers that need to refer to Enso application datatypes to interpret metadata.
- Introduced a `ProfileBuilder` abstraction for writing the JSON profile format; partially decouples the runtime event log structures from the format definition.
- Introducing the conversion performed for `ProfilerBuilder` uncovered that the `.._with_same_start!` low-level `profiler` APIs don't currently work; they return `Started<_>` profilers, but that is inconsistent with the stricter data model that I introduced when I implemented `profiler_data`; they need to return profilers in a created, unstarted state. Low-level async profilers have not been a priority, but once #3382 merges we'll have a way to render their data, which will be really useful because async profilers capture *why* we're doing things. I'll bring up scheduling this in the next performance meeting.
Add logging of EnsoGL performance stats to the profiling framework. Also extends the visualization in the debug scene to show an overview of the performance stats. We now render a timeline of blocks that indicate by their colour the rough FPS range we are in:
https://user-images.githubusercontent.com/1428930/162433094-57fbb61a-b502-43bb-8815-b7fc992d3862.mp4
# Important Notes
[ci no changelog needed]
Needs to be merged after https://github.com/enso-org/enso/pull/3382 as it requires some changes about metadata logging from there. That is why this PR is currently still in draft mode and based on that branch.
* Profiling: intervals tool
* devtools profile generator
* docs
* ignore open intervals, because devtools does
* intervals tool: show interval counts
* Re-add a doc comment. Was accidentally deleted.
* Implement review.
* DURATION_FLOOR_MS
* Rename methods that apply a profile's contents to self
* Description of chrome format
* Link to profile.json format documentation is design doc
* Implement profiling-level switch described in design doc
* lint
* Profiling application details
Add enough profiling to account for every missed frame during startup.
See https://www.pivotaltracker.com/story/show/181499507
* Build ActiveInterval hierarchy in profiler_data
* update doctests / await_!
* docs/formatting/naming
* more graph modes
* increase WASM size
Due to new render-profile-flamegraph scene. We should remove these from the main release WASM blob one way or another.
* lint
* fix a test
* Organization (feedback)
* Add @wdanilo to Cargo.lock CODEOWNERS
As discussed after my previous PR got stuck waiting for Cargo.lock review.
* fix doctests
* Update docs. Removed a limitation.
In this PR two things are implemented:
1. Node Searcher zoom factor (and therefore its size) is fixed no matter how you move the main camera. The node searcher is also positioned directly below currently edited node at all times.
2. Node growth/shrink animation when you start/finish node editing. After animation end the edited node zoom factor is also fixed and matches the zoom factor of the node searcher.
See attached video with different ways of editing/creating nodes:
https://user-images.githubusercontent.com/6566674/157348758-2880aa2b-494d-46e6-8eee-a22be84081ed.mp4
#### Technical details
1. Added several additional scene layers for separate rendering: `node_searcher`, `node_searcher_text`, `edited_node`, `edited_node_text`. Searcher is always rendered by `node_searcher` camera, edited node moves between its usual layers and `edited_node` layer. Because text rendering uses different API, all node components were modified to support change of the layer.
2. Also added `node_searcher` DOM layer, because documentation is implemented as a DOM object.
3. Added two FRP endpoints for `ensogl::Animation`: `on_end` and `set_value`. These endpoints are useful while implementing growth/shrink animation.
4. Added FRP endpoints for the `Camera2d`: `position` and `zoom` outputs. This allows to synchronize cameras easily using FRP networks.
5. Growth/shrink animation implemented in GraphEditor by blending two animations, similar to Node Snapping implementation. However, shrinking animation is a bit tricky to implement correctly, as we must always return node back to the `main` scene layer after editing is done.
* Creating a new node with the (+) button (#3278)
[The Task](https://www.pivotaltracker.com/story/show/180887253)
A new (+) button on the left-bottom corner appeared. It may be clicked to open searcher in the middle of the scene, as an alternative to tab key.
https://user-images.githubusercontent.com/3919101/154514279-7972ed6a-0203-47cb-9a09-82dba948cf2f.mp4
* The window_control_buttons::common was extracted to separate crate `ensogl-component-button` almost without change.
* This includes a severe refactoring of adding nodes in general in the Graph Editor. The whole responsibility of adding new nodes (and starting their editing) was moved to Graph Editor - the Project View only reacts for GE events to show searcher properly.
* The status bar was moved from the bottom-left corner to the middle-top of the scene. It does not collide with (+) button, and plays "notification" role anyway.
* The `interface` debug scene was buggy. The problem was with one expression's span-tree. When I replaced it, the scene works.
* I've removed "new searcher" API, as it is completely outdated.
* I've changed code owners of integration tests to GUI team, as it is the team writing mostly the integration tests (int rust)
* Fix regression #181528359
* Add docs & remove unused function
* Fix & enable native Rust tests
* Fix formatting
Co-authored-by: Adam Obuchowicz <adam.obuchowicz@enso.org>
Co-authored-by: mergify[bot] <37929162+mergify[bot]@users.noreply.github.com>
Add an API to create a flame graph from profiling data. Also adds a demo scene showcasing the functionality that generates some profiling data by measuring dummy function calls and rendering a flame graph for the dummy data (see video for the result).
Not that the functionality is not yet exposed user-facing in the GUI itself, but only as API and demo scene, therefore [ci no changelog needed]
https://user-images.githubusercontent.com/1428930/155118977-ecac0628-777c-48bd-9aa7-30ee6aef1976.mp4
# Important Notes
* Change from the initial design: labels are shown on the flame graph instead of as a tooltip. This is because tooltips are currently only implemented in the graph editor and would require some additional refactoring (probably taking the better part of a day).
* re-instated the behaviour that logs are shown in the JS console if development mode is active.
Fix the `scroll-area` example scene, so that a red circle inside the scroll area, and a gray rounded rectangle representing the background of the scroll area, are now both visible.
Previously, adding just a `Sprite` (instead of a corresponding `SpriteSystem`) to the scene resulted in the underlying `Symbol` not being added to a visible `Layer`. (Notably, `Sprite::display_object()` is not the same as `Sprite::symbol.display_object()`.)
https://www.pivotaltracker.com/story/show/180459079
This reverts commit e69e8078c3.
The removed code (stats aggregation and `stats` demo scene) will not be needed by the profiling framework, as discussed on chat.
(reverts changes introduced as part of https://www.pivotaltracker.com/story/show/181093920)
This change adds utility code for calculating summaries from multiple samples (snapshots) of EnsoGL runtime stats values.
This internal feature is expected to be used by Enso IDE performance profiling tools, which are planned to be added in the near future.
https://www.pivotaltracker.com/story/show/181093920
A demo scene named `stats` was added, showcasing how to perform calculations using the new tools. Currently, the summary calculations in the scene work only when the EnsoGL stats Monitor Panel is visible; this is planned to be improved in a future task (https://www.pivotaltracker.com/story/show/181093601).
- Note: the stats aggregation code is intended to be later used in Enso IDE's main rendering loop, so it needs to have very good performance characteristics.
- Due to that, `Accumulator` was designed to only use simple addition arithmetic, and be constant-memory once created.