Wojciech Daniło
48ce68cda1
Wip/wdanilo/text shape system single scene 183406745 ( #3776 )
2022-11-03 08:35:06 +01:00
Michał Wawrzyniec Urbańczyk
ad69eeb4ad
Build script merge ( #3743 )
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Merged the build script into main repository. Some related cleanups.
2022-10-10 23:38:48 +02:00
Wojciech Daniło
61546a7ade
Wip/wdanilo/widgets 182746060 ( #3678 )
2022-10-04 04:51:27 +02:00
Michał Wawrzyniec Urbańczyk
6a56ceb147
Disable wasm-opt for all the entry point crates ( #3734 )
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This PR disables the wasm-opt optimization in the crates that can be used as WASM entry points. Unfortunately, wasm-pack does not allow for disabling wasm-opt through a command line flag, so we have to disable it by setting an appropriate flag in each Cargo.toml.
2022-09-23 22:01:06 +02:00
Michał Wawrzyniec Urbańczyk
14a01c4635
New IDE build script ( #3466 )
2022-05-23 04:16:04 +02:00
Wojciech Daniło
fbd80ad4a3
Allowing EnsoGL mouse to interact with more than 4096 sprites ( #3369 )
2022-03-30 04:50:55 +02:00
Mateusz Czapliński
7152e0d44d
Revert "Allowing EnsoGL mouse to interact with more than 4096 sprites at the same time. ( #3351 )" ( #3368 )
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This reverts commit 546c333269
.
2022-03-29 11:24:28 +02:00
Wojciech Daniło
546c333269
Allowing EnsoGL mouse to interact with more than 4096 sprites at the same time. ( #3351 )
2022-03-29 04:15:08 +02:00
Wojciech Danilo
73f33d1c7f
Linting codebase
2022-03-10 05:32:33 +01:00
Wojciech Daniło
f4d236fcd4
EnsoGL context abstraction ( #3293 )
2022-03-04 15:13:23 +01:00
Michael Mauderer
32cfb0333a
Bump Rust toolchain to nightly-2022-01-20
. ( #3255 )
2022-02-16 12:58:02 +00:00
Adam Obuchowicz
c4d22102cf
Switch to 2021 edition ( #3173 )
2021-12-01 16:06:57 +01:00
Adam Obuchowicz
99b0c46d87
While testing, developers should not have to wait for each crate to be re-built. ( #3168 )
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Split all the EnsoGL components, examples and debug scenes to separate crates, so the work on the single component should be quicker than before.
2021-11-30 12:27:50 +01:00