Wojciech Daniło
|
06cfafca09
|
Auto Layouts (#3937)
|
2022-12-19 02:16:54 +01:00 |
|
Wojciech Daniło
|
48ce68cda1
|
Wip/wdanilo/text shape system single scene 183406745 (#3776)
|
2022-11-03 08:35:06 +01:00 |
|
Michał Wawrzyniec Urbańczyk
|
ad69eeb4ad
|
Build script merge (#3743)
Merged the build script into main repository. Some related cleanups.
|
2022-10-10 23:38:48 +02:00 |
|
Wojciech Daniło
|
61546a7ade
|
Wip/wdanilo/widgets 182746060 (#3678)
|
2022-10-04 04:51:27 +02:00 |
|
Wojciech Daniło
|
7d1af95745
|
Fixing regression - mouse buttons were not distinguished properly. (#3401)
|
2022-04-15 16:08:30 +02:00 |
|
Wojciech Daniło
|
fbd80ad4a3
|
Allowing EnsoGL mouse to interact with more than 4096 sprites (#3369)
|
2022-03-30 04:50:55 +02:00 |
|
Mateusz Czapliński
|
7152e0d44d
|
Revert "Allowing EnsoGL mouse to interact with more than 4096 sprites at the same time. (#3351)" (#3368)
This reverts commit 546c333269 .
|
2022-03-29 11:24:28 +02:00 |
|
Wojciech Daniło
|
546c333269
|
Allowing EnsoGL mouse to interact with more than 4096 sprites at the same time. (#3351)
|
2022-03-29 04:15:08 +02:00 |
|
Wojciech Danilo
|
73f33d1c7f
|
Linting codebase
|
2022-03-10 05:32:33 +01:00 |
|
Adam Obuchowicz
|
c4d22102cf
|
Switch to 2021 edition (#3173)
|
2021-12-01 16:06:57 +01:00 |
|
Adam Obuchowicz
|
99b0c46d87
|
While testing, developers should not have to wait for each crate to be re-built. (#3168)
Split all the EnsoGL components, examples and debug scenes to separate crates, so the work on the single component should be quicker than before.
|
2021-11-30 12:27:50 +01:00 |
|