Fixes#5088. Adds a ensoGL spinner for visualizations waiting on data.
https://user-images.githubusercontent.com/1428930/236801655-67a0ffed-da5d-4e27-8797-cd8126cb86d9.mp4
# Important Notes
This spinner will not show up for the duration where visualizations are processing data on the frontend. If this is a concern, visualization need to implement heir own loading spinner, or we need to provide a unified API for them to keep the spinner visible.
Fixes#6485
Conflicting requirements for the widget tree caused the issue:
1. The span tree node had a connection, and the text of the `number1` label was changed to white (as per the `Connected` color state)
2. The node configuration did not consider it a valid port because the span tree kind was `Operation`, which is not a port usually. So the port shape was not displayed, making the label blend with the node background.
I fixed the issue by considering the existence of the current connection for `Operation` nodes. Remember that it does not turn the node into a port, so after removing the connection, it's not possible to connect it back. That makes sense, in my opinion, as the resulting AST is invalid anyway. But at least we can see the label on the invalid node.
https://github.com/enso-org/enso/assets/6566674/23934966-8f72-4675-abe3-78a3f0c0cda4
Fixes#6501.
There appears to be an issue with the children of an unlinked display object still receiving FRP mouse events. In this case, they show/hide the unlinked child, leading to it appearing again. This is mitigated by unlinking the affected element directly.
Note that while investigating this, I found that there is an untreated issue with the display object hierarchy, which cause failing tests. The failing test case has been disabled, but the linked issue ([#1405](https://github.com/enso-org/ide/issues/1405)) was closed when migrating tickets. I have re-opened it for triage.
Closes#5075: dragging or scrolling while a visualisation is in full screen caused the camera to move in the graph editor.
The problem was that clicking on the visualisation triggered some FRP node that indicated that the project list should be closed, which then indicated that the navigator shouldn't be disabled. However, the FRP code in the graph editor interpreted "shouldn't be disabled" as "should be enabled", ignoring the fact that there's also a full-screen visualisation, which should always disable the navigator.
https://user-images.githubusercontent.com/607786/235908932-0b579d69-5fd8-438e-a82b-02678d8e6156.mp4
Closes#6196.
Three things were going wrong:
- Not directly contributing, but adding confusion was the fact that padding of 5px was added in two different places. Since the 10px we've had up until now looked better, especially given the size of the rounded corners, I've kept it at 10px, but only applied in one place.
- The main issue was that the length the scrollbars scroll over didn't take padding into account. At the same time, I changed the `max` and `thumb_size` variables to the coordinate system of the content. This is also how they're being used in `ScrollArea`, which is the only other place where `Scrollbar`s are being used.
- The line height of text grid entries was set to the default of 1.2. That's the default line height in browsers, which is great for multi-line text and elements whose height is greater than the line height. In this case, however, where the height and the font size are set to the same value, the default setting of 1.2 pushes the text below the allotted space.
https://user-images.githubusercontent.com/607786/234297411-8c0b3851-5977-4ca5-b3b4-5b0782510e14.mp4
This PR fixes#6371.
# Important Notes
@kazcw @wdanilo I don't particularly like this solution, but I don't see any other good way to define the relationship between two instances of the same shape (`Rectangle`) used in different UI elements. If you are aware of a more elegant solution, I’d be happy to hear any suggestions.
Rewrites node input component. Now the input is composed of multiple widget components arranged in a tree of views with automatic layout. That allows creating complex UI elements on top of the node itself, and further widget positions will be automatically adapted to that. The tree roughly follow the span tree, as it is built by consuming its nodes and eagerly creating widgets from them. The tree is rebuilt every time the expression changes, but that rebuild process reuses as much previously created widgets as possible, and only updates their configuration as needed. Each widget type can have its own configuration options that can be passed to it from the parent, or assigned based on configuration received from the language server.
<img width="773" alt="image" src="https://user-images.githubusercontent.com/919491/233439310-9c39ea88-19bc-43da-9baf-1bb176e2724e.png">
# Important Notes
For now, all span-tree updates are sent over to the shared Frp endpoint of the whole tree, so there is no mechanism for intercepting them by the parent widgets. One idea would be to use existing bubbling/capturing events on widget display objects for that purpose, but I think existing implementation is simpler and more convenient, and we can always easily change that if we have a use for it.
There are some issues with performance due to much more display objects being created on the graph. Expect it to be a little worse, especially at initialization time.
- Missing tests from number parsing.
- Fix type signature on some warning methods.
- Fix warnings on `Standard.Database.Data.Table.parse_values`.
- Added test for `Nothing` and empty string on `use_first_row_as_names`.
- New API for `Number.format` taking a simple format string and `Locale`.
- Add ellipsis to truncated `Text.to_display_text`.
- Adjusted built-in `to_display_text` for numbers to not include type (but also to display BigInteger as value).
- Remove `Noise.Generator` interface type.
- Json: Added `to_display_text` to `JS_Object`.
- Time: Added `to_display_text` for `Date`, `Time_Of_Day`, `Date_Time`, `Duration` and `Period`.
- Text: Added `to_display_text` to `Locale`, `Case_Sensitivity`, `Encoding`, `Text_Sub_Range`, `Span`, `Utf_16_Span`.
- System: Added `to_display_text` to `File`, `File_Permissions`, `Process_Result` and `Exit_Code`.
- Network: Added `to_display_text` to `URI`, `HTTP_Status_Code` and `Header`.
- Added `to_display_text` to `Maybe`, `Regression`, `Pair`, `Range`, `Filter_Condition`.
- Added support for `to_js_object` and `to_display_text` to `Random_Number_Generator`.
- Verified all error types have `to_display_text`.
- Removed `BigInt`, `Date`, `Date_Time` and `Time_Of_Day` JS based rendering as using `to_display_text` now.
- Added support for rendering nested structures in the table viz.
Integrate the UI for electing the Execution Environment with the Language Server and unify existing uses. Implements #5930 + actual integration instead of just mocking it.
https://user-images.githubusercontent.com/1428930/232919438-6e1e295a-34fe-4756-86a4-5f5d8f718fa0.mp4
# Important Notes
The console output is only emitted as part of the `INFO` level. A better check would be to look at the messages sent to the backend in the developer console.
Fixes#6317
The `drop` method is available in the WASM object. This can be tested by typing `ensoglApp.wasm.drop()` in the dev console - all objects should be removed and all connections closed.
# Important Notes
* This PR fixed serveral leaks by this occasion
* A new tool for tracking leaks was added to prelude's `debug` module.
Vector Editor widget is improved: replaced old simple widget with List Editor, and added integration for adding elements.
# Important Notes
The widget is still under feature flag: `--feature-preview.vector-editor`.
* Use Rectangle for breadcrumbs background.
* Use Rectangle for status bar bg.
* Use Rectangle for dropdown bg.
* Dirty global_element_depth_order invalidates sublayers
* Setting new parent may invalidate depth order
* Support per-instance pointer_events_enabled
* Remove workaround for #6241
The visualization was blank because we set a new visualization instance with same data for attaching, so `VisualizationManager` skipped attaching (and thus the data for previous instance were not shared with the new one).
And the entry was visible, because we informed chooser about selected vis before the visualization list arrived.
Fixes#5992 may also fix some other issues with blank visualizations.
Closes#5929: Adding a node button to enable and disable the output context for that particular node.
I also added a temporary shortcut (cmd-shift-c) to switch the execution environment so we can properly test it.
https://user-images.githubusercontent.com/607786/230036314-052b734a-1846-4057-93d8-2152e1e0cce6.mp4
# Important Notes
While we're waiting to integrate it with the language server, the execution environment is temporarily stored in the presenter. (Otherwise we'd have to define it in multiple places and the behaviour would look rather weird.)
I also fixed a bug where the view didn't get any updates when the context switch expression changed. I'll make a comment on the relevant part. I think the SKIP and FREEZE macros might have the same issue.
- `Process.run` now returns a `Process_Result` allowing the easy capture of stdout and stderr.
- Joining a column with a column name does not warn if adding just the prefix.
- Stop the table viz from changing case and adding spaces to the headers.
Fixes#5946
Adds a vector editor widget under the node. It reacts to code changes, but does not allow any editing: this will be continuously added in next tasks.
The position is often wrong due to limitations of the display object hierarchy. It should be changed anyway when [embedding into the node](#5923). But because it looks bad, it's shown only with `--featurePreview.vectorEditor` flag.
https://user-images.githubusercontent.com/3919101/227955735-f96fc23d-7e87-4042-8586-c1154523e871.mp4
Simplified layout algorithm by removing `content_origin`, and instead treating `(0.0, 0.0)` as origin point in every layout object. This change allows overflowing containers that are within auto-layout. The parent element will no longer be moved within the grid cell when its children overflow it.
![image](https://user-images.githubusercontent.com/919491/228926310-b0117570-9f83-4687-8f8c-3fc778ff7d3c.png)
# Important Notes
When implementing this change, I have found that when object's size was modified without ever touching its position, that change was not being picked up in the "modified children" list, and `on_updated` was never triggered. Because some sprites now are bottom-left aligned, that is now a common case and was reproducible on the auto-layout example scene. I ended up fixing it by introducing another dirty flag for `computed_size` changes. Right now that flag is applied very broadly (on each layout update), but in the future we might make it more precise by actually checking if the size was changed in the process.
I believe that this might also be a fix for #5095, as I cannot reproduce it anymore with those changes.
This is the first part of the #5158 umbrella task. It closes#5158, follow-up tasks are listed as a comment in the issue.
- Updates all prototype methods dealing with `Value_Type` with a proper implementation.
- Adds a more precise mapping from in-memory storage to `Value_Type`.
- Adds a dialect-dependent mapping between `SQL_Type` and `Value_Type`.
- Removes obsolete methods and constants on `SQL_Type` that were not portable.
- Ensures that in the Database backend, operation results are computed based on what the Database is meaning to return (by asking the Database about expected types of each operation).
- But also ensures that the result types are sane.
- While SQLite does not officially support a BOOLEAN affinity, we add a set of type overrides to our operations to ensure that Boolean operations will return Boolean values and will not be changed to integers as SQLite would suggest.
- Some methods in SQLite fallback to a NUMERIC affinity unnecessarily, so stuff like `max(text, text)` will keep the `text` type instead of falling back to numeric as SQLite would suggest.
- Adds ability to use custom fetch / builder logic for various types, so that we can support vendor specific types (for example, Postgres dates).
# Important Notes
- There are some TODOs left in the code. I'm still aligning follow-up tasks - once done I will try to add references to relevant tasks in them.
Implements #5919
Apart from some fixed glitches, no visual differences are present. This is mostly a refactor.
- Decoupled node edit mode code from existing port implementation, so ports can easily be replaced in the near future without affecting edit functionality.
- Connected ports and widgets are now always hidden in edit mode. Previously in some situations the colored shapes were incorrectly displayed at wrong positions during editing.
- When entering edit mode, the text cursor is placed at the correct location corresponding to clicked code, compensating for shift introduced by argument placeholders.
# Important Notes
There is a remaining known issue with incoming edges being placed at incorrect places during edit mode, sometimes even outside of the node. This issue is also present in develop. It doesn't make sense to resolve it now, as we are planning to rewrite the ports tree very soon. It will be fixed with that rewrite.
Implements #5933: adding tooltips to the buttons next to nodes.
To make the UI consistent, I've added tooltips to the `ToggleButton` class directly, since whenever you have an icon button, it seems helpful to have a tooltip.
`ToggleButton` is only used for the profiling button in the top-right corner and the buttons next to nodes. The output context switch button [isn't implemented yet](https://github.com/enso-org/enso/issues/5929), but once it is, adding a tooltip should be one-liner.
![Recording 2023-03-22 at 17 21 58](https://user-images.githubusercontent.com/607786/226972920-81033b37-001f-49eb-9fc6-453120f01760.gif)
Right now, we use the cursor position to determine the target position for dropped items. However, it seems that during dragging of files, we do not always receive mouse events, thus cannot update the cursor position. To avoid this, this PR refactors the functionality to use the location of the drop event, instead of the last known cursor position.
Fixes#5237.
https://user-images.githubusercontent.com/1428930/224735951-9cd6ff62-a749-4ff3-8437-c0bee3c0dd05.mp4
Implements #5640 and #5650
It made sense for me to implement those two together, as I wanted to make sure that the necessary widget API changes will support custom entry values for both dynamic and static data.
- Added support for custom dropdown labels defined on the method annotations
- Added shortening of static dropdown values, which resolves
| dynamic dropdown - custom labels | static dropdown - automatic shortening |
|-|-|
|![image](https://user-images.githubusercontent.com/919491/220117241-8682736e-d750-4eeb-b9bb-cd6cfce42356.png)|![image](https://user-images.githubusercontent.com/919491/220117412-05ad7f4a-3ccf-468b-a976-c52395a497e2.png)|
# Important Notes
During implementation I had multiple data update order issues caused by FRP network forming a diamond shape. Two inputs that are often updated together were combined with `all` combinator, and that was further fed into the dropdown. This caused two updates to propagate through the whole network, and one of them was immediately outdated. To fix this and similar future scenarios, I've added an `next_tick` FRP node. It buffers the incoming events until the next browser microtask, preserving only the last received event. Currently if it is called inside a `requestAnimationFrame` callback, the effects of that processing will only be rendered in the next frame. Later this can be mitigated by delaying the rendering logic until the microtask queue is empty.
Closes#5854
Switches dropdown activation indicator to a triangle shape, and moved it to the horizontal center of a port.
![image](https://user-images.githubusercontent.com/919491/223765985-ec2175b7-7b44-45fd-88ff-543e8c08538f.png)
# Important Notes
Modified triangle SDF to be exact. That way the grow operation behaves as expected, rounding the corners. Other than that, it produces the same bound shape at 0 distance.
Added support for named arguments in IDE.
https://user-images.githubusercontent.com/919491/223681303-4c716639-d06e-4e33-aa22-6ebca2801b01.mp4
Named arguments are now recognized in node expressions. The function argument placeholders are rendered around series of named arguments. Insertion and deletion of arguments either by connection dragging or by widget selection will cause arguments around to be rewritten into appropriate form, such that the meaning of the expression doesn't change. We no longer need to introduce any wildcards (`_`) in argument positions when editing an argument list of a resolved method.
![image](https://user-images.githubusercontent.com/919491/223682460-143eb6d7-5ac9-4732-9520-71216cbbe58f.png)
For unresolved function calls, the old behaviour remains, as we don't have data about argument names or their desired order.
@hubertp has reported in #5620 that sometimes enabling visualization does not send "attachVisualization" message to the engine.
The actual cause was simply because it was already attached. Updating the default visualizations (when receiving information about type) updated the preprocessors, what caused in turn attaching visualization.
That was a bug, of course. This PR fixes it: now we don't update any visualization if it's hidden.
Fixes duplicate entries in the visualization chooser. The issue was caused by entries added twice, once matching the `Any` type and once matching the concrete type. Closes#5708.