[ci no changelog needed]
# Important Notes
The REPL used to use some builtin Java text representation leading to outputs like this:
```
> [1,2,3]
>>> Vector [1, 2, 3]
> 'a,b,c'.split ','
>>> Vector JavaObject[[Ljava.lang.String;@131c0b6f (java.lang.String[])]
```
This PR makes it use `to_text` (if available, otherwise falling back to regular `toString`). This way we get outputs like this:
```
> [1,2,3]
>>> [1, 2, 3]
> 'a,b,c'.split ','
>>> ['a', 'b', 'c']
```
Add logging of EnsoGL performance stats to the profiling framework. Also extends the visualization in the debug scene to show an overview of the performance stats. We now render a timeline of blocks that indicate by their colour the rough FPS range we are in:
https://user-images.githubusercontent.com/1428930/162433094-57fbb61a-b502-43bb-8815-b7fc992d3862.mp4
# Important Notes
[ci no changelog needed]
Needs to be merged after https://github.com/enso-org/enso/pull/3382 as it requires some changes about metadata logging from there. That is why this PR is currently still in draft mode and based on that branch.
- Added Encoding type
- Added `Text.bytes`, `Text.from_bytes` with Encoding support
- Renamed `File.read` to `File.read_text`
- Renamed `File.write` to `File.write_text`
- Added Encoding support to `File.read_text` and `File.write_text`
- Added warnings to invalid encodings
Result of automatic formatting with `scalafmtAll` and `javafmtAll`.
Prerequisite for https://github.com/enso-org/enso/pull/3394
### Important Notes
This touches a lot of files and might conflict with existing PRs that are in progress. If that's the case, just run
`scalafmtAll` and `javafmtAll` after merge and everything should be in order since formatters should be deterministic.
Changelog:
- add: component groups to package descriptions
- add: `executionContext/getComponentGroups` method that returns component groups of libraries that are currently loaded
- doc: cleanup unimplemented undo/redo commands
- refactor: internal component groups datatype
PR adds a monitor that handles messages between the language server and the runtime and dumps them as a CSV file `/tmp/enso-api-events-*********.csv`
```
UTC timestamp,Direction,Request Id,Message class
```
# Important Notes
⚠️ Monitor is enabled when the log level is set to trace. You should pass `-vv` (very verbose) option to the backend when starting IDE
```
enso -- -vv
```
Implements https://www.pivotaltracker.com/story/show/181805693 and finishes the basic set of features of the Aggregate component.
Still not all aggregations are supported everywhere, because for example SQLite has quite limited support for aggregations. Currently the workaround is to bring the table into memory (if possible) and perform the computation locally. Later on, we may add more complex generator features to emulate the missing aggregations with complex sub-queries.
* Profiling: intervals tool
* devtools profile generator
* docs
* ignore open intervals, because devtools does
* intervals tool: show interval counts
* Re-add a doc comment. Was accidentally deleted.
* Implement review.
* DURATION_FLOOR_MS
* Rename methods that apply a profile's contents to self
* Description of chrome format
* Link to profile.json format documentation is design doc
* Implement profiling-level switch described in design doc
* lint
This commit implements `Text.reverse` as an extension on `Text`.
`Text.reverse` reverses strings. For example: `"Hello World!".reverse`
results in `"!dlroW olleH"`.
Strings are reversed by their Extended Grapheme Clusters not by their
characters. This has some performance implications because we need to
find these grapheme cluster boundaries when iterating. To do so,
`BreakIterator.getCharacterInstance` is used.
Implements: https://www.pivotaltracker.com/n/projects/2539304/stories/181265419
In this branch:
* The workaround for cursor-not-being-updated-after-closing-searcher bug (discovered while testing #3278) is reverted.
* The proper fix was introduced: created an abstraction for EnsoGL component, which, when dropping, will not immediately drop the FRP network and model, but instead put it into the Garbage Collector. The Collector ensures, that all "component hiding" effects and events will be handled, and drops FRP network and model only after that.
* I run clippy for wasm32 target out of curiosity. There was one warning, and I fixed it on this branch.
When a new node is created with the <kbd>TAB</kbd> key or by clicking the `(+)` on-screen button while multiple nodes are selected, place the new node below all the selected nodes. (Previously, the new node was placed below the node that was selected earliest.)
Additionally, when placing a new node below an existing non-error node with a visualization enabled, place the new node below the visualization. (Previously, the new node was placed to the left of the visualization.)
https://www.pivotaltracker.com/story/show/180887079
#### Visuals
The following screencast demonstrates the feature on various arrangements of selected nodes, with visualization enabled and disabled.
https://user-images.githubusercontent.com/273837/159971452-148aa4d7-c0f3-4b48-871a-a2783989f403.mov
The following screencast demonstrates that new nodes created by double-clicking an output port of a node with visualization enabled are now placed below the visualization:
https://user-images.githubusercontent.com/273837/160107733-e3f7d0f9-0161-49d1-8cbd-06e18c843a20.mov
# Important Notes
- Some refactorings that were needed for this PR were ported from the #3301 PR:
- the code responsible for calculating the positions of new nodes was moved to a separate module (`new_node_position`);
- the `free_place_finder` module was made a submodule of the `new_node_position` module, due to the latter being its only user.
Use a new algorithm for placement of new nodes in cases when:
- a) there is no selected node, and the `TAB` key is pressed while the mouse pointer is near an existing node (especially in an area below an existing node);
- b) a connection is dragged out from an existing node and dropped near the node (especially in an area below the node).
In both cases mentioned above, the new node will now be placed in a location suggested by an internal algorithm, aligned to existing nodes. Specifically, the placement algorithm used is similar to when pressing `TAB` with a node selected.
For more details, see: https://www.pivotaltracker.com/story/show/181076066
# Important Notes
- Visible visualizations enabled with the "eye icon" button are treated as part of a node. (In case of nodes with errors, visualizations are not visible, and are not treated as part of a node.)
[ci no changelog needed]
This PR adds a few simple unit tests for GraphEditor, that can be used as an example of native Unit Tests.
Covered:
1. Creating nodes
- By internal API
- By using a TAB shortcut
- By using (+) button
- By dropping edge
2. Connecting two nodes with an edge
Some APIs were extended to allow their testing.
Usage of `glyph::System` in `text/component/area` was disabled by conditional compilation, as this code can't be used in native code due to JS dependencies.
Implements infrastructure for new aggregations in the Database. It comes with only some basic aggregations and limited error-handling. More aggregations and problem handling will be added in subsequent PRs.
# Important Notes
This introduces basic aggregations using our existing codegen and sets-up our testing infrastructure to be able to use the same aggregate tests as in-memory backend for the database backends.
Many aggregations are not yet implemented - they will be added in subsequent tasks.
There are some TODOs left - they will be addressed in the next tasks.