Fixes#6552Fixes#6910Fixes#6872
Implementation of new node design. Includes many changes related to stylesheet update handling and per-style FRP construction, as well as refactoring of scene layers used by graph editor. Some additional components were migrated to use `Rectangle` shape and new mouse handling events. Fixed text rendering, where random thin lines appeared at the borders of glyph sprites. Refined edge layout to match new node sizes and not leave any visible gaps between line segments.
The node colors are currently randomly selected from predefined list. Later this will be improved to use group information from the suggestion database, once that is fully migrated to use the documentation tags, thus removing the dependency on the execution context.
https://github.com/enso-org/enso/assets/919491/aa687e53-a2fa-4e95-a15f-132c05e6337a
<img width="653" alt="image" src="https://github.com/enso-org/enso/assets/919491/30f3e897-62fc-40ea-b57b-124ac923bafd">
Introduce new APIs for managing focus and using focus to inform delivery of keyboard events.
Use new APIs to implement the following behavior:
Focus:
- If the component browser is opened, its initial state is *focused*.
- If the node input area's text component is clicked, the component browser's state becomes *blurred*.
- If a click occurs anywhere in the component browser, the component browser's state becomes *focused*.
Event dispatch:
- When the component browser is in the *focused* state, it handles certain keyboard events (chiefly, arrow keys).
- If the component browser handles an event, the event is not received by other components.
- If an event occurs that the component browser doesn't handle, the node input area's text component receives the event.
[vokoscreenNG-2023-06-29_10-55-00.webm](https://github.com/enso-org/enso/assets/1047859/f1d9d07c-8c32-4482-ba32-15b6e4e20ae7)
# Important Notes
Changes to display object interface:
- **`display::Object` can now be derived.**
- Introduce display object *focus receiver* concept. Many components, when receiving focus, should actually be focused indirectly by focusing a descendant.
- For example, when the CB Panel receives focus, its descendant at `self.model().grid.model().grid` should be focused, because that's the underlying Grid View, which has its own event handlers. By allowing each level of the hierarchy to define a `focus_receiver`, focus can reach the right object without the CB panel having to know structural details of its descendants.
- When delegating to a field's `display::Object` implementation, the derived implementation uses the child's `focus_receiver`, which will normally be the correct behavior.
**Changes to `shortcut` API**:
- New `View::focused_shortcuts()` is a focus-aware alternative to `View::default_shortcuts()` (which should now only be used for global shortcuts, i.e. shortcuts that don't depend on whether the component is focused). It's based on the *Keyboard Event* API (see below), so events propagate up the focus hierarchy until a shortcut is executed and `stop_propagation()` is called; this allows sensible resolution of event targets when more than one component is capable of handling the same keypress.
Keypress dataflow overview:
DOM -> KeyboardManager -> FrpKeyboard -> KeyboardEvents -> Shortcut.
Low-level keyboard changes to support Focus:
- New `KeyboardManager`: Attaches DOM event handlers the same way as `MouseManager`.
- New *Keyboard Event* API: `on_event::<KeyDown>()`. Events propagate up the focus hierarchy. This API is used for low-level keyboard listeners such a `Text`, which may need complex logic to determine whether a key is handled (rather than having a closed set of bindings, which can be handled by `shortcut`).
- FRP keyboard: Now attaches to the `KeyboardManager` API. It now serves primarily to produce Keyboard Events (it still performs the role of making `KeyUp` events saner in a couple different ways). The FRP keyboard can also be used directly as a global keyboard, for such things as reacting to modifier state.
Misc:
- Updated the workspace `syn` to version 2. Crates still depending on legacy `syn` now do so through the workspace-level `syn_1` alias.
Fixes#7336 in a quick way.
Next to the old way of defining groups, the library can just add `GROUP` tag to some entities, and it will be added to the group specified in tag's description.
The group name may be qualified (with project name, like `Standard.Base.Input/Output`) or just name - in the latter case, IDE will assume a group defined in the same library as the entity.
Also moved some entities from "export" list in package.yaml to GROUP tag to give an example. I didn't move all of those, as I assume the library team will reorganize those groups anyway.
### Important Notes
@jdunkerley @radeusgd @GregoryTravis When you will start specifying groups in tags, remember that:
* The groups still belongs to a concrete project; if some entity outside a project wants to be added to its group, the "qualified" name should be specified. See `Table.new` example in this PR.
* If the group name does not reflect any group in package.yaml **the tag is ignored**.
* A single entity may be only in a single group. If it's specified in both package.yaml and in tag, the tag takes precedence.
---------
Co-authored-by: Ilya Bogdanov <fumlead@gmail.com>
Closes#7200
Updating the looks of the project's top bar to the new design.
- Project name moved from breadcrumbs to the left of the execution environment selector.
- All components use auto-layout in most places, except for breadcrumbs (changing them means basically rewriting them from scratch, but we will use CB's breadcrumbs instead)
- Components no longer rely on individual positioning but rather work as parts of the "project view top bar" abstraction (with the use of auto-layout)
- We have a new debug scene for the project view top bar, replacing the debug scene for execution environment selector.
- Most style parameters were moved to the stylesheet, except breadcrumbs.
- Top bar is now fully managed by the Project View, not Graph Editor
- Project name is no longer editable. There is no way to rename a project inside the IDE (the corresponding code is removed). It can react on mouse hovers, but the color will not change for now.
- Current execution environment has extra bold font and is no longer capitalized.
- **Breadcrumbs can be considered broken** from the design point of view. I have no intention of making them look as in the design because we want to reuse CB's breadcrumbs component instead. The functionality should be fully preserved, though.
- The Play Icon on the execution environment selector is not updated to the newest design, I suggest creating a separate task for that (I think it is the first case of a rounded triangle in the application, and implementation would some time).
https://github.com/enso-org/enso/assets/6566674/16747c02-15b2-4806-ace3-6f03c98040f1
This PR contains minimal changes to have a visual part of #7198. It updates the view of _component list only_ to the newest design. The CB panel was shrunk in process, and breadcrumbs are a bit obscured, but they will be moved around in the next few PRs.
![image](https://github.com/enso-org/enso/assets/3919101/a562e365-d512-4320-ae19-10701edaa9ac)
### Important Notes
* This does not touch proper entry ordering yet.
* The component browser background is not (yet) updated; as some colors have alphas in the design, this may affect them.
Closes#7047
Adds an ability to resize visualizations by dragging a special (invisible) shape along the bottom and right borders of visualizations.
- Visualizations are aligned to the left border of the node now.
- Default visualization width now equals to the node's width (default height is the same)
- Changing the width of the node also changes visualization width, but only if no manual drag-resizing was applied
- Visualization size is preserved when reopening visualization (but it is not saved in project metadata)
- No visual indication that resizing is possible exist, it will be implemented in #7049https://github.com/enso-org/enso/assets/6566674/2f2525e8-cf10-4c92-953a-b69eb97a954a
* Special noncapturable-nonbubbleable events
* A prototype of hover handling
* Revert "Special noncapturable-nonbubbleable events"
This reverts commit abdc0cf7eff9aba44656d959f6736250c69bf206.
* Make it consistent with docs
* Update app/gui/view/graph-editor/src/component/node/output/port.rs
Co-authored-by: Kaz Wesley <kaz@lambdaverse.org>
* Optimize a bit
* Extends docs
---------
Co-authored-by: Kaz Wesley <kaz@lambdaverse.org>
Remove a leak detector added in #7038, that has a large (~10s) impact on startup performance. I missed the performance impact during QA, but noticed it after merge.
Fixes#6908
Fast typing leads to a race condition where the end of the node editing can happen where the state of the CB is not caught up yet. This leads to two issues:
1. The wrong selection is made, as the View of the Component Browser has not been updated yet, but the selection from there is used to determine how the node is created.
2. Processing of the keys is aborted early, while still waiting for additional key input.
This is now fixed.
https://github.com/enso-org/enso/assets/1428930/dce82bb3-1c25-4a67-988a-d74469dc8fcd
Fixes#6772
When detaching an existing edge by grabbing by a source port, the node's code is no longer immediately modified. It is only changed once the edge has been either connected or destroyed. When grabbing on the source side, the existing behavior is preserved. That way, we always have guaranteed place to keep the edge connected to.
https://github.com/enso-org/enso/assets/919491/49e560cb-0a29-4c6a-97ec-4370185b8c89
In general, the detached edges are now more stable, resilient to all kinds of expression modifications during the drag.
https://github.com/enso-org/enso/assets/919491/e62450ff-46b2-466f-ac33-f4f19e66ee1d
In case there is a situation where the currently dragged edge's port is destroyed (e.g. by Undo/Redo), instead of showing glitched port position it is simply dropped.
https://github.com/enso-org/enso/assets/919491/8fb089aa-a4a5-4a8c-92eb-23aeff9867b8
# Important Notes
The whole edge connection and view handling at the graph-editor view level has been completely rewritten. The edge endpoints are now identified using new `PortId` structure, that is not dependant on the span-tree. This prepares us for eventual removal of the span-tree in favour of manipulating AST directly. Right now those `PortId`s are still stored within the span-tree nodes, but it will be easy to eventually generate them on the fly from the AST itself. The widget tree has also already been switched to that representation where appropriate.
Additionally, I have started splitting the graph editor FRP network into smaller methods. Due to its absolutely enormous size and complexity of it, I haven't finished the split completely, and mostly edge-related part is refactored. I don't want to block this PR on this any longer though, as the merge conflicts are getting a bit unwieldy to deal with.
1. Fixed leaks of Scene. We were making several cycles of Rc references.
2. Fix removing event listeners: the remove listener option should take same options as those passed in addEventListener.
This should finally fix#6505
Fixes performance problems observed when creating/resolving errors (#6674):
|before|after|
|---|---|
|![vokoscreenNG-2023-06-09_08-49-46.webm](https://github.com/enso-org/enso/assets/1047859/a0048b32-4906-41cd-8899-6e2543ef6942)|![vokoscreenNG-2023-06-09_08-50-54.webm](https://github.com/enso-org/enso/assets/1047859/fef81512-ad89-4418-ae10-d54de94d96ea)|
This also helps with #6637, although I haven't been able to reproduce the degree of slowness shown there so I can't confirm that this resolves that issue.
# Important Notes
- Disable visualizations until shown. [Faster startup, and all graph changes.]
- 6x faster message deserialization. [Saves 400ms when making a change with many visualizations open.]
- Fast edge recoloring. [Saves 100-150ms when disconnecting an edge in Orders.]
- Add a checked implementation of a `profiler` data structure, used instead of the fast `unsafe` version when `debug-assertions` are enabled.
Several small changes:
- Dropdowns: Populate `GridView` lazily (fixes#6865).
- Clear disconnected edges when editing node (fixes case 1 in #7018).
- Fix regression in node selection rendering (2nd bug in #6975).
- Update profiler docs. The hotkey to *prOfile without exiting* is now `Ctrl+Alt+O` (`Ctrl+Alt+P` has been requisitioned by the CB).
Node selection:
| Pre-`Rectangle` | This PR |
| --- | --- |
| ![image](https://github.com/enso-org/enso/assets/1047859/bec341c1-dbf8-404d-9f2a-5d070c80ff15) | ![image](https://github.com/enso-org/enso/assets/1047859/8161390c-f64b-4bb3-8b7a-b87b2f9b4cd3) |
# Important Notes
- `Rectangle`: When `inset > border`, the extra space is now between the body and the border, not outside the border.
- More robust node layering logic. Now an inconsistent layer order cannot occur, even if something strange happens (like editing an expression and an edge at the same time).
- The dynamic drop down in the `drop_down` example scene doesn't show any entries before (or after) this, so I can't test the dynamic case.
This PR adds facilities for controllers to be aware of what shortcut command is currently being processed. This allows grouping consequences of single user action into a single transaction without hard-coding it separately for all the separate paths case-by-case, which turned out to be challenging and error-prone.
Additionally, a number of minor fixes were carried over from #6877:
* workaround for #6718;
* avoiding creating spurious transactions when dealing with node positions;
* dropping any non-user user-triggered transactions that occur during the IDE project initialization.
Before, we prevented default on every keyboard event, making usage of HTML inputs impossible (both on the dashboard and inside visualizations).
# Important Notes
The list of shortcuts was based on comments in #6364 (where the `preventDefault` was introduced).
Implements #6544 (eliminates 10/42 of the constantly-displayed draw calls).
Fixes#6717. Improves startup CPU time by 5% (250ms, loading Orders on my dev box).
# Important Notes
- Edges: New implementation uses only Rectangle under most conditions.
- Node and action area: Replace some shapes with Rectangle.
- List view: Replace some shapes with Rectangle.
- Display object hierarchy: The lowest-level shape instance types no longer have their own display objects.
- Includes initial support for using `Rectangle` to display triangles.
Fixes#6763
The bug was caused by pushing stack frames in the engine first, then failing to get graph controller - in that case we didn't update graph, but kept the stack, so graph was not synchronized with stack.
This PR changes the approach: we try to open graph first, only then push frames to stack. If _any_ frame will fail, we try to pop those we pushed so far, to restore the previous state. The same fix was applied for leaving nodes.
Also, I realized, that running several "enter node" / "leave node" actions could mix push/pop operations, making a mess with our execution context state. I've added a mutex to ensure we won't do this: the contesting operation will simply fail.
# Important Notes
In case when _restoring_ state fails, I did not have any better idea than just trying until it succeed.
Now, quick typing in component browser and pressing "enter" should not cut off the last part typed. Fixes#6733https://github.com/enso-org/enso/assets/3919101/3979ed5a-ba4e-4e25-93e6-672e731b7bd8
On this occasion, also fixed "go-to-dashboard" button and "Unsupported engine version" being over the full-screen visualization. Fixes#6722
# Important Notes
I did a significant refactoring of Project View:
1. The huge `frp::extend` block was split into multiple `init` methods.
2. Remaining of the "Old searcher" were removed.
3. The "Edited" event from node's input is emitted only when in edit mode (it's consistent with other API terminology, and makes FRP for showing CB much simpler.
The code was _mostly_ moved around, but the check is advised anyway, as there were small changes here and there.
Implements #6792Fixes#6715Fixes#6052Fixes#5689
The dynamic dropdown widgets entries now can specify additional widget configuration as a list of `parameters` of the inner method call. That allows for creating smarter widgets within nested constructors, taking the outer widget's context into account.
<img width="772" alt="image" src="https://github.com/enso-org/enso/assets/919491/97c70654-9170-4cf0-ae4d-2c25c74caa96">
With the changes to the serialization logic, I have also adressed issues related to automatic label generation for both static and dynamic dropdown entries. For access chains (e.g. `Foo.Bar.Baz_Qux`), the label will now always contain only the last segment, and all underscores will be removed (e.g. `Baz Qux`). This also applies to dynamic entries where the label is not explicitly specified in method annotation.
<img width="265" alt="image" src="https://github.com/enso-org/enso/assets/919491/1abe6c77-010b-4622-b252-97cd1543cb48">
Additionaly, now the dynamic entries containing constructors will also be resolved within suggestion database, allowing us to automatically insert relevant import, shorten the actually used expression and wrap it with parentheses if required. That was required for nested widgets to show up, as we depend on properly resolved argument names to show them. The widget definitions in annotations no longer need to wrap the expressions manually. Instead, the constructors used in dropdown entries should be specified using fully qualified names, similarly to how we do it in tag values.
CC @jdunkerley - The dropdown entries containing just a constructor will no longer need added parentheses around them. Instead, the constructors should be specified using fully qualified names, similarly to how we do it in tag values.
<img width="389" alt="image" src="https://github.com/enso-org/enso/assets/919491/19944b5b-d0c7-43ac-bf17-ca1556e0b3f0">
Note that currently the import resolution is attempted even if the used constructor is is not specified using a fully qualified name. To accomplish that, the IDE is performing a more expensive search through whole suggestion database for matching type and module (e.g. in example above, we are searching for a match for `Aggregate_Column.First`). If there are multiple potential matches due to a name collision, it is undefined which one would be preferred. Effectively one will be picked at random. To avoid that, the libraries should over time transition to using fully qualified names wherever possible.
# Important Notes
I have removed the `payload` field from the span tree, and with it the generic argument on its nodes. This was already partially done on the branch with new design, on which I also had a few changes that turned out to be useful for this PR. So I pulled it in as well. It is a nice simplification that will ease our further work on removing the span-tree altogether. The biggest impact it had was on the node output port, where I had to store the port data outside of the span tree. This is the approach we would be taking when transitioning to AST anyway.
Only invalidate the graph editor view at most once per frame. On develop, this saves about 70ms (2%). Testing a recent backend without #6755 as a stress-test, this saves about 5s (45%). This reflects better scalability to large numbers of `SuggestionUpdate` messages.
Fixes#6630.
# Important Notes
- Also fix intermittent profiling failures occurring since the introduction of microtasks.
* Remove unused code: project management in component browser
* Encapsulate internal FRP logic of project list
* Collapse some code paths
* Open project passed on command line through presenter
A project name or ID that is passed on the command line was initialised
in the controller setup, before the presenters and views are set up.
Now, we fully initialise the IDE before opening a project so we have
control over the view while a project is being opened.
* Show a spinner in all cases of opening a project
* Let root presenter open/close projects when switching projects
* Change spinner to make progress over a fixed period
* Resolve issues when Project Manager API isn't available
* Bump wasm size limit
Fixes some of #6662
Issues addressed:
- `ide watch` and `gui watch` should now use the desktop platform
- error screen should now be shown when passing invalid options
- password (both creating password when registering, and resetting password) should now warn on invalid input
# Important Notes
Instead of checking whether `location.hostname === 'localhost'`, I've opted to use a constant defined by the build tool instead. This is to make it easier to merge the cloud IDE and desktop IDE entrypoints in the future, since it would be able to simply set `platform: Platform.cloud` in the build config.
Refactored the logic behind selecting appropriate widgets for span tree nodes. Now the bulk of it is moved into widget methods. When a given widget type is reporting to be not compatible with the expression, it will not be used even if the configuration was overriden using an method argument annotation. In that case, the usual logic for automatically selecting the appropriate widget will kick in.
![image](https://github.com/enso-org/enso/assets/919491/6316e21e-c509-4cc4-a3a6-c482798894d0)
* Run typecheck and eslint on Lint CI
* Address reviews; fix type errors in `.d.ts` files
* Remove unused parameter
* Run prettier
* Fix lint error
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Co-authored-by: Paweł Buchowski <pawel.buchowski@enso.org>
# Important Notes
The mouse handling changes involve an unfortunate huge hack, where we enable mouse events on the mouse shape during box selection. That way we know for sure that no other shape will be able to receive mouse enter event. Then the list editor widget is modified to only actually respond to events when its background is hovered. We will definitely want a more proper way to handle mouse event contention, but it's definitely out of scope for current bugfixing.
Fixes#5088. Adds a ensoGL spinner for visualizations waiting on data.
https://user-images.githubusercontent.com/1428930/236801655-67a0ffed-da5d-4e27-8797-cd8126cb86d9.mp4
# Important Notes
This spinner will not show up for the duration where visualizations are processing data on the frontend. If this is a concern, visualization need to implement heir own loading spinner, or we need to provide a unified API for them to keep the spinner visible.
This PR fixes#6560.
The fix has a few elements:
1) Bumps the Engine requirement to the latest release, namely `2023.1.1`.
2) Changed the logic of checking whether a given version matches the requirement. Previously, we relied on `VersionReq` from `semver` crate which did not behave intuitively when the required version had a prerelease suffix. Now we rely directly on Semantic Versioning rules of precedence.
3) Code cleanups, including deduplicating 3 copies of the version-checking code, and moving some tests to more sensible places.