Commit Graph

68 Commits

Author SHA1 Message Date
Paweł Grabarz
bb39eeb12f
New node design (#7311)
Fixes #6552
Fixes #6910
Fixes #6872

Implementation of new node design. Includes many changes related to stylesheet update handling and per-style FRP construction, as well as refactoring of scene layers used by graph editor. Some additional components were migrated to use `Rectangle` shape and new mouse handling events. Fixed text rendering, where random thin lines appeared at the borders of glyph sprites. Refined edge layout to match new node sizes and not leave any visible gaps between line segments.

The node colors are currently randomly selected from predefined list. Later this will be improved to use group information from the suggestion database, once that is fully migrated to use the documentation tags, thus removing the dependency on the execution context.


https://github.com/enso-org/enso/assets/919491/aa687e53-a2fa-4e95-a15f-132c05e6337a


<img width="653" alt="image" src="https://github.com/enso-org/enso/assets/919491/30f3e897-62fc-40ea-b57b-124ac923bafd">
2023-07-27 13:00:47 +00:00
Kaz Wesley
828d160c56
Introduce new focus APIs, and use for CB (#7167)
Introduce new APIs for managing focus and using focus to inform delivery of keyboard events.

Use new APIs to implement the following behavior:

Focus:
- If the component browser is opened, its initial state is *focused*.
- If the node input area's text component is clicked, the component browser's state becomes *blurred*.
- If a click occurs anywhere in the component browser, the component browser's state becomes *focused*.

Event dispatch:
- When the component browser is in the *focused* state, it handles certain keyboard events (chiefly, arrow keys).
- If the component browser handles an event, the event is not received by other components.
- If an event occurs that the component browser doesn't handle, the node input area's text component receives the event.

[vokoscreenNG-2023-06-29_10-55-00.webm](https://github.com/enso-org/enso/assets/1047859/f1d9d07c-8c32-4482-ba32-15b6e4e20ae7)

# Important Notes
Changes to display object interface:
- **`display::Object` can now be derived.**
- Introduce display object *focus receiver* concept. Many components, when receiving focus, should actually be focused indirectly by focusing a descendant.
- For example, when the CB Panel receives focus, its descendant at `self.model().grid.model().grid` should be focused, because that's the underlying Grid View, which has its own event handlers. By allowing each level of the hierarchy to define a `focus_receiver`, focus can reach the right object without the CB panel having to know structural details of its descendants.
- When delegating to a field's `display::Object` implementation, the derived implementation uses the child's `focus_receiver`, which will normally be the correct behavior.

**Changes to `shortcut` API**:
- New `View::focused_shortcuts()` is a focus-aware alternative to `View::default_shortcuts()` (which should now only be used for global shortcuts, i.e. shortcuts that don't depend on whether the component is focused). It's based on the *Keyboard Event* API (see below), so events propagate up the focus hierarchy until a shortcut is executed and `stop_propagation()` is called; this allows sensible resolution of event targets when more than one component is capable of handling the same keypress.

Keypress dataflow overview:
DOM -> KeyboardManager -> FrpKeyboard -> KeyboardEvents -> Shortcut.

Low-level keyboard changes to support Focus:
- New `KeyboardManager`: Attaches DOM event handlers the same way as `MouseManager`.
- New *Keyboard Event* API: `on_event::<KeyDown>()`. Events propagate up the focus hierarchy. This API is used for low-level keyboard listeners such a `Text`, which may need complex logic to determine whether a key is handled (rather than having a closed set of bindings, which can be handled by `shortcut`).
- FRP keyboard: Now attaches to the `KeyboardManager` API. It now serves primarily to produce Keyboard Events (it still performs the role of making `KeyUp` events saner in a couple different ways). The FRP keyboard can also be used directly as a global keyboard, for such things as reacting to modifier state.

Misc:
- Updated the workspace `syn` to version 2. Crates still depending on legacy `syn` now do so through the workspace-level `syn_1` alias.
2023-07-26 22:13:48 +00:00
Michael Mauderer
0abc2d5023
Fix fast typing leading to wrong component browser selection. (#7032)
Fixes #6908

Fast typing leads to a race condition where the end of the node editing can happen where the state of the CB is not caught up yet. This leads to two issues:

1. The wrong selection is made, as the View of the Component Browser has not been updated yet, but the selection from there is used to determine how the node is created.
2. Processing of the keys is aborted early, while still waiting for additional key input.

This is now fixed.

https://github.com/enso-org/enso/assets/1428930/dce82bb3-1c25-4a67-988a-d74469dc8fcd
2023-06-22 07:50:18 +00:00
Paweł Grabarz
fcaa7510c5
Do not immediately modify code when disconnecting the edge at target side. (#7041)
Fixes #6772

When detaching an existing edge by grabbing by a source port, the node's code is no longer immediately modified. It is only changed once the edge has been either connected or destroyed. When grabbing on the source side, the existing behavior is preserved. That way, we always have guaranteed place to keep the edge connected to.

https://github.com/enso-org/enso/assets/919491/49e560cb-0a29-4c6a-97ec-4370185b8c89

In general, the detached edges are now more stable, resilient to all kinds of expression modifications during the drag.

https://github.com/enso-org/enso/assets/919491/e62450ff-46b2-466f-ac33-f4f19e66ee1d


In case there is a situation where the currently dragged edge's port is destroyed (e.g. by Undo/Redo), instead of showing glitched port position it is simply dropped.

https://github.com/enso-org/enso/assets/919491/8fb089aa-a4a5-4a8c-92eb-23aeff9867b8

# Important Notes

The whole edge connection and view handling at the graph-editor view level has been completely rewritten. The edge endpoints are now identified using new `PortId` structure, that is not dependant on the span-tree. This prepares us for eventual removal of the span-tree in favour of manipulating AST directly. Right now those `PortId`s are still stored within the span-tree nodes, but it will be easy to eventually generate them on the fly from the AST itself. The widget tree has also already been switched to that representation where appropriate.

Additionally, I have started splitting the graph editor FRP network into smaller methods. Due to its absolutely enormous size and complexity of it, I haven't finished the split completely, and mostly edge-related part is refactored. I don't want to block this PR on this any longer though, as the merge conflicts are getting a bit unwieldy to deal with.
2023-06-20 21:27:39 +00:00
Adam Obuchowicz
31956aa603
Fix leaks after calling wasm drop (#7038)
1. Fixed leaks of Scene. We were making several cycles of Rc references.
2. Fix removing event listeners: the remove listener option should take same options as those passed in addEventListener.

This should finally fix #6505
2023-06-20 16:55:23 +00:00
Wojciech Daniło
5970ae5b42
Improved FRP implementation (#6944) 2023-06-17 16:14:19 +02:00
Kaz Wesley
5de0e6d0f3
Improve performance of graph changes (#6954)
Fixes performance problems observed when creating/resolving errors (#6674):

|before|after|
|---|---|
|![vokoscreenNG-2023-06-09_08-49-46.webm](https://github.com/enso-org/enso/assets/1047859/a0048b32-4906-41cd-8899-6e2543ef6942)|![vokoscreenNG-2023-06-09_08-50-54.webm](https://github.com/enso-org/enso/assets/1047859/fef81512-ad89-4418-ae10-d54de94d96ea)|

This also helps with #6637, although I haven't been able to reproduce the degree of slowness shown there so I can't confirm that this resolves that issue.

# Important Notes
- Disable visualizations until shown. [Faster startup, and all graph changes.]
- 6x faster message deserialization. [Saves 400ms when making a change with many visualizations open.]
- Fast edge recoloring. [Saves 100-150ms when disconnecting an edge in Orders.]
- Add a checked implementation of a `profiler` data structure, used instead of the fast `unsafe` version when `debug-assertions` are enabled.
2023-06-14 18:16:50 +00:00
Adam Obuchowicz
174392d01c
Prevent default only of some shortcuts. (#6981)
Before, we prevented default on every keyboard event, making usage of HTML inputs impossible (both on the dashboard and inside visualizations).

# Important Notes
The list of shortcuts was based on comments in #6364 (where the `preventDefault` was introduced).
2023-06-12 08:07:18 +00:00
Kaz Wesley
ff513471e1
Reduce draw calls (#6707)
Implements #6544 (eliminates 10/42 of the constantly-displayed draw calls).
Fixes #6717. Improves startup CPU time by 5% (250ms, loading Orders on my dev box).

# Important Notes
- Edges: New implementation uses only Rectangle under most conditions.
- Node and action area: Replace some shapes with Rectangle.
- List view: Replace some shapes with Rectangle.
- Display object hierarchy: The lowest-level shape instance types no longer have their own display objects.
- Includes initial support for using `Rectangle` to display triangles.
2023-06-06 17:09:03 +00:00
Paweł Grabarz
dcdba8d1ac
Fix list editor panics during insertion (#6540)
# Important Notes
The mouse handling changes involve an unfortunate huge hack, where we enable mouse events on the mouse shape during box selection. That way we know for sure that no other shape will be able to receive mouse enter event. Then the list editor widget is modified to only actually respond to events when its background is hovered. We will definitely want a more proper way to handle mouse event contention, but it's definitely out of scope for current bugfixing.
2023-05-17 18:53:51 +00:00
Wojciech Daniło
cd92d90f9f
Proper handling of multiple list views. (#6461) 2023-05-01 18:11:05 +02:00
Wojciech Daniło
ae94a9f40d
Passing events to sub-widgets in List Editor and refactoring of the slider component. (#6433) 2023-04-27 04:42:42 +02:00
Paweł Grabarz
a00efb28f3
Widgets integrated with graph nodes (#6347)
Rewrites node input component. Now the input is composed of multiple widget components arranged in a tree of views with automatic layout. That allows creating complex UI elements on top of the node itself, and further widget positions will be automatically adapted to that. The tree roughly follow the span tree, as it is built by consuming its nodes and eagerly creating widgets from them. The tree is rebuilt every time the expression changes, but that rebuild process reuses as much previously created widgets as possible, and only updates their configuration as needed. Each widget type can have its own configuration options that can be passed to it from the parent, or assigned based on configuration received from the language server.

<img width="773" alt="image" src="https://user-images.githubusercontent.com/919491/233439310-9c39ea88-19bc-43da-9baf-1bb176e2724e.png">

# Important Notes
For now, all span-tree updates are sent over to the shared Frp endpoint of the whole tree, so there is no mechanism for intercepting them by the parent widgets. One idea would be to use existing bubbling/capturing events on widget display objects for that purpose, but I think existing implementation is simpler and more convenient, and we can always easily change that if we have a use for it.

There are some issues with performance due to much more display objects being created on the graph. Expect it to be a little worse, especially at initialization time.
2023-04-26 19:37:54 +00:00
Wojciech Daniło
115e9b4ffd
Implementation of elements adding to List Editor and a lot of internal API (#6390) 2023-04-25 18:06:11 +02:00
Ilya Bogdanov
68119ad6bb
Prevent default for all events, fixing multiple IDE bugs (#6364) 2023-04-20 15:58:26 +02:00
Wojciech Daniło
fa995dd765
Vector Editor first visual implementation (#6245) 2023-04-19 04:26:01 +02:00
Paweł Grabarz
99a6f8f2f9
Decouple node edit mode from ports (#5983)
Implements #5919

Apart from some fixed glitches, no visual differences are present. This is mostly a refactor.

- Decoupled node edit mode code from existing port implementation, so ports can easily be replaced in the near future without affecting edit functionality.
- Connected ports and widgets are now always hidden in edit mode. Previously in some situations the colored shapes were incorrectly displayed at wrong positions during editing.
- When entering edit mode, the text cursor is placed at the correct location corresponding to clicked code, compensating for shift introduced by argument placeholders.

# Important Notes
There is a remaining known issue with incoming edges being placed at incorrect places during edit mode, sometimes even outside of the node. This issue is also present in develop. It doesn't make sense to resolve it now, as we are planning to rewrite the ports tree very soon. It will be fixed with that rewrite.
2023-03-29 11:16:31 +00:00
Wojciech Daniło
3f7c4a47da
Refactoring mouse events. (#6078) 2023-03-28 04:41:25 +02:00
Wojciech Daniło
abb0b447d5
Improving Performance Monitor (#5895) 2023-03-21 09:17:54 +01:00
Paweł Grabarz
9234d742cb
support custom widget entry labels (#5705)
Implements #5640 and #5650

It made sense for me to implement those two together, as I wanted to make sure that the necessary widget API changes will support custom entry values for both dynamic and static data.

- Added support for custom dropdown labels defined on the method annotations
- Added shortening of static dropdown values, which resolves

| dynamic dropdown - custom labels | static dropdown - automatic shortening |
|-|-|
|![image](https://user-images.githubusercontent.com/919491/220117241-8682736e-d750-4eeb-b9bb-cd6cfce42356.png)|![image](https://user-images.githubusercontent.com/919491/220117412-05ad7f4a-3ccf-468b-a976-c52395a497e2.png)|

# Important Notes
During implementation I had multiple data update order issues caused by FRP network forming a diamond shape. Two inputs that are often updated together were combined with `all` combinator, and that was further fed into the dropdown. This caused two updates to propagate through the whole network, and one of them was immediately outdated. To fix this and similar future scenarios, I've added an `next_tick` FRP node. It buffers the incoming events until the next browser microtask, preserving only the last received event. Currently if it is called inside a `requestAnimationFrame` callback, the effects of that processing will only be rendered in the next frame. Later this can be mitigated by delaying the rendering logic until the microtask queue is empty.
2023-03-17 10:06:32 +00:00
Kaz Wesley
b74debb151
Remove glyph FRP (#5725)
Implements #5724. Cuts `new_glyph` time in half. I'm looking in to the remainder of the time...
2023-03-06 23:16:52 +00:00
Kaz Wesley
2acc61d0b1
Optimize opening dropdown (#5688)
* Profiling

* Defer rendering hidden Text
2023-02-18 11:31:57 -08:00
Paweł Grabarz
6b14ec5a63
Dynamic dropdown support (#4072)
Implementation of https://www.pivotaltracker.com/story/show/184012743

https://user-images.githubusercontent.com/919491/214082311-cf49e43c-1d1f-4654-903c-a4224cd954d8.mp4

This is also a step towards more general widget support. The widget metadata is queried using `Meta.get_annotation` method through a dedicated visualization. For now only `Single_Choice` case is handled, and always all suggestions are is returned.

# Important Notes
There are limitations as to which node segments receive a widget. Only chain method calls are supported now (`thing.method` syntax), and only outside of lambda scope. Widgets in lambdas will require support for visualisations of lambda subexpressions, which is currently missing in the engine. The IDE technically tries to place the widgets there, but the data never arrives. It should work once the engine support is added.

This PR includes a mock for `Meta.get_annotation` call that only supports `Table.at` method. Real implementation is a separate task that is already in progress.
2023-02-04 00:50:24 +00:00
Michael Mauderer
349cc210e0
Bump rustc to nightly-2023-01-12 (#4053)
Bump rustc nightly-2022-08-30 and fix new errors and lints.
https://www.pivotaltracker.com/story/show/184229094
2023-02-02 23:05:25 +00:00
Wojciech Daniło
ce5b078130
Dependency cleaning (#4092) 2023-01-27 23:39:37 +01:00
Kaz Wesley
662992eb37
Replace tracing (#4017)
Logging: Replace tracing with an efficient logging implementation, with 0-runtime cost for disabled log levels. (https://www.pivotaltracker.com/story/show/183755412)

Profiling: Support submitting `profiler` events to the User Timing Web API, so that measurements can be viewed directly in the browser. (https://www.pivotaltracker.com/story/show/184003550)

# Important Notes
Logging interface:
- The macros (`warn!`, etc.) now take standard `format_args!` arguments (the tracing implementations accepted a broader syntax).
- Compile-time log levels can now be set through the CLI, like so:
`./run ide start --log-level=trace --uncollapsed-log-level=info`

Profiling:
- The hotkey Ctrl+Alt+Shift+P submits all `profiler` events logged since the application was loaded to the Web API, so that they can then be viewed with the browser's developer tools. Note that standard tools are not able to represent async task lifetimes or metadata; this is a convenient interface to a subset of `profiler` data.
- As an alternative interface, a runtime flag enables continuous measurement submission. In the browser it can be set through a URL parameter, like http://localhost:8080/?emit_user_timing_measurements=true. Note that this mode significantly impacts performance.
2023-01-16 20:31:01 +00:00
Paweł Grabarz
1578ed093a
Defer dropdown view initialization until opened and cache shaders between layers (#4046)
Fixes https://www.pivotaltracker.com/story/show/184216698

Reduced impact of node dropdown widgets on load times by deferring creation of grid views until each widget is opened. This also improves node editing time, as the dropdowns are not recreated immediately.

This approach of lazy initialization now caused a significant lag when opening the dropdown. Two major causes of the lag spike is glyph generation (msdfgen, `new_glyph`) and shader compilation (happened every time, because each dropdown has unique layer stack). To reduce the impact of that, the shader compiler now caches the shaders based on generated shader source. Glyph creation hasn't been changed and is still slow. The startup performance is now roughly where it was before introducing widgets.
2023-01-13 15:30:38 +00:00
Paweł Grabarz
4042b5b237
Grid-view based dropdown component (#3985)
Implements https://www.pivotaltracker.com/n/projects/2539304/stories/184023380

Dropdown component. Planned to be used in nodes as a single and multiple selection widget, both for static and dynamically loaded values. Initial support is focused on static data, with limited support for dynamic sources. Notably, loading states are not supported yet. Full support for that is planned to be added later with widget lazy-loading.

- Supports single and multiple selections.
- Dedicated API for providing a static list of all entries.
- Range-based query API for dynamically loading data as it is scrolled (only basic support - will need more work for proper async lazy-loading).
- Internal entry cache and query batching to avoid querying data one by one (the batching for now is very basic, will have to be improved for proper lazy-loading).
- Automatic dropdown width adjustment based on the entry label lengths, up to a set max allowed value.
- Open and close animation.
- Keyboard support for focusing and selecting entries.

![image](https://user-images.githubusercontent.com/919491/207866293-de2e3fef-c93b-48cc-8253-11c186d223fd.png)

# Important Notes
Implementing the dropdown on top of grid-view have uncovered some assumptions around grid-view layers. It was assumed to always be a part of the component browser. Removing that assumption required a mechanism for propagating camera update information through layer tree. This is now implemented using a `camera_parent` layer field. Ideally each layer should simply have at most a single parent, and camera inheritance would follow that. That refactor turned out to be quite involved, so right now the simpler temporary solution is introduced in order to not delay this PR further.
2022-12-22 18:19:40 +00:00
Wojciech Daniło
06cfafca09
Auto Layouts (#3937) 2022-12-19 02:16:54 +01:00
Michał Wawrzyniec Urbańczyk
965d1ff28b
Bump wasm-bindgen (#3971)
This PR brings wasm-bindgen (and related crates) to the latest version. I've also removed patching code, so future updates should be much easier.
2022-12-13 22:20:25 +01:00
Paweł Grabarz
88e40479d1
Rust compile time optimizations (#3873) 2022-11-15 14:09:39 +01:00
Wojciech Daniło
77934e09f7
Focus management (#3863) 2022-11-14 10:09:49 +01:00
Wojciech Daniło
cee7f27dc1
Text rendering quality improvements. (#3855) 2022-11-08 19:15:05 +01:00
Paweł Grabarz
94eff1192a
reduce compile time by making output label generation non-generic (#3848)
Split `HasOutputTypeLabel::output_type_label` method implementation non-generic part into a separate function. This significantly reduces compile time without risking any performance regressions. That function is currently only used for debug network visualization using graphviz, but still contributed a significant compilation time.

I've made a single attempt to profile the compiler itself, and it turned out that the compiler spent a significant amount of time trying to resolve `Pattern` implementation for closures in that method. Each of those also had to separately go through codegen and optimization. That happened for each node type in the codebase, per crate. Moving that into separate non-inline function removed all those unnecessary duplicates from. I also took this opportunity to rewrite that small piece of parsing to make it a bit cleaner.

The method of measurement is explained here: https://blog.rust-lang.org/inside-rust/2020/02/25/intro-rustc-self-profile.html
In this specific case, I've used `self-profile` to generate a profile for all crates, then used `crox` and [perfetto](https://ui.perfetto.dev/) to analyze the output.

This also shows a pattern to be aware of - using closures in generic context forces the compiler to make a separate closure type per each instantiation, even if that closure doesn't close on anything and could be a static function. This in effect forces even more instantiations or unnecessary type resolutions for all code paths that touch that closure. Using static functions or separating the non-generic part away in those cases would likely continue to help with compile times and file size.

## Comparison

The measurement was done on same machine under same environment, cleaning the build artifacts inbetween runs.

| | before |  after |
|-|-|-|
|total build time|5m 5.5s|3m 59.0s|
| `ide-view-graph-editor` crate build time| 85.68s | 49.73s |
| `ide-view-component-list-panel-grid` crate build time | 49.88s | 32.07s |
| `ide-view` crate build time | 29.05s | 17.5s |
| `enso_gui.wasm` file size before wasm-opt | 83.6 MB | 80.9 MB |
| `enso_gui.wasm` file size after wasm-opt | 67.3 MB | 65.3 MB |

![image](https://user-images.githubusercontent.com/919491/199633193-64dada16-eb22-4020-8d31-3f24661497aa.png)
2022-11-03 14:43:56 +00:00
Wojciech Daniło
48ce68cda1
Wip/wdanilo/text shape system single scene 183406745 (#3776) 2022-11-03 08:35:06 +01:00
Dmitry Bushev
a6ce49e8a5
Split Atom suggestion entry to Type and Constructor (#3835)
Changelog:
- update: split `Atom` suggestion to `Type` and `Constructor`
- update: gui API
- update: JSONRPC doc
2022-11-02 09:53:40 +00:00
Paweł Grabarz
d7954bf6da
Scrollbar LMB click and hold scrolling (#3824) 2022-10-26 20:20:44 +02:00
Adam Obuchowicz
c4e89a8afd
Fix potential dobule-borrow panic. (#3807)
There is one place in code, where we can potentially panic on double borrow, because the drop routine is done while having data borrowed.

# Important Notes
The issue was easily reproducible on @Frizi machine.
2022-10-19 12:11:38 +00:00
Michał Wawrzyniec Urbańczyk
ad69eeb4ad
Build script merge (#3743)
Merged the build script into main repository. Some related cleanups.
2022-10-10 23:38:48 +02:00
Wojciech Daniło
61546a7ade
Wip/wdanilo/widgets 182746060 (#3678) 2022-10-04 04:51:27 +02:00
Mateusz Czapliński
5cd94d0126
GridView selection keyboard navigation. (#3657)
Add support for moving the selection in a Grid View using the keyboard.

https://www.pivotaltracker.com/story/show/182585789

#### Visuals

See below for videos showcasing GridView selection keyboard navigation in the `grid_view` debug scene. In the videos, messages in the Developer Console can be observed. When a keypress would result in the selection being moved out of the GridView, the selection is not moved and a message is emitted in the Developer Console instead, showcasing an FRP output signal emitted on such event. Please note that the videos are recorded with the tracing level changed to `DEBUG`. In a default build, the tracing level is set to `WARN`, and the messages visible in the videos are not displayed in the Developer Console.

https://user-images.githubusercontent.com/273837/188483972-89d79f7b-1303-457b-869f-282e0809a755.mov

https://user-images.githubusercontent.com/273837/188484294-e9b6461c-a84f-4817-9447-d792f2ebdbb5.mov

The following video shows moving the selection between "regular" entries and header entries. It also shows a current usability limitation of the selection keyboard navigation feature, such that the Grid is not scrolled when the selection leaves the visible part of the Grid, and the selection may thus disappear from view.

https://user-images.githubusercontent.com/273837/188485238-29a82b27-de2f-4cf8-a2e7-ff8c3f41478d.mov

# Important Notes
- Keyboard navigation only works when a GridView has focus.
- Selection keyboard navigation only works if the selection was already set to some entry beforehand.
- If keyboard navigation would move selection outside of the grid, the selection movement is canceled and an FRP event is emitted.
2022-09-14 16:50:35 +00:00
Wojciech Daniło
4b96b4887c
Better fonts support. (#3616) 2022-08-27 00:25:34 +02:00
Ilya Bogdanov
987333e1d3
Component Browser Section Navigator (left bar) (#3553)
[ci no changelog needed]
[Task link](https://www.pivotaltracker.com/story/show/181433641)

This PR adds a left bar with section navigation buttons to the Searcher List Panel. The buttons are implemented as a list view with an adjusted style.

https://user-images.githubusercontent.com/6566674/179517378-dba00f41-d32e-4ffb-a4d9-3cd376b3e781.mp4
2022-07-20 06:35:26 +00:00
Adam Obuchowicz
7fa4e5e369
Grid View with Scrolling (#3588)
**Note**: This PR also contains content of previous Grid View PR. We decided to discard the previous, because this one did some refactoring of old one, and it's not a big addition.

Added a scrollable::GridView component, which just embeds the GridView in ScrollArea. Also, re-worked the idea of text layers.

https://user-images.githubusercontent.com/3919101/179020359-512ee127-c333-4f86-bff5-f1cb4154e03c.mp4
2022-07-19 08:39:23 +00:00
Mateusz Czapliński
dcd084eb07
Fix colors in Component List Panel View (#3565)
Fixes missing colors in the `component_list_panel_view` demo scene.

https://www.pivotaltracker.com/story/show/180892146/comments/232101261 (see: *"2. All groups in the demo scene look gray."*).

#### Visuals

Before:

<img width="450" alt="Screenshot 2022-07-06 at 16 07 29" src="https://user-images.githubusercontent.com/273837/177569995-e293ac58-69de-4fd3-bae6-22883047ae89.png">
<img width="441" alt="Screenshot 2022-07-06 at 16 08 06" src="https://user-images.githubusercontent.com/273837/177570026-e09c3b27-023d-4f56-9bd0-50ef3e8d225b.png">

After (the component groups are randomized in the demo scene, so the column heights may not align with the "before" screenshots):

<img width="445" alt="Screenshot 2022-07-06 at 16 02 04" src="https://user-images.githubusercontent.com/273837/177570107-accc94ed-42b3-465b-93d6-271914377e91.png">
<img width="459" alt="Screenshot 2022-07-06 at 16 02 28" src="https://user-images.githubusercontent.com/273837/177570213-18b94f7e-23d8-4d29-b15d-ccfdd9c41e07.png">
2022-07-07 08:29:55 +00:00
Michael Mauderer
e6b7d5b8fc
List Panel View Part 2 (#3537)
Design, integration and bugfix update for the List Panel View.

![image](https://user-images.githubusercontent.com/1428930/175554745-c4887d55-a885-4299-878b-4727f09a7520.png)

![image](https://user-images.githubusercontent.com/1428930/175554906-837db815-948d-4407-8233-10a15e4198b3.png)

![image](https://user-images.githubusercontent.com/1428930/175555165-bcbe5138-8e5c-416e-886b-c72df361d743.png)


[ci no changelog needed]
2022-07-04 14:08:31 +00:00
Michael Mauderer
655793aa78
Component List Panel View (#3495) 2022-06-22 16:39:32 +01:00
Kaz Wesley
bd60a20bd3
Profiling workflows (#3475)
Define some workflows for batch-mode profiling.

Implemented:
- collapse nodes
- create node
- enter collapsed node
- new project
- open visualization

They can currently be built and run with a command like:
`./run.sh ide build --profiling-level=debug && dist/ide/linux-unpacked/enso --entry-point profile --workflow create_node --save-profile out.json`

And the data can be displayed with:
`dist/ide/linux-unpacked/enso --entry-point profiling_run_graph --load-profile out.json`

Demo of recording and viewing a profile with a command-line one-liner:

https://user-images.githubusercontent.com/1047859/169954795-2d9520ca-84f9-45d2-b83a-5063ebe6f718.mp4

See: https://www.pivotaltracker.com/story/show/182195399.

# Important Notes
- When defining workflows, two helpers are enough to allow us to tell when the action is really done: `Fixture::compile_new_shaders`, and `Fixture::backend_execution`. Often, it is appropriate to await both, but it depends on the task.
- The shader compiler is now driven by a `Controller`; while the `Compiler` is reset if context is lost, the `Controller`'s state survives context loss.
- A new `--load-profile` option supports specifying a profile by path when running `profiling_run_graph`.
- Drop the `with_same_start` profiler interface; we ended up preferring a child profiler convention, and this interface was not implemented compatibly with the stricter data model we've had since the introduction of `profiler::data`.
- Fix the noisy `rustfmt` output.
2022-06-01 18:01:16 +00:00
Michał Wawrzyniec Urbańczyk
14a01c4635
New IDE build script (#3466) 2022-05-23 04:16:04 +02:00
Michael Mauderer
0b34346c19
Improve profiling for UI interactions v2. (#3451)
* Extends the instrumentation of the code base and upgrades some FRPs to the newer API macro.
* Extends the run-graph demo scene to specify a profile via URL without recompilation.
* Fixes labels in the flame graph demo scene.
* Fixes an issue with loading profiles that contains escaped characters.

# Important Notes
* no longer contains the upgrade of the `text::View` to `define_endpoints_2`. This should be fixed as part of the text rendering rewrite.

[ci no changelog needed]
2022-05-16 12:28:50 +00:00