* Reduce parser dependencies
- `enso-parser-syntax-tree-visitor` is now only used when building tests and debug tools.
- Remove `enso-logging` crate and its macros.
- The main bin for `enso-parser` has been moved to a `check_syntax` tool in `enso-parser-debug`.
Removes a bulk of rust crates that we no longer need, but that added significant install, build and testing time to the Rust parser.
Most significantly, removed `enso-web` and `enso-shapely`, and got rid of many no longer necessary `#![feature]`s. Moved two still used proc-macros from shapely to prelude. The last remaining usage of `web-sys` is within the logger (`console.log`), but we may actually want to keep that one.
This PR updates the Rust toolchain to recent nightly.
Most of the changes are related to fixing newly added warnings and adjusting the feature flags. Also the formatter changed its behavior slightly, causing some whitespace changes.
Other points:
* Changed debug level of the `buildscript` profile to `lint-tables-only` — this should improve the build times and space usage somewhat.
* Moved lint configuration to the worksppace `Cargo.toml` definition. Adjusted the formatter appropriately.
* Removed auto-generated IntelliJ run configurations, as they are not useful anymore.
* Added a few trivial stdlib nightly functions that were removed to our codebase.
* Bumped many dependencies but still not all:
* `clap` bump encountered https://github.com/clap-rs/clap/issues/5407 — for now the warnings were silenced by the lint config.
* `octocrab` — our forked diverged to far with the original, needs more refactoring.
* `derivative` — is unmaintained and has no updated version, despite introducing warnings in the generated code. There is no direct replacement.
Removed `enso-types` crate which had only one reference in unused part of the code. Removed some unused dependencies from `Cargo.toml` files.
# Important Notes
CI has a similar hiccup as before. Please disregard this for now in the review.
Removes the old GUI1 code base and reduces the Rust code footprint by removing unused code.
# Important Notes
Updates build scripts and reformats part of the codebase with the autoformatter.
1. When opening CB with source node, the type name is skipped and only method names are displayed. Fixes#7471
2. When entered Main module of some library, the module names are no longer displayed with their full qualified name.
![image](https://github.com/enso-org/enso/assets/3919101/2d1fe4ad-6391-41d6-89a1-410492457b57)
# Important Notes
Refactoring: I changed the internal representation of `ImString` to `Rc<str>` instead of `Rc<String>` to reduce the number of allocations and memory jumps. I even tried to remove `ImString` altogether, but it was not easy, and the main problem was lacking Default implementation.
Fixes#6552Fixes#6910Fixes#6872
Implementation of new node design. Includes many changes related to stylesheet update handling and per-style FRP construction, as well as refactoring of scene layers used by graph editor. Some additional components were migrated to use `Rectangle` shape and new mouse handling events. Fixed text rendering, where random thin lines appeared at the borders of glyph sprites. Refined edge layout to match new node sizes and not leave any visible gaps between line segments.
The node colors are currently randomly selected from predefined list. Later this will be improved to use group information from the suggestion database, once that is fully migrated to use the documentation tags, thus removing the dependency on the execution context.
https://github.com/enso-org/enso/assets/919491/aa687e53-a2fa-4e95-a15f-132c05e6337a
<img width="653" alt="image" src="https://github.com/enso-org/enso/assets/919491/30f3e897-62fc-40ea-b57b-124ac923bafd">
Fixes#7336 in a quick way.
Next to the old way of defining groups, the library can just add `GROUP` tag to some entities, and it will be added to the group specified in tag's description.
The group name may be qualified (with project name, like `Standard.Base.Input/Output`) or just name - in the latter case, IDE will assume a group defined in the same library as the entity.
Also moved some entities from "export" list in package.yaml to GROUP tag to give an example. I didn't move all of those, as I assume the library team will reorganize those groups anyway.
### Important Notes
@jdunkerley @radeusgd @GregoryTravis When you will start specifying groups in tags, remember that:
* The groups still belongs to a concrete project; if some entity outside a project wants to be added to its group, the "qualified" name should be specified. See `Table.new` example in this PR.
* If the group name does not reflect any group in package.yaml **the tag is ignored**.
* A single entity may be only in a single group. If it's specified in both package.yaml and in tag, the tag takes precedence.
---------
Co-authored-by: Ilya Bogdanov <fumlead@gmail.com>
Fixes performance problems observed when creating/resolving errors (#6674):
|before|after|
|---|---|
|![vokoscreenNG-2023-06-09_08-49-46.webm](https://github.com/enso-org/enso/assets/1047859/a0048b32-4906-41cd-8899-6e2543ef6942)|![vokoscreenNG-2023-06-09_08-50-54.webm](https://github.com/enso-org/enso/assets/1047859/fef81512-ad89-4418-ae10-d54de94d96ea)|
This also helps with #6637, although I haven't been able to reproduce the degree of slowness shown there so I can't confirm that this resolves that issue.
# Important Notes
- Disable visualizations until shown. [Faster startup, and all graph changes.]
- 6x faster message deserialization. [Saves 400ms when making a change with many visualizations open.]
- Fast edge recoloring. [Saves 100-150ms when disconnecting an edge in Orders.]
- Add a checked implementation of a `profiler` data structure, used instead of the fast `unsafe` version when `debug-assertions` are enabled.
Fixes#6763
The bug was caused by pushing stack frames in the engine first, then failing to get graph controller - in that case we didn't update graph, but kept the stack, so graph was not synchronized with stack.
This PR changes the approach: we try to open graph first, only then push frames to stack. If _any_ frame will fail, we try to pop those we pushed so far, to restore the previous state. The same fix was applied for leaving nodes.
Also, I realized, that running several "enter node" / "leave node" actions could mix push/pop operations, making a mess with our execution context state. I've added a mutex to ensure we won't do this: the contesting operation will simply fail.
# Important Notes
In case when _restoring_ state fails, I did not have any better idea than just trying until it succeed.
# Important Notes
The mouse handling changes involve an unfortunate huge hack, where we enable mouse events on the mouse shape during box selection. That way we know for sure that no other shape will be able to receive mouse enter event. Then the list editor widget is modified to only actually respond to events when its background is hovered. We will definitely want a more proper way to handle mouse event contention, but it's definitely out of scope for current bugfixing.
Rewrites node input component. Now the input is composed of multiple widget components arranged in a tree of views with automatic layout. That allows creating complex UI elements on top of the node itself, and further widget positions will be automatically adapted to that. The tree roughly follow the span tree, as it is built by consuming its nodes and eagerly creating widgets from them. The tree is rebuilt every time the expression changes, but that rebuild process reuses as much previously created widgets as possible, and only updates their configuration as needed. Each widget type can have its own configuration options that can be passed to it from the parent, or assigned based on configuration received from the language server.
<img width="773" alt="image" src="https://user-images.githubusercontent.com/919491/233439310-9c39ea88-19bc-43da-9baf-1bb176e2724e.png">
# Important Notes
For now, all span-tree updates are sent over to the shared Frp endpoint of the whole tree, so there is no mechanism for intercepting them by the parent widgets. One idea would be to use existing bubbling/capturing events on widget display objects for that purpose, but I think existing implementation is simpler and more convenient, and we can always easily change that if we have a use for it.
There are some issues with performance due to much more display objects being created on the graph. Expect it to be a little worse, especially at initialization time.
Fixes#6317
The `drop` method is available in the WASM object. This can be tested by typing `ensoglApp.wasm.drop()` in the dev console - all objects should be removed and all connections closed.
# Important Notes
* This PR fixed serveral leaks by this occasion
* A new tool for tracking leaks was added to prelude's `debug` module.
Implementation of https://www.pivotaltracker.com/story/show/184012743https://user-images.githubusercontent.com/919491/214082311-cf49e43c-1d1f-4654-903c-a4224cd954d8.mp4
This is also a step towards more general widget support. The widget metadata is queried using `Meta.get_annotation` method through a dedicated visualization. For now only `Single_Choice` case is handled, and always all suggestions are is returned.
# Important Notes
There are limitations as to which node segments receive a widget. Only chain method calls are supported now (`thing.method` syntax), and only outside of lambda scope. Widgets in lambdas will require support for visualisations of lambda subexpressions, which is currently missing in the engine. The IDE technically tries to place the widgets there, but the data never arrives. It should work once the engine support is added.
This PR includes a mock for `Meta.get_annotation` call that only supports `Table.at` method. Real implementation is a separate task that is already in progress.
This PR implements HTML generation from documentation IR for all suggestion database entries and replaces the old documentation panel with a newer one.
Additional adjustments to the looks of the documentation would be applied separately in a future PR. This PR focuses on the fastest possible delivery of a usable documentation panel. We want to test it in real-world use cases and gather feedback for future improvements.
Documentation demo scene with mocked data:
https://user-images.githubusercontent.com/6566674/213436313-88753ed8-346f-423e-956e-7db39f5dc266.mp4
Component browser with actual engine-provided data:
https://user-images.githubusercontent.com/6566674/213436375-d0ec074b-f7a6-4deb-a7de-3adee999cc86.mp4
# Important Notes
- Fixed language protocol data structures.
- Scrolling to the selected method is also implemented here.
- Also, the selected item is highlighted with yellow.
- Only some pieces of information we have are displayed. For example, we don't display return types for methods or types of arguments.
- A bunch of code related to previous implementation is removed, but probably not all of it.
The fix consists of two parts:
1. All the "review-apply" and "store temporary md" actions in the searcher controller are now guarded by an ignored transaction.
2. Because some of the temporary state may reach the UR frames assigned to other actions, added a bunch of code for removing all temporary expressions from the code and use it after restoring a frame. We may consider using it after project load as well.
### Important Notes
Added a useful method "log_err" to ResultOps (so every Result will have those).
Logging: Replace tracing with an efficient logging implementation, with 0-runtime cost for disabled log levels. (https://www.pivotaltracker.com/story/show/183755412)
Profiling: Support submitting `profiler` events to the User Timing Web API, so that measurements can be viewed directly in the browser. (https://www.pivotaltracker.com/story/show/184003550)
# Important Notes
Logging interface:
- The macros (`warn!`, etc.) now take standard `format_args!` arguments (the tracing implementations accepted a broader syntax).
- Compile-time log levels can now be set through the CLI, like so:
`./run ide start --log-level=trace --uncollapsed-log-level=info`
Profiling:
- The hotkey Ctrl+Alt+Shift+P submits all `profiler` events logged since the application was loaded to the Web API, so that they can then be viewed with the browser's developer tools. Note that standard tools are not able to represent async task lifetimes or metadata; this is a convenient interface to a subset of `profiler` data.
- As an alternative interface, a runtime flag enables continuous measurement submission. In the browser it can be set through a URL parameter, like http://localhost:8080/?emit_user_timing_measurements=true. Note that this mode significantly impacts performance.
Fixes https://www.pivotaltracker.com/story/show/184216698
Reduced impact of node dropdown widgets on load times by deferring creation of grid views until each widget is opened. This also improves node editing time, as the dropdowns are not recreated immediately.
This approach of lazy initialization now caused a significant lag when opening the dropdown. Two major causes of the lag spike is glyph generation (msdfgen, `new_glyph`) and shader compilation (happened every time, because each dropdown has unique layer stack). To reduce the impact of that, the shader compiler now caches the shaders based on generated shader source. Glyph creation hasn't been changed and is still slow. The startup performance is now roughly where it was before introducing widgets.
This PR is a draft PR while I learn EnsoGL. The eventual goal is to implement the projects list portion of the cloud dashboard in this PR. This PR will implement part of https://www.pivotaltracker.com/n/projects/2539513/stories/183557950
### Important Notes
This PR is still really rough and contains a lot of hacks & hard-coded values. The FRP usage is also likely to be suboptimal and need fixing.
Fix issues noted here: https://github.com/enso-org/enso/pull/3678#issuecomment-1273623924
- Time complexity of an operation during line-redrawing scaled quadratically with number of lines in a change; now linear.
- Time complexity of adding `n` selections to a group was `O(n^2)`. Now it is `O(n log n)`, even if the selections are added one by one.
Also fix a subtle bug I found in `Group::newest_mut`: It returned a mutable reference that allowed breaking the *sorted* invariant of the selection group. The new implementation moves the element to invalidated space before returning a reference (internally to `LazyInvariantVec`), so that if it is mutated it will be moved to its correct location.
### Important Notes
New APIs:
- `NonEmptyVec::extend_at` supports inserting a sequence of elements at a location, with asymptotically-better performance than a series of `insert`s. (This is a subset of the functionality of `Vec::splice`, a function which we can't safely offer for `NonEmptyVec`).
- `LazyInvariantVec` supports lazily-restoring an invariant on a vector. For an invariant such as *sorted* (or in this case, *sorted and merged*), this allows asymptotically-better performance than maintaining the invariant with each mutation.
This PR fixes the `code_to_insert` method of entry to insert valid code according to the newest language version. Also created a separate method for getting imports required by given entry.
Now, method entries do not add imports (except when they are extensions), and are insterted with place for this type `_.method`. Static methods and constructors are inserted with the type name, and proper import for type is added.
There are some additional work done:
* The ReferentName and NormalizedName were removed, as we are now case-sensitive.
* All QualifiedName structures were replaced with new one in `name` module, as there is no longer functional difference between type qualified name and module qualified name.
* The QualifiedName structure removes "Main" module segment where it is not necessary, thus simplifying our code base and avoiding potential issues.
* Added macro `mock_suggestion_database` which should make creating consistent mocks of SuggestionDatabase much simpler.
* Fixed bug where the visualization preview show no value for some time.
https://user-images.githubusercontent.com/3919101/202750275-0d378d5f-1482-4637-bdcd-c428a9eac0d4.mp4
# Important Notes
The tests in controller/searcher.rs file are not of the best quality, but those will be overhauled anyway when implementing my next task.
[ci no changelog needed]
[Task link](https://www.pivotaltracker.com/story/show/182675703)
This PR implements the actual integration of the breadcrumbs panel with the component list panel. A special breadcrumbs controller (`controller::searcher::breadcrumbs`) is tracking the currently opened module with a list of its parents. The searcher presenter uses the API of the controller to sync the displayed list of breadcrumbs with the controller state.
https://user-images.githubusercontent.com/6566674/193064122-7d3fc4d6-9148-4ded-a73e-767ac9ac83f8.mp4
# Important Notes
- There is an `All` breadcrumb displayed at all times at the beginning of the list. It will be replaced with a section name as part of [Section Title on Component Browser's Breadcrumbs Panel](https://www.pivotaltracker.com/story/show/182610561) task.
- I changed the implementation of `project::main_module_id`, `project::QualifiedName::main_module`, and `API::main_module` so that they are logically connected which each other.
- I adjusted the Breadcrumbs View to avoid "appearance" animation glitches when opening new modules. `set_entries` was replaced with the `set_entries_from` endpoint.