Implements #10484, also fixed an issue with dropdown arrow icon being pointed in the wrong direction.
Changed the way we handle spacing around ports and other rounded widgets. Now it is the innermost token element that actually pads itself when appropriate, allowing rounded widgets to stay tightly nested together. This cleans up an issue we've had with an unnecessary padding at the end of node, and makes margins easier to control in general.
<img width="371" alt="image" src="https://github.com/user-attachments/assets/4aa2ae0f-06f6-45fd-b7a1-1b7c0f60d395">
Fixes#10311
Using `ExternalId` for `NodeId` allows us to match the idea of node identity with engine. That means any bugs that would cause the identity to change will be immediately visible on UI due to misplaced metadata or node being unnecessarily rerendered from scratch. This change and an addional bugfix of argument deletion handling makes the node view stable on edits and allows tabbing through arguments.
https://github.com/enso-org/enso/assets/919491/72d9ec29-54ed-4899-aac1-6678a001a21d
We had some false test failures: https://github.com/enso-org/enso/actions/runs/9178969067/job/25240028635
The problem was the connection, which, while not being completely broken, still wasn't updated to proper position, thus taking clicks meant for the background. Now, I use proper locator click, so the test should wait for click spot being clear.
Also added locator-based clicks where I felt it's proper.
Move selections to a new Vue component so that they don't interfere with clicking on edges.
https://github.com/enso-org/enso/assets/1047859/190006df-1402-4a5f-9117-f43788fa4187
# Important Notes
- The new `GraphNodeSelection` components are drawn in a `GraphNodeSelections` container. They are created by the `GraphNode`s and teleported so that the node can set properties directly.
- Improved performance by batching simulatenous node edits, including metadata updates when dragging many selected nodes together.
- Updated Vue to new version, allowing us to use `defineModel`.
- Fixed#9161
- Unified all handling of auto-blur by making `useAutoBlur` cheap to register - all logic goes through a single window event handler.
- Combined all `ResizeObserver`s into one.
- Fixed the behaviour of repeated toast messages. Now only the latest compilation status is visible at any given time, and the errors disappear once compilation passes.
- Actually fixed broken interaction of node and visualization widths. There no longer is a style feedback loop and the visible node backdrop width no longer jumps or randomly fails to update.
Fixes#9182
Now we are careful when to handle events - before or after updating intersected set.
Added general E2E and detailed unit tests for selecting.
Also discovered, that sometimes the test are running while nodes are not yet in right positions. Added an instruction ensuring the position is right.