Commit Graph

183 Commits

Author SHA1 Message Date
Wojciech Daniło
fbd80ad4a3
Allowing EnsoGL mouse to interact with more than 4096 sprites (#3369) 2022-03-30 04:50:55 +02:00
Mateusz Czapliński
7152e0d44d
Revert "Allowing EnsoGL mouse to interact with more than 4096 sprites at the same time. (#3351)" (#3368)
This reverts commit 546c333269.
2022-03-29 11:24:28 +02:00
Wojciech Daniło
546c333269
Allowing EnsoGL mouse to interact with more than 4096 sprites at the same time. (#3351) 2022-03-29 04:15:08 +02:00
Kaz Wesley
bec7a58a28
Build and memoize a GLSL prelude (#3365)
Saves ~375 ms during startup.
2022-03-25 17:49:26 -07:00
Kaz Wesley
39f39fa687
Log set_context in profile data (#3362)
Any context loss is relevant to performance. Also, having the event in the log
may help debugging any context-loss-related issues we might encounter.
2022-03-24 21:30:15 +01:00
Kaz Wesley
edadca1c88
Make IntelliJ workaround compatible with 'run watch --crate' (#3355) 2022-03-23 11:42:45 -07:00
Michael Mauderer
6ad3dd571c
Frp profiling stats (#3323) 2022-03-23 12:06:25 +01:00
Wojciech Daniło
ccaf24877f
Updating paste macro usage (#3334) 2022-03-22 11:43:14 +01:00
Kaz Wesley
a87b2021a3
Profiling application details (#3332)
* Profiling application details

Add enough profiling to account for every missed frame during startup.

See https://www.pivotaltracker.com/story/show/181499507

* Build ActiveInterval hierarchy in profiler_data

* update doctests / await_!

* docs/formatting/naming

* more graph modes

* increase WASM size

Due to new render-profile-flamegraph scene. We should remove these from the main release WASM blob one way or another.

* lint

* fix a test

* Organization (feedback)

* Add @wdanilo to Cargo.lock CODEOWNERS

As discussed after my previous PR got stuck waiting for Cargo.lock review.

* fix doctests

* Update docs. Removed a limitation.
2022-03-21 11:09:56 -07:00
Michael Mauderer
ec9c2f35e8
Bump Rust toolchain to nightly-2022-02-24. (#3348) 2022-03-18 13:45:56 +00:00
Adam Obuchowicz
5b7576f53a
Fix compilation error when building single graph_editor crate (#3319)
@akavel spotted a compilation error, when building test for graph_editor crate. The cause was that:
* prelude without serde still added serde derivatives in im_string_newtype
* and the graph_editor needs serde from prelude anyway (because it wants to have serializable ImStrings).
2022-03-17 14:35:35 +01:00
Michael Mauderer
28be22fea5
Fix performance issue with too many labels existing in the performance visualisation. (#3336)
This PR resolves the issue that too many text labels are created in the performance visualization.

https://user-images.githubusercontent.com/1428930/158601643-d8941752-2922-4551-9759-62fa468289ec.mp4

# Important Notes
[ci no changelog needed]
2022-03-17 11:44:40 +00:00
Ilya Bogdanov
cdcc852e03
Node searcher zoom & edited node growth/shrink animation (#3327)
In this PR two things are implemented:
1. Node Searcher zoom factor (and therefore its size) is fixed no matter how you move the main camera. The node searcher is also positioned directly below currently edited node at all times.
2. Node growth/shrink animation when you start/finish node editing. After animation end the edited node zoom factor is also fixed and matches the zoom factor of the node searcher.

See attached video with different ways of editing/creating nodes:

https://user-images.githubusercontent.com/6566674/157348758-2880aa2b-494d-46e6-8eee-a22be84081ed.mp4


#### Technical details

1. Added several additional scene layers for separate rendering: `node_searcher`, `node_searcher_text`, `edited_node`, `edited_node_text`. Searcher is always rendered by `node_searcher` camera, edited node moves between its usual layers and `edited_node` layer. Because text rendering uses different API, all node components were modified to support change of the layer.
2. Also added `node_searcher` DOM layer, because documentation is implemented as a DOM object.
3. Added two FRP endpoints for `ensogl::Animation`: `on_end` and `set_value`. These endpoints are useful while implementing growth/shrink animation.
4. Added FRP endpoints for the `Camera2d`: `position` and `zoom` outputs. This allows to synchronize cameras easily using FRP networks.
5. Growth/shrink animation implemented in GraphEditor by blending two animations, similar to Node Snapping implementation. However, shrinking animation is a bit tricky to implement correctly, as we must always return node back to the `main` scene layer after editing is done.
2022-03-17 10:38:18 +00:00
Ilya Bogdanov
11dfd7bfc9
Return creating node with (+) button & fix a regression (#3338)
* Creating a new node with the (+) button (#3278)

[The Task](https://www.pivotaltracker.com/story/show/180887253)

A new (+) button on the left-bottom corner appeared. It may be clicked to open searcher in the middle of the scene, as an alternative to tab key.

https://user-images.githubusercontent.com/3919101/154514279-7972ed6a-0203-47cb-9a09-82dba948cf2f.mp4

* The window_control_buttons::common was extracted to separate crate `ensogl-component-button` almost without change.
* This includes a severe refactoring of adding nodes in general in the Graph Editor. The whole responsibility of adding new nodes (and starting their editing) was moved to Graph Editor - the Project View only reacts for GE events to show searcher properly.
* The status bar was moved from the bottom-left corner to the middle-top of the scene. It does not collide with (+) button, and plays "notification" role anyway.
* The `interface` debug scene was buggy. The problem was with one expression's span-tree. When I replaced it, the scene works.
* I've removed "new searcher" API, as it is completely outdated.
* I've changed code owners of integration tests to GUI team, as it is the team writing mostly the integration tests (int rust)

* Fix regression #181528359

* Add docs & remove unused function

* Fix & enable native Rust tests

* Fix formatting

Co-authored-by: Adam Obuchowicz <adam.obuchowicz@enso.org>
Co-authored-by: mergify[bot] <37929162+mergify[bot]@users.noreply.github.com>
2022-03-16 21:02:47 +03:00
Kaz Wesley
348abdb680
Generate reports about profiling results of top-level sections of the application. (#3306) 2022-03-15 03:12:39 +01:00
Wojciech Danilo
55dce7af65 Fixing build. 2022-03-10 06:21:57 +01:00
Wojciech Danilo
2accb722a8 Applying review 2022-03-10 05:57:59 +01:00
Wojciech Danilo
73f33d1c7f Linting codebase 2022-03-10 05:32:33 +01:00
Ilya Bogdanov
31be7c8b9a
Revert "Adding new node with (+) button" (#3328)
[ci no changelog needed]

This PR reverts commit [0836ce741d](0836ce741d) because of the spotted regression:

To reproduce:
1. Open a default project.
2. Without doing anything else, cmd + click on any node to edit it.
3. Abort editing by pressing escape.
4. Top-most node disappears (it is actually removed from scene)
If you start editing the bottom node - you will also see a visible regression in node searcher's position.

See thread https://discord.com/channels/401396655599124480/950730235719065620/950731247909478410 for details.
2022-03-09 11:44:39 +00:00
Wojciech Daniło
f4d236fcd4
EnsoGL context abstraction (#3293) 2022-03-04 15:13:23 +01:00
Michael Mauderer
d3cc2c1025
Flame Graph for Profiling Data (#3297)
Add an API to create a flame graph from profiling data. Also adds a demo scene showcasing the functionality that generates some profiling data by measuring dummy function calls and rendering a flame graph for the dummy data (see video for the result).

Not that the functionality is not yet exposed user-facing in the GUI itself, but only as API and demo scene, therefore [ci no changelog needed]

https://user-images.githubusercontent.com/1428930/155118977-ecac0628-777c-48bd-9aa7-30ee6aef1976.mp4

# Important Notes
* Change from the initial design: labels are shown on the flame graph instead of as a tooltip. This is because tooltips are currently only implemented in the graph editor and would require some additional refactoring (probably taking the better part of a day).
* re-instated the behaviour that logs are shown in the JS console if development mode is active.
2022-03-03 22:23:27 +00:00
Kaz Wesley
a3914f33c1
API for storing metadata (#3291)
API for storing metadata.

See: https://www.pivotaltracker.com/story/show/181149277

# Important Notes
**New APIs**:
- Storing metadata is implemented with `profiler::MetadataLogger`.
- A full metadata storage/retrieval example is in [the top-level doctests](https://github.com/enso-org/enso/blob/wip/kw/profiling-metadata-api/lib/rust/profiler/data/src/lib.rs) for profiler::data, a crate which implements an API for profiling data consumers (it abstracts away the low-level details of the event log, and checks its invariants in the process) [after review of this new API here I'll open a PR to add it to the design doc].

**Implementation**:
- `profiler::Event` is parameterized by a metadata type, so that different types of metadata can be dependency-injected into it.
- A data consumer defines its metadata type as an enum of all the kinds of metadata it is interested in.
- Producing the metadata enum is accomplished without defining its type (which would require dependencies from around the app): A `MetadataLogger` internally use a serialization helper `Variant` to serialize its variant of the metadata enum without knowledge of the other possible variants.

**Performance impact**: still in the low ns/measurement range, comparable to pushing to a vec.

*Note*: `LocalVecBuilder` is currently present under the name `Log`, which is accurate but probably too overloaded. I'd like to find the right name for it, document it with examples, and move it to its own crate under data-structures, but I don't want doing that to hold up this PR.
2022-02-28 09:55:56 +00:00
Adam Obuchowicz
0836ce741d
Creating a new node with the (+) button (#3278)
[The Task](https://www.pivotaltracker.com/story/show/180887253)

A new (+) button on the left-bottom corner appeared. It may be clicked to open searcher in the middle of the scene, as an alternative to tab key.

https://user-images.githubusercontent.com/3919101/154514279-7972ed6a-0203-47cb-9a09-82dba948cf2f.mp4

# Important Notes
* The window_control_buttons::common was extracted to separate crate `ensogl-component-button` almost without change.
* This includes a severe refactoring of adding nodes in general in the Graph Editor. The whole responsibility of adding new nodes (and starting their editing) was moved to Graph Editor - the Project View only reacts for GE events to show searcher properly.
* The status bar was moved from the bottom-left corner to the middle-top of the scene. It does not collide with (+) button, and plays "notification" role anyway.
* The `interface` debug scene was buggy. The problem was with one expression's span-tree. When I replaced it, the scene works.
* I've removed "new searcher" API, as it is completely outdated.
* I've changed code owners of integration tests to GUI team, as it is the team writing mostly the integration tests (int rust)
2022-02-24 16:01:54 +00:00
Kaz Wesley
0a4e3cb4b7
Profiling framework: simplify high-level API (#3270)
See: https://www.pivotaltracker.com/story/show/181236181
2022-02-22 20:07:19 +00:00
Adam Obuchowicz
9d6f9373f9
Add tests for debug mode and zoom restriction. (#3289)
This PR adds integration tests created during acceptance process of [181181159](https://www.pivotaltracker.com/story/show/181181159) and [181181203](https://www.pivotaltracker.com/story/show/181181203).

The PRs for those tasks were merged, because I hadn't realized they should not.

Additionally, as the `wasm-bindgen` version was bumped, I extended the timeout of integration tests and made them headless.
2022-02-22 16:43:37 +00:00
Ilya Bogdanov
67a1ae41a0
Restrict Graph Editor Zoom (#3295)
[Task link](#181181203).

This is a reincarnation of PR [3273](https://github.com/enso-org/enso/pull/3273).

The maximum zoom factor of Graph Editor is limited to 1.0x. It is not possible to zoom in from the default camera position.
Debug Mode (activated with `ctrl-shift-d` shortcut) allows to zoom up to 100.0x (the previous behavior of Graph Editor).

If you enable Debug Mode, then zoom in and disable Debug Mode - you won't see the immediate change of zoom factor back to 1.0x. But it will "jump" (with animation) back once you make a zoom in/out event with your controls.

Video:

https://user-images.githubusercontent.com/6566674/154037310-1d166737-353e-4ae6-aca1-f7840571ab16.mp4

# Important Notes
This is a reincarnation of PR [3273](https://github.com/enso-org/enso/pull/3273). There are two changes since that PR:
1. Fixed bug with GeoMap zooming described [here](https://github.com/enso-org/enso/pull/3290). This is done by restricting `ZoomEvent` API so that it will never contain `amount` which is equal to `0.0`.
2. A few refactoring changes from https://github.com/enso-org/enso/pull/3289 to simplify code a bit.
2022-02-22 11:23:59 +00:00
Mateusz Czapliński
b01217aa69
Allow collection of EnsoGL stats when Monitor panel is not visible (#3260)
This change makes EnsoGL runtime stats be always collected, even when EnsoGL `Monitor` panel is not visible. Those stats are intended to be used in the future by a profiling framework.

**Performance impact:** Continuous collection of stats introduces an overhead of two Web Performance API `now()` calls in each frame of the main rendering loop, plus a small number of simple arithmetic calculations. This is assumed to be a negligible and acceptable overhead.

#### Visuals



A screenshot of the Monitor panel in full `ide` after applying the PR, taken in IDE built with `./run dist`:


<img width="991" alt="Screenshot 2022-02-14 at 16 11 42" src="https://user-images.githubusercontent.com/273837/153891378-8a2fb333-34ce-46ce-99df-7d796817310c.png">

A recording, also in IDE built with `./run dist`; note that FPS is impacted by the act of recording itself:





https://user-images.githubusercontent.com/273837/154104016-49a12e23-1210-4477-9743-ec1611e5b4ed.mov




https://www.pivotaltracker.com/story/show/181093601

# Important Notes
- Responsibility for controlling how `Stats` gathering and calculation is performed at various points in the main rendering loop was removed from `Monitor` - the `Monitor`'s purpose is only to display existing data, it should not influence how the data is collected.
- Two previously existing distinct `Monitor` structs were merged into one, to avoid confusion; after previous refactorings, the remaining `stats::Monitor` did not have much useful code anyway.
- In `stats` package, refactoring was done, to make `StatsData` a "dumb", data-only type, and to move the logic related to stats collection and frame tracking to other helper types.


[ci no changelog needed]
2022-02-21 12:38:45 +00:00
Ilya Bogdanov
9ffeaf3e15
Revert "Restrict maximum zoom in Graph Editor (#3273)" (#3290)
This reverts commit dbcc2548df.
2022-02-21 09:26:12 +01:00
Mateusz Czapliński
8f61ec174e
Fix Scroll Area demo scene (#3261)
Fix the `scroll-area` example scene, so that a red circle inside the scroll area, and a gray rounded rectangle representing the background of the scroll area, are now both visible.

Previously, adding just a `Sprite` (instead of a corresponding `SpriteSystem`) to the scene resulted in the underlying `Symbol` not being added to a visible `Layer`. (Notably, `Sprite::display_object()` is not the same as `Sprite::symbol.display_object()`.)

https://www.pivotaltracker.com/story/show/180459079
2022-02-17 13:01:53 +01:00
Ilya Bogdanov
dbcc2548df
Restrict maximum zoom in Graph Editor (#3273) 2022-02-16 20:13:39 +00:00
Michael Mauderer
32cfb0333a
Bump Rust toolchain to nightly-2022-01-20. (#3255) 2022-02-16 12:58:02 +00:00
Mateusz Czapliński
6870a13d23
In main loop, add on_stats_available callback (#3254) 2022-02-15 10:49:52 +00:00
Ilya Bogdanov
03e105d42e
Debug Mode for Graph Editor (#3264) 2022-02-14 11:19:08 +01:00
Mateusz Czapliński
593a603582
Revert "Add code allowing calculation of EnsoGL stats summaries (#3252)" (#3268)
This reverts commit e69e8078c3.

The removed code (stats aggregation and `stats` demo scene) will not be needed by the profiling framework, as discussed on chat.

(reverts changes introduced as part of https://www.pivotaltracker.com/story/show/181093920)
2022-02-11 15:23:46 +01:00
Adam Obuchowicz
c68ac5c0d6
Integration Test Framework (#3257) 2022-02-11 13:19:02 +01:00
Kaz Wesley
b0b035e73d
Profiling framework: core performance-logging implementation (#3238)
* profiling instrumentation

* Support native testing with mock impl of `mod js`

* Add benchmarks

* Wrapper: support methods.

* `#[profile]`: work in any context

* feature-gate lineno info that breaks IDE

* Support async; more docs; add perf analysis

* docs & formatting
2022-02-10 09:24:29 -08:00
Mateusz Czapliński
e69e8078c3
Add code allowing calculation of EnsoGL stats summaries (#3252)
This change adds utility code for calculating summaries from multiple samples (snapshots) of EnsoGL runtime stats values.

This internal feature is expected to be used by Enso IDE performance profiling tools, which are planned to be added in the near future.

https://www.pivotaltracker.com/story/show/181093920

A demo scene named `stats` was added, showcasing how to perform calculations using the new tools. Currently, the summary calculations in the scene work only when the EnsoGL stats Monitor Panel is visible; this is planned to be improved in a future task (https://www.pivotaltracker.com/story/show/181093601).

 - Note: the stats aggregation code is intended to be later used in Enso IDE's main rendering loop, so it needs to have very good performance characteristics. 
     - Due to that, `Accumulator` was designed to only use simple addition arithmetic, and be constant-memory once created.
2022-02-08 14:58:46 +01:00
Mateusz Czapliński
68b483eaaf
Fix the graph in EnsoGL stats monitor panel to synchronize FPS with other stats (#3251)
Fix EnsoGL runtime statistics collection and processing, so that all values in a single vertical slice of the Monitor Panel graph (accessible through `control-option-tilde` shortcut) represent stats for the same animation/rendering frame.

Before the change, for any vertical slice of the graph, the FPS value was shown for the previous (`i - 1`) rendering frame, whereas the other values were shown for the current (`i`) rendering frame.

The alignment of the stats will become even more important in the future, when the values will be included in more detailed profiling reports, which is planned.

The GUI that is impacted (if in a subtle way) by the changed code is the performance monitor panel, accessible with a `ctrl-option-tilde` keyboard shortcut in the IDE.

https://www.pivotaltracker.com/story/show/181140499
2022-02-07 17:12:21 +01:00
Mateusz Czapliński
9c689dfe42
Move code collecting EnsoGL stats out of Sampler trait implementations (#3245)
The goal of this change is to decouple the code calculating EnsoGL runtime stats (notably, FPS, frame time, and WASM memory usage) from `Sampler` trait implementations (this trait is intended only to be responsible for post-processing stats data for display/view purposes).

Apart from the general improvement in separation of responsibilities, a longer-term goal for this change is to make it possible to access all the stats in any code that doesn't need the `Sampler` functionalities (expected to be needed for https://www.pivotaltracker.com/story/show/181093832 and https://www.pivotaltracker.com/story/show/181093601).
2022-02-04 12:37:51 +01:00
Mateusz Czapliński
b6cf6b93eb
Add Source Note about main loop performance (#3243)
The main loop's code is performance-critical, and this has implications
on tasks design and planning. Knowing this earlier would help me avoid
some major workflow inefficiencies while working on tasks touching this
code.
2022-02-02 11:30:26 +00:00
Michael Mauderer
5c525daefe Revert "Implement basic performance logging API. (#3169)"
This reverts commit 178cfb0404.
2022-01-14 12:40:28 +00:00
Ilya Bogdanov
a74e075adc
doc: improve and expand docs of enso_logger crate (#3211) 2022-01-11 15:21:06 +01:00
Ilya Bogdanov
e6f30c31a8
Fix visualizations scrolling bug on Mac (#3215) 2022-01-10 14:51:59 +03:00
Michael Mauderer
178cfb0404
Implement basic performance logging API. (#3169) 2021-12-31 21:14:02 +01:00
Adam Obuchowicz
e8077253c9
Finish integration refactoring (#3206)
All other things from the old integration layer were rewritten to some kind of presenter. The big integration module was removed.
2021-12-29 13:44:13 +01:00
Adam Obuchowicz
567ddd701c
Developers should find the ide-gui controller codebase logical and easy to work with. (#3188) 2021-12-15 13:40:14 +03:00
Ilya Bogdanov
81d6338cef
Finish up Rust Welcome Screen (#3167)
The old JS-based Welcome Screen was removed and replaced with the Rusty one.

Co-authored-by: Adam Obuchowicz <adam.obuchowicz@enso.org>
Co-authored-by: Adam Obuchowicz <adam.obuchowicz@luna-lang.org>
2021-12-11 00:01:45 +03:00
Mateusz Czapliński
5e5abac8ae
Register Views before creating them (#3181) 2021-12-08 10:11:58 +03:00
Ilya Bogdanov
7239643046
Developers must be able to lock DOM position while panning (#3171) 2021-12-03 11:37:18 +00:00
Adam Obuchowicz
c4d22102cf
Switch to 2021 edition (#3173) 2021-12-01 16:06:57 +01:00
Adam Obuchowicz
850a16cb40
Fix location_of_text_end method (#3170) 2021-12-01 09:12:42 +00:00
Ilya Bogdanov
73abebf7aa
Add Root View and Welcome Screen View (#3164) 2021-11-30 16:23:46 +01:00
Adam Obuchowicz
99b0c46d87
While testing, developers should not have to wait for each crate to be re-built. (#3168)
Split all the EnsoGL components, examples and debug scenes to separate crates, so the work on the single component should be quicker than before.
2021-11-30 12:27:50 +01:00
Adam Obuchowicz
9ab4f45e72
Refactored enso-data crate and text utilities. (#3166) 2021-11-25 11:45:42 +01:00
Adam Obuchowicz
753f787a6f
Refactored config crate + moving crates to lib/rust directory. (#3155) 2021-11-12 13:56:23 +01:00
Adam Obuchowicz
942464cbaf
Refactoring: merge utils into prelude; merge workspaces. (#3151) 2021-11-10 14:36:08 +01:00
Michał Wawrzyniec Urbańczyk
848cef7dca
Use libraries merged from rust-lib directly (#3137) 2021-11-05 16:55:55 +01:00
Michał W. Urbańczyk
b20c64adb7 fix the test 2021-10-30 15:37:48 +02:00
Michał W. Urbańczyk
054d071d80 bump toolchain, fix clear issues 2021-10-30 14:45:49 +02:00
Michał W. Urbańczyk
9fcba50e0f add rust libs 2021-10-30 02:28:55 +02:00
Marcin Kostrzewa
334a022ffd
Import syntax including namespace (#1806) 2021-06-24 12:42:24 +02:00
Ara Adkins
48bcebc723
Update to GraalVM 21.1.0 (#1738) 2021-05-14 13:08:39 +01:00
Ara Adkins
9f60e22508
Update all references to dev.enso.org 2021-04-07 20:39:46 +01:00
Ara Adkins
96697ddc97
Fix a crash due to shadowed project names (#1571) 2021-03-16 12:45:19 +00:00
Dmitry Bushev
e2b583c64a
Return Correct Name for the Module in AtomConstructor (#1375)
return the module name if it's the atom constructor of the module.
2021-01-11 14:29:50 +03:00
Ara Adkins
4cc36e8c81
Preparation for more parser work (#1363) 2020-12-18 14:25:30 +00:00
Ara Adkins
e5695e6f5d
Complete the implementation of the Enso lexer (#1177) 2020-10-30 14:06:24 +00:00
Radosław Waśko
79b718e28b
Make Legal Review Required For PRs (#1246) 2020-10-28 18:12:12 +01:00
Ara Adkins
f00b187438
Extract common libraries to rust-lib (#1191) 2020-10-06 10:54:30 +01:00
Radosław Waśko
044a0fa664
Implement Launcher Self-Update (#1125) 2020-09-09 15:37:26 +02:00
Ara Adkins
e64c0384b0
Implement part of the Enso lexer in rust (#1109) 2020-08-27 13:27:22 +01:00
Josef
5345bdcb3e
Stub Out the Parser Interface (#1065) 2020-08-14 11:10:52 +02:00
Ara Adkins
43f7b838f9
Implement code generation for the flexer (#1058) 2020-08-13 13:23:01 +01:00
Ara Adkins
37cdd60fea
Refactor the flexer to enable code generation (#1040) 2020-08-03 18:26:10 +01:00
Josef
359a768d2b
Integrate the Scala AST Generation with SBT (#1047) 2020-08-03 16:00:12 +02:00
Josef
8bb583df5e
Generate Scala Classes From The Stub AST (#1044) 2020-07-31 07:31:12 +02:00
Josef
cf79d99f3f
Create a stub AST for the parser (#1019) 2020-07-22 12:45:08 +01:00
Josef
9fcd4e2f3a
Add a lazy input reader for flexer (#1014) 2020-07-21 16:25:02 +01:00
Ara Adkins
f5ffbe8fa7
Add a markdown style guide (#1022) 2020-07-21 13:59:40 +01:00
Josef
f068509b2e
Automate the Rust Code Generation (#990) 2020-07-15 11:29:13 +02:00
Josef
2626bf21f2
Flexer Tests (#983) 2020-07-13 13:15:40 +02:00
Ara Adkins
fd3e3df92c
Refactor the Flexer (#972) 2020-07-08 14:20:00 +01:00
Ara Adkins
919ffbdfac
Refactor the crate structure (#967) 2020-07-03 14:42:45 +01:00