--- layout: developer-doc title: Native Image category: infrastructure tags: [infrastructure, build, native, native-image] order: 3 --- # Native Image [`NativeImage`](../../project/NativeImage.scala) defines a task that is used for compiling a project into a native binary using Graal's Native Image. It compiles the project and runs the Native Image tool which builds the image. Currently, Native Image is used for building the Launcher. - [Requirements](#requirements) - [Native Image Component](#native-image-component) - [Additional Linux Dependencies](#additional-linux-dependencies) - [Static Builds](#static-builds) - [No Cross-Compilation](#no-cross-compilation) - [Configuration](#configuration) - [Launcher Configuration](#launcher-configuration) - [Project Manager Configuration](#project-manager-configuration) ## Requirements ### Native Image Component The Native Image component has to be installed within the used GraalVM distribution. It can be installed by running `/bin/gu install native-image`. ### Additional Linux Dependencies To be able to [link statically](#static-builds) on Linux, we need to link against a `libc` implementation. The default `glibc` contains [a bug](https://sourceware.org/bugzilla/show_bug.cgi?id=10652) that would cause crashes when downloading files form the internet, which is a crucial Launcher functionality. Instead, [`musl`](https://musl.libc.org/) implementation is suggested by Graal as an alternative. The sbt task automatically downloads a bundle containing all requirements for a static build with `musl`. It only requires a `tar` command to be available to extract the bundle. Currently, to use `musl`, the `--libc=musl` option has to be added to the build and `x86_64-linux-musl-gcc` must be available in the system PATH for the native-image. In the future it is possible that a different option will be used or that the bundle will not be required anymore if it became prepackaged. This task may thus need an update when moving to a newer version of Graal. More information may be found in [the Native Image documentation](https://github.com/oracle/graal/blob/master/substratevm/STATIC-IMAGES.md). To make the bundle work correctly with GraalVM 20.2, a shell script called `x86_64-linux-musl-gcc` which loads the bundle's configuration is created by the task and the paths starting with `/build/bundle` in `musl-gcc.specs` are replaced with absolute paths to the bundle location. ## Static Builds The task is parametrized with `staticOnLinux` parameter which if set to `true`, will statically link the built binary, to ensure portability between Linux distributions. For Windows and MacOS, the binaries should generally be portable, as described in [Launcher Portability](../distribution/launcher.md#portability). ## No Cross-Compilation As Native Image does not support cross-compilation, the native binaries can only be built for the platform and architecture that the build is running on. ## Configuration As the Native Image builds a native binary, certain capabilities, like [reflection](https://github.com/oracle/graal/blob/master/substratevm/REFLECTION.md), may be limited. The build system tries to automatically detect some reflective accesses, but it cannot detect everything. It is possible for the built binary to fail with `java.lang.ClassNotFoundException` or the following error: ``` java.lang.InstantiationException: Type `XYZ` can not be instantiated reflectively as it does not have a no-parameter constructor or the no-parameter constructor has not been added explicitly to the native image.` ``` To avoid such issues, additional configuration has to be added to the Native Image build so that it can include the missing constructors. This can be done manually by creating a file `reflect-config.json`. The build task looks for the configuration files in every subdirectory of `META-INF/native-image` on the project classpath. Creating the configuration manually may be tedious and error-prone, so GraalVM includes [a tool for assisted configuration](https://github.com/oracle/graal/blob/master/substratevm/CONFIGURE.md). The link describes in detail how the tool can be used. The gist is, the JVM version of the application can be run with a special agentlib in order to trace reflective accesses and save the generated configuration to the provided directory. To run the tool it is easiest to assemble the application into a JAR and run it with the following command: ```bash java \ -agentlib:native-image-agent=config-merge-dir=/path/to/native-image-config \ -jar /path/to/application.jar \ ``` For example, to update settings for the Launcher: ```bash java -agentlib:native-image-agent=config-merge-dir=engine/launcher/src/main/resources/META-INF/native-image/org/enso/launcher -jar launcher.jar ``` The command may need to be re-run with different arguments to ensure that all execution paths that use reflection are covered. The configuration files between consecutive runs will be merged (a warning may be issued for the first run if the configuration files did not exist, this is not a problem). It is possible that different classes are reflectively accessed on different platforms. In that case it may be necessary to run the agent on multiple platforms and merge the configs. If the conflicts were conflicting (i.e. some reflectively accessed classes existed only on one platform), it may be necessary to maintain separate configs for each platform. Currently, the `native-image-agent` is not available on Windows, so Windows-specific reflective accesses may have to be gathered manually. For some types of accesses it may be possible to force the Windows-specific code paths to run on Linux and gather these accesses semi-automatically. After updating the Native Image configuration, make sure to clean it by running ``` cd tools/native-image-config-cleanup && npm install && npm start ``` ### Launcher Configuration In case of the launcher, to gather the relevant reflective accesses one wants to test as many execution paths as possible, especially the ones that are likely to use reflection. One of these areas is HTTP support and archive extraction. To trace this accesses, it is good to run at least `... launcher.jar install engine` which will trigger HTTP downloads and archive extraction. Currently, archive-related accesses are platform dependent - Linux launcher only uses `.tar.gz` and Windows uses `.zip`. While the Linux launcher never unpacks ZIP files, we can manually force it to do so, to register the reflection configuration that will than be used on Windows to enable ZIP extraction. To force the launcher to extract a ZIP on Linux, one can add the following code snippet (with the necessary imports) to `org.enso.launcher.cli.Main.main`: ``` Archive.extractArchive(Path.of("enso-engine-windows.zip"), Path.of("somewhere"), None) ``` With this snippet, `launcher.jar` should be built using the `launcher / assembly` task, and the tracing tool should be re-run as shown above. Moreover, some reflective accesses may not be detected by the tool automatically, so they may need to be added manually. One of them is an access to the class `[B` when using Akka, so it would require manually adding it to the `reflect-config.json`. This strange looking access is most likely reflective access to an array of bytes. To make it easier, a package `akka-native` has been created that gathers workarounds required to be able to build native images using Akka, so it is enough to just add it as a dependency. It does not handle other reflective accesses that are related to Akka, because the ones that are needed are gathered automatically using the tool described above. ### Project Manager Configuration Configuring the Native Image for the Project Manager goes similarly as with the launcher. You need to build the JAR with `project-manager/assembly` and execute the test scenarios by starting it with: ``` java -agentlib:native-image-agent=config-merge-dir=lib/scala/project-manager/src/main/resources/META-INF/native-image/org/enso/projectmanager -jar project-manager.jar ``` To trace relevant reflection paths, the primary scenario is to start the Project Manager and connect an IDE to it. Since the Project Manager is able to install engine versions, similar steps should be taken to force it to extract a zip archive, as described in [Launcher Configuration](#launcher-configuration) above. If necessary, other scenarios, like project renaming may be covered. Remember to run the cleanup script as described above, as tracing the Project Manager seems to find recursive accesses of some ephemeral-like classes named `Foo/0x00001234...`. This classes are not accessible when building the Native Image and they lead to warnings. For now no clues have been found that ignoring these classes would impact the native build, it seems that they can be ignored safely.