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55 lines
2.0 KiB
TypeScript
55 lines
2.0 KiB
TypeScript
import { type Page } from '@playwright/test'
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import { expect } from './customExpect'
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import * as locate from './locate'
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import { graphNodeByBinding } from './locate'
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// =================
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// === goToGraph ===
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// =================
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/** Perform a successful login. */
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export async function goToGraph(page: Page, closeDocPanel: boolean = true) {
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await page.goto('/')
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// Initial load through vite can take a while. Make sure that the first locator has enough time.
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await expect(page.locator('.GraphEditor')).toBeVisible({ timeout: 100000 })
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if (closeDocPanel) {
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await page.locator('.rightDock > .closeButton').click()
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}
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// Wait until nodes are loaded.
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await expect(locate.graphNode(page)).toExist()
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// Wait for position initialization
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await expectNodePositionsInitialized(page, 72)
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}
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export async function expectNodePositionsInitialized(page: Page, yPos: number) {
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// Wait until edges are initialized and displayed correctly.
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await expect(page.getByTestId('broken-edge')).toHaveCount(0)
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// Wait until node sizes are initialized.
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await expect(locate.graphNode(page).first().locator('.bgFill')).toBeVisible()
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// TODO: The yPos should not need to be a variable. Instead, first automatically positioned nodes
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// should always have constant known position. This is a bug caused by incorrect layout after
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// entering a function. To be fixed with #9255
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await expect(locate.graphNode(page).first()).toHaveCSS(
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'transform',
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`matrix(1, 0, 0, 1, -16, ${yPos})`,
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)
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}
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export async function exitFunction(page: Page, x = 300, y = 300) {
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await locate.graphEditor(page).dblclick({ position: { x, y } })
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}
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// =================
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// === Drag Node ===
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// =================
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/// Move node defined by the given binding by the given x and y.
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export async function dragNodeByBinding(page: Page, nodeBinding: string, x: number, y: number) {
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const node = graphNodeByBinding(page, nodeBinding)
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const grabHandle = await node.locator('.grab-handle')
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await grabHandle.dragTo(grabHandle, {
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targetPosition: { x, y },
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force: true,
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})
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}
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