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023d8ac239
Precompute MSDFs for all ASCII glyphs; after this, we no longer spend any time on MSDF computations when loading or interacting with the example projects. Also shader precompilation (during build) is now parallel; if you have many cores and an SSD, it's now practically instant. Closes #5722. # Important Notes - The *dynamic-assets* mechanism now used for MSDF data and shaders is versatile, and could be used to pre-seed any other computation-intensive runtime caches. |
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button | ||
drop-down | ||
drop-down-menu | ||
drop-manager | ||
dynamic-assets | ||
file-browser | ||
flame-graph | ||
grid-view | ||
gui | ||
label | ||
list-view | ||
scroll-area | ||
scrollbar | ||
selector | ||
sequence-diagram | ||
shadow | ||
slider | ||
src | ||
text | ||
toggle-button | ||
tooltip | ||
Cargo.toml |