enso/app/ide-desktop/lib/client/watch.ts

99 lines
3.5 KiB
TypeScript

/**
* @file This script is for watching the whole IDE and spawning the electron process.
*
* It sets up watchers for the client and content, and spawns the electron process with the IDE.
* The spawned electron process can then use its refresh capability to pull the latest changes
* from the watchers.
*
* If the electron is closed, the script will restart it, allowing to test the IDE setup.
* To stop, use Ctrl+C.
*/
import * as childProcess from 'node:child_process'
import * as fs from 'node:fs/promises'
import * as path from 'node:path'
import process from 'node:process'
import * as esbuild from 'esbuild'
import * as clientBundler from './esbuild-config.js'
import * as contentBundler from '../content/esbuild-config.js'
import * as paths from './paths.js'
/** Set of esbuild watches for the client and content. */
interface Watches {
client: esbuild.BuildResult
content: esbuild.BuildResult
}
const IDE_DIR_PATH = paths.getIdeDirectory()
const PROJECT_MANAGER_BUNDLE_PATH = paths.getProjectManagerBundlePath()
console.log('Cleaning IDE dist directory.')
await fs.rm(IDE_DIR_PATH, { recursive: true, force: true })
await fs.mkdir(IDE_DIR_PATH, { recursive: true })
const BOTH_BUNDLES_READY = new Promise<Watches>((resolve, reject) => {
void (async () => {
console.log('Bundling client.')
const clientBundlerOpts: esbuild.BuildOptions = {
...clientBundler.bundlerOptionsFromEnv(),
outdir: path.resolve(IDE_DIR_PATH),
watch: {
onRebuild(error) {
if (error) {
// We cannot carry on if the client failed to build, because electron executable
// would immediately exit with an error.
console.error('Client watch bundle failed:', error)
reject(error)
} else {
console.log('Client bundle updated.')
}
},
},
}
const client = await esbuild.build(clientBundlerOpts)
console.log('Result of client bundling: ', client)
console.log('Bundling content.')
const contentOpts = contentBundler.watchOptions(() => {
console.log('Content bundle updated.')
})
contentOpts.outdir = path.resolve(IDE_DIR_PATH, 'assets')
const content = await esbuild.build(contentOpts)
console.log('Result of content bundling: ', content)
resolve({ client, content })
})()
})
await BOTH_BUNDLES_READY
console.log('Exposing Project Manager bundle.')
await fs.symlink(
PROJECT_MANAGER_BUNDLE_PATH,
path.join(IDE_DIR_PATH, paths.PROJECT_MANAGER_BUNDLE),
'dir'
)
const ELECTRON_ARGS = [path.join(IDE_DIR_PATH, 'index.cjs'), ...process.argv.slice(2)]
process.on('SIGINT', () => {
console.log('SIGINT received. Exiting.')
// The esbuild process seems to remain alive at this point and will keep our process from ending.
// Thus, we exit manually. It seems to terminate the child esbuild process as well.
process.exit(0)
})
for (;;) {
console.log('Spawning Electron process.')
const electronProcess = childProcess.spawn('electron', ELECTRON_ARGS, {
stdio: 'inherit',
shell: true,
})
console.log('Waiting for Electron process to finish.')
const result = await new Promise((resolve, reject) => {
electronProcess.on('close', resolve)
electronProcess.on('error', reject)
})
console.log('Electron process finished. Exit code: ', result)
}