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cbf6d41e4c
This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
55 lines
1.9 KiB
TypeScript
55 lines
1.9 KiB
TypeScript
/** @file Tests for the asset panel. */
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import * as test from '@playwright/test'
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import * as backend from '#/services/Backend'
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import * as permissions from '#/utilities/permissions'
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import * as actions from './actions'
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test.test('open and close asset panel', async ({ page }) => {
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await actions.mockAllAndLogin({ page })
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const assetRows = actions.locateAssetRows(page)
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await actions.locateNewFolderIcon(page).click()
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await assetRows.nth(0).click()
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await test.expect(actions.locateAssetPanel(page)).not.toBeVisible()
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await actions.locateAssetPanelIcon(page).click()
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await test.expect(actions.locateAssetPanel(page)).toBeVisible()
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await actions.locateAssetPanelIcon(page).click()
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await test.expect(actions.locateAssetPanel(page)).not.toBeVisible()
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})
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test.test('asset panel contents', async ({ page }) => {
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const { api } = await actions.mockAll({ page })
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const { defaultOrganizationId } = api
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const assetRows = actions.locateAssetRows(page)
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const description = 'foo bar'
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const username = 'baz quux'
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const email = 'baz.quux@email.com'
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api.addProject('project', {
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description,
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permissions: [
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{
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permission: permissions.PermissionAction.own,
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user: {
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/* eslint-disable @typescript-eslint/naming-convention */
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pk: backend.Subject(''),
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organization_id: defaultOrganizationId,
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user_name: username,
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user_email: backend.EmailAddress(email),
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/* eslint-enable @typescript-eslint/naming-convention */
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},
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},
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],
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})
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await page.goto('/')
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await actions.login({ page })
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await assetRows.nth(0).click()
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await actions.locateAssetPanelIcon(page).click()
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await test.expect(actions.locateAssetPanelDescription(page)).toHaveText(description)
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// `getByText` is required so that this assertion works if there are multiple permissions.
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await test.expect(actions.locateAssetPanelPermissions(page).getByText(username)).toBeVisible()
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})
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