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27639233c6
Should fix #5969 The cause was the switch to `* as moduleName` namespace imports - `process.on` is missing from the namespace import, causing an error.
99 lines
3.5 KiB
TypeScript
99 lines
3.5 KiB
TypeScript
/**
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* @file This script is for watching the whole IDE and spawning the electron process.
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*
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* It sets up watchers for the client and content, and spawns the electron process with the IDE.
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* The spawned electron process can then use its refresh capability to pull the latest changes
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* from the watchers.
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*
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* If the electron is closed, the script will restart it, allowing to test the IDE setup.
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* To stop, use Ctrl+C.
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*/
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import * as childProcess from 'node:child_process'
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import * as fs from 'node:fs/promises'
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import * as path from 'node:path'
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import process from 'node:process'
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import * as esbuild from 'esbuild'
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import * as clientBundler from './esbuild-config.js'
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import * as contentBundler from '../content/esbuild-config.js'
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import * as paths from './paths.js'
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/** Set of esbuild watches for the client and content. */
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interface Watches {
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client: esbuild.BuildResult
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content: esbuild.BuildResult
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}
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const IDE_DIR_PATH = paths.getIdeDirectory()
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const PROJECT_MANAGER_BUNDLE_PATH = paths.getProjectManagerBundlePath()
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console.log('Cleaning IDE dist directory.')
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await fs.rm(IDE_DIR_PATH, { recursive: true, force: true })
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await fs.mkdir(IDE_DIR_PATH, { recursive: true })
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const BOTH_BUNDLES_READY = new Promise<Watches>((resolve, reject) => {
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void (async () => {
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console.log('Bundling client.')
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const clientBundlerOpts: esbuild.BuildOptions = {
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...clientBundler.bundlerOptionsFromEnv(),
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outdir: path.resolve(IDE_DIR_PATH),
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watch: {
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onRebuild(error) {
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if (error) {
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// We cannot carry on if the client failed to build, because electron executable
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// would immediately exit with an error.
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console.error('Client watch bundle failed:', error)
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reject(error)
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} else {
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console.log('Client bundle updated.')
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}
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},
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},
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}
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const client = await esbuild.build(clientBundlerOpts)
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console.log('Result of client bundling: ', client)
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console.log('Bundling content.')
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const contentOpts = contentBundler.watchOptions(() => {
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console.log('Content bundle updated.')
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})
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contentOpts.outdir = path.resolve(IDE_DIR_PATH, 'assets')
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const content = await esbuild.build(contentOpts)
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console.log('Result of content bundling: ', content)
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resolve({ client, content })
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})()
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})
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await BOTH_BUNDLES_READY
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console.log('Exposing Project Manager bundle.')
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await fs.symlink(
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PROJECT_MANAGER_BUNDLE_PATH,
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path.join(IDE_DIR_PATH, paths.PROJECT_MANAGER_BUNDLE),
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'dir'
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)
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const ELECTRON_ARGS = [path.join(IDE_DIR_PATH, 'index.cjs'), '--', ...process.argv.slice(2)]
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process.on('SIGINT', () => {
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console.log('SIGINT received. Exiting.')
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// The esbuild process seems to remain alive at this point and will keep our process from ending.
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// Thus, we exit manually. It seems to terminate the child esbuild process as well.
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process.exit(0)
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})
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for (;;) {
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console.log('Spawning Electron process.')
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const electronProcess = childProcess.spawn('electron', ELECTRON_ARGS, {
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stdio: 'inherit',
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shell: true,
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})
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console.log('Waiting for Electron process to finish.')
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const result = await new Promise((resolve, reject) => {
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electronProcess.on('close', resolve)
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electronProcess.on('error', reject)
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})
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console.log('Electron process finished. Exit code: ', result)
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}
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