Hybrid visual and textual functional programming.
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Update launch.json and flake.nix (#10854)
- Update `launch.json` to use PNPM-compatible commands
- `launch.json` is currently used for "Run and Debug" configurations in VS Code
- Update hash of rust-toolchain in `flake.nix`
- `flake.nix` is used in combination with direnv to download and add the appropriate tooling binaries to `$PATH`, on systems with direnv (and Nix) installed

# Important Notes
None
2024-08-28 16:17:48 +00:00
.cargo Custom Windows Installer & Uninstaller (#9815) 2024-05-07 16:22:11 +00:00
.github Do not run enterprise engine and stdlib benchmarks (#10829) 2024-08-16 12:40:18 +02:00
.vscode Run whole test/Base_Tests in native image runner (#10296) 2024-06-21 06:03:53 +02:00
actions/setup-build misc: bump wasm-pack (#3983) 2022-12-14 18:45:39 +01:00
app Update launch.json and flake.nix (#10854) 2024-08-28 16:17:48 +00:00
build Remove all usages of unstable rust features (#10813) 2024-08-22 14:09:17 +00:00
distribution Initial enso changes to ScatterPlot (#10871) 2024-08-28 13:39:55 +00:00
docs Text editing ranges specified in UTF16 code units (#10764) 2024-08-12 15:33:20 +00:00
engine When there are no pendingItems for a KEEP_ALIVE period, stop RequestQueue observer thread (#10890) 2024-08-27 10:10:07 +02:00
lib Fix std benchmarks run (#10902) 2024-08-28 12:20:38 +02:00
nix/bin Even more dashboard fixes (#10541) 2024-07-16 09:55:45 +00:00
project Simplify declaration of module path in sbt build (#10836) 2024-08-19 19:39:03 +02:00
std-bits Include projectName in audit logs (#10892) 2024-08-27 13:13:28 +00:00
test Initial enso changes to ScatterPlot (#10871) 2024-08-28 13:39:55 +00:00
tools Updating Cloud integration to new directory structure (#10762) 2024-08-21 18:11:27 +00:00
.envrc Google Analytics events for opening and closing the app, and opening and closing projects (#9779) 2024-04-25 11:33:59 +00:00
.git-blame-ignore-revs Fix .git-blame-ignore-refs (#10682) 2024-07-26 12:47:01 +00:00
.gitattributes Eliminate VCS TimeoutExceptions on startup (#8080) 2023-10-18 09:34:08 +00:00
.gitignore Split ydoc server into separate module (#10735) 2024-08-08 12:12:05 +00:00
.ignore Refactoring: merge utils into prelude; merge workspaces. (#3151) 2021-11-10 14:36:08 +01:00
.jvmopts Update java formatter sbt plugin (#8543) 2023-12-15 14:45:23 +00:00
.node-version Vue dependency update, better selection performance, visible quotes in text inputs (#9204) 2024-03-06 15:34:07 +00:00
.pnpmfile.cjs Split ydoc server into separate module (#10735) 2024-08-08 12:12:05 +00:00
.prettierignore Split ydoc server into separate module (#10735) 2024-08-08 12:12:05 +00:00
.prettierrc.yaml Edit prettier config (#10648) 2024-07-26 17:47:59 +10:00
.scalafmt.conf Bump SBT and Scalafmt (#1203) 2020-10-22 16:12:28 +02:00
build-config.yaml [CI] Provide latest FlatBuffers to the Engine build. (#9654) 2024-04-12 10:10:44 +00:00
build.sbt Fix std benchmarks run (#10902) 2024-08-28 12:20:38 +02:00
Cargo.lock Remove all usages of unstable rust features (#10813) 2024-08-22 14:09:17 +00:00
Cargo.toml Remove all usages of unstable rust features (#10813) 2024-08-22 14:09:17 +00:00
CHANGELOG-2021.md Clear Changelog (#10077) 2024-05-29 11:27:32 +00:00
CHANGELOG.md IO.print without new line (#10858) 2024-08-24 07:00:16 +02:00
clippy.toml Build script merge (#3743) 2022-10-10 23:38:48 +02:00
corepack.tgz Migrate to pnpm (#10422) 2024-07-05 11:13:04 +00:00
flake.lock Google Analytics events for opening and closing the app, and opening and closing projects (#9779) 2024-04-25 11:33:59 +00:00
flake.nix Accept/decline invite to new organization (#10822) 2024-08-22 11:49:12 +00:00
LICENSE Set up the repository (#1) 2019-06-11 17:07:54 +01:00
package.json Split ydoc server into separate module (#10735) 2024-08-08 12:12:05 +00:00
pnpm-lock.yaml More robust ydoc server watch (#10817) 2024-08-14 13:17:53 +00:00
pnpm-workspace.yaml Split ydoc server into separate module (#10735) 2024-08-08 12:12:05 +00:00
README.md Only Escape cancels edits (#9913) 2024-05-10 16:13:59 +00:00
RELEASES.md Add API for component groups (#3286) 2022-02-24 15:41:14 +03:00
run Build script: git-clean and cwd fixes (#8424) 2023-11-29 20:35:06 +01:00
run.cmd Build script fixes & improvements (#8285) 2023-11-23 21:19:31 +01:00
run.ps1 Build script fixes & improvements (#8285) 2023-11-23 21:19:31 +01:00
rust-toolchain.toml Rust bump, reduce dependencices (#10803) 2024-08-13 23:16:55 +00:00
rustfmt.toml Rust bump, reduce dependencices (#10803) 2024-08-13 23:16:55 +00:00
vitest.workspace.ts Fix AST spacing (#9366) 2024-03-12 01:57:29 +00:00

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Enso.org. Get insights you can rely on. In real time.

Enso is an award-winning interactive programming language with dual visual and textual representations. It is a tool that spans the entire stack, going from high-level visualization and communication to the nitty-gritty of backend services, all in a single language. Watch the following introduction video to learn what Enso is, and how it helps companies build data workflows in minutes instead of weeks.


Screenshot 2021-04-15 at 12 16 32

Enso's Features

Turning your data into knowledge is slow and error-prone. You cant trust tools that dont embrace best practices and provide quality assurance. Enso redefines the way you can work with your data: it is interactive, provides intelligent assistance, and was designed on a strong mathematical foundation, so you can always trust the results you get.

      Intelligent suggestions of possible next steps. Build workflows in minutes instead of weeks.
      Enso analyses the data, suggests possible next steps, and displays related help and examples. It lets you build dashboards, RPA workflows, and apps, with no coding required. Enso ships with a robust set of libraries, allowing you to work with local files, databases, HTTP services, and other applications in a seamless fashion.
      Learn more →
      Reproducible, trustworthy results.
      Versioning and visual data quality management allow you to trust the results that you get.
      Learn more →
      A powerful, purely functional language. Both visual and textual.
      Enso incorporates many recent innovations in data processing and programming language design to allow you to work interactively and trust the results that you get. It is a purely functional programming language with higher-order functions, user-defined algebraic datatypes, pattern-matching, and two equivalent representations that you can switch between on-demand.
      Learn more →
      Mix languages with close-to-zero interop overhead.
      Import any library from Enso, Java, JavaScript, R, or Python, and use functions, callbacks, and data types without any wrappers. Enso uses GraalVM to compile them to the same instruction set with a unified memory model.
      Learn more →
      A cutting-edge visualization engine.
      Enso is equipped with a highly-tailored WebGL visualization engine capable of displaying many millions of data points at 60 frames per second in a web browser. Currently, Enso includes a set of core data visualizations out of the box, and you can easily extend it with libraries such as D3.js, Three.js, Babylon.js, deck.gl, VTK.js, Potree, and many more.
      Learn more →
      Runs everywhere.
      Enso is available on macOS, Windows, and GNU/Linux, and the Enso IDE runs on web-native technologies. In time, you'll be able to run it in the web-browser, giving even your tablet and phone access to your data.
      Learn more →

Getting Started

An example Enso graph



Enso Source Code

If you want to start using Enso, please see the download links in the getting started section above. Alternatively, you can get the IDE here. This section is intended for people interested in contributing to the development of Enso.

Enso is a community-driven open source project which is, and will always be, open and free to use. Join us, help us to build it, and spread the word!


Project Components

Enso consists of several sub projects:

  • Enso Engine: The Enso Engine is the set of tools that implement the Enso language and its associated services. These include the Enso interpreter, a just-in-time compiler and runtime (both powered by GraalVM), and a language server that lets you inspect Enso code as it runs. These components can be used on their own as command line tools.

  • Enso IDE: The Enso IDE is a desktop application that allows working with the visual form of Enso. It consists of an Electron application, a high performance WebGL UI framework, and the searcher which provides contextual search, hints, and documentation for all of Enso's functionality.


License

The Enso Engine is licensed under the Apache 2.0, as specified in the LICENSE file. The Enso IDE is licensed under the AGPL 3.0, as specified in the LICENSE file.

This license set was chosen to provide you with complete freedom to use Enso, create libraries, and release them under any license of your choice, while also allowing us to release commercial products on top of the platform, including Enso Cloud and Enso Enterprise server managers.


Contributing to Enso

Enso is a community-driven open source project which is and will always be open and free to use. We are committed to a fully transparent development process and highly appreciate every contribution. If you love the vision behind Enso and you want to redefine the data processing world, join us and help us track down bugs, implement new features, improve the documentation or spread the word!

If you'd like to help us make this vision a reality, please feel free to join our chat, and take a look at our development and contribution guidelines. The latter describes all the ways in which you can help out with the project, as well as provides detailed instructions for building and hacking on Enso.

If you believe that you have found a security vulnerability in Enso, or that you have a bug report that poses a security risk to Enso's users, please take a look at our security guidelines for a course of action.


Enso's Design

If you would like to gain a better understanding of the principles on which Enso is based, or just delve into the why's and what's of Enso's design, please take a look in the docs/ folder. It is split up into subfolders for each component of Enso. You can view this same documentation in a rendered form at the developer docs website.

This folder also contains a document on Enso's design philosophy, that details the thought process that we use when contemplating changes or additions to the language.

This documentation will evolve as Enso does, both to help newcomers to the project understand the reasoning behind the code, and also to act as a record of the decisions that have been made through Enso's evolution.