Original commit: 3471dc8589
2.6 KiB
BaseGL
BaseGL is a blazing fast 2D drawing API. This repository is a work in progress of BaseGL 2.0. Please refer to BaseGL 1.0 repository for more information: https://github.com/luna/basegl-old.
Working with the code
The Rust toolchain
In order to use some of the WASM pipeline features we need to use a nightly Rust channel. The same applies to the code auto-formatter and it's advanced configuration options used here. You would neither be able to compile not format the code using the stable branch.
To setup the toolchain, please use the the Rust toolchain installer :
rustup toolchain install nightly-2019-10-03 # Install the nightly channel.
rustup default nightly # Set it as the default one.
rustup component add rustfmt # Install the code auto-formatter.
rustup component add clippy # Install the linter.
Building and testing the project
Please use the build.sh
script. We need to use a simple custom wrapper here
because of the following Rust toolchain issues:
- No direct support for Cargo Workspaces in wasm-pack.
- There is no watch utility in wasm-pack, which makes using it harder than it should be.
In order to build and test the project, please use the following commands:
./build.sh
# Wait till the project finishes building.
# Run the following lines from other cmd.
cd examples/01-scene
npm install
npm run start
You can now open the following address in your browser: http://localhost:8080. Please remember to disable the cache in your browser!
Working with the source code
Formatting
All codebase should be auto-formatted using rustfmt
. It is highly recommended
that you use an IDE which takes care of formatting the code as you type. Please
remember that auto-formatting does not mean you should not care of the way your
code looks and feels! Be sure to carefully read the Rust style
guide and
apply it everywhere in your codebase.
Linting
Please be sure to fix all errors reported by cargo clippy
before creating a
pull request to this repository.