enso/app/gui
Stijn ("stain") Seghers 9a4b7d1976
Fix #6521: Main module function calls shouldn't use project namespace (#6719)
Fixes #6521: Picking a function from the CB that's defined in the main module now resolves to `Main.<func-name>` instead of `<project-name>.<func-name>`.

Note that, when collapsing nodes to a function, this referral style was already used, so this is just a change in the behaviour of the CB.
2023-05-22 14:50:25 +00:00
..
analytics Dependency cleaning (#4092) 2023-01-27 23:39:37 +01:00
config Fix the Engine version check in GUI (#6570) 2023-05-08 14:13:53 +00:00
controller Show error pop-up when failing to rename a project (#6366) 2023-05-08 10:12:26 +00:00
docs Fix shortcuts table formatting (#6644) 2023-05-11 12:05:51 +00:00
enso-profiler-enso-data Improving Performance Monitor (#5895) 2023-03-21 09:17:54 +01:00
language Fix list editor panics during insertion (#6540) 2023-05-17 18:53:51 +00:00
src Fix #6521: Main module function calls shouldn't use project namespace (#6719) 2023-05-22 14:50:25 +00:00
suggestion-database Fix #6521: Main module function calls shouldn't use project namespace (#6719) 2023-05-22 14:50:25 +00:00
tests Read-only mode for controllers (#6259) 2023-04-20 14:17:18 +00:00
view Widgets, Vector as Column, Viz Fixes and Rename Columns (#6768) 2023-05-19 23:24:47 +00:00
Cargo.toml Fix the Engine version check in GUI (#6570) 2023-05-08 14:13:53 +00:00
config.yaml Fix the Engine version check in GUI (#6570) 2023-05-08 14:13:53 +00:00
LICENSE Refactor gui/src/rust/ide to two app/gui and app/ide-desktop (#3157) 2021-11-16 10:04:56 +01:00
README.md Bumped the build script (#3489) 2022-06-01 13:44:40 +02:00

This is the subtree for Enso's graphical interface component. If you're looking for the repository root, you may find it at at 👉 github.com/enso-org/enso 👈


Enso IDE

Overview

Chat License License

Enso is an award-winning interactive programming language with dual visual and textual representations. It is a tool that spans the entire stack, going from high-level visualisation and communication to the nitty-gritty of backend services, all in a single language. Watch the following introduction video to learn what Enso is, and how it helps companies build data workflows in minutes instead of weeks.

This repository contains the source code of Enso interface only. If you are interested in how the interface is build or you want to develop it with us, you are in the right place. See the development and contributing guidelines to learn more about the code structure and the development process.


Getting Started

Enso is distributed both in form of pre-build packages for MacOS, Windows, or Linux, as well as the source code. See the demo scenes, and read the documentation to learn more.


Building

The project builds on macOS, Linux, and Windows. Build functionality is provided by our build script, that are accessible through run (Linux and macOS) or run.cmd (Windows) wrappers.

To build the project, simply run ./run ide build (on Linux or macOS) or .\run.cmd ide build (Windows) to build IDE. To learn more about other available commands use --help argument. Read the detailed development guide to learn more.


License

The Enso Language Compiler is released under the terms of the Apache v2 License. The Enso Graphical Interface and it's rendering engine are released under the terms of the AGPL v3 License. This license set was choosen to both provide you with a complete freedom to use Enso, create libraries, and release them under any license of your choice, while also allowing us to release commercial products on top of the platform, including Enso Cloud and Enso Enterprise on-premise server managers.


Contributing

Enso is a community-driven open source project which is and will always be open and free to use. We are committed to a fully transparent development process and highly appreciate every contribution. If you love the vision behind Enso and you want to redefine the data processing world, join us and help us track down bugs, implement new features, improve the documentation or spread the word! Join our community on a Discord chat and read the development and contributing guidelines.