mirror of
https://github.com/enso-org/enso.git
synced 2024-12-26 07:15:10 +03:00
023d8ac239
Precompute MSDFs for all ASCII glyphs; after this, we no longer spend any time on MSDF computations when loading or interacting with the example projects. Also shader precompilation (during build) is now parallel; if you have many cores and an SSD, it's now practically instant. Closes #5722. # Important Notes - The *dynamic-assets* mechanism now used for MSDF data and shaders is versatile, and could be used to pre-seed any other computation-intensive runtime caches.
23 lines
541 B
TOML
23 lines
541 B
TOML
[package]
|
|
name = "ensogl-pack"
|
|
version = "0.1.0"
|
|
authors = ["Enso Team <contact@enso.org>"]
|
|
edition = "2021"
|
|
|
|
[lib]
|
|
crate-type = ["rlib"]
|
|
|
|
[dependencies]
|
|
futures = { version = "0.3" }
|
|
ide-ci = { path = "../../../../build/ci_utils" }
|
|
manifest-dir-macros = "0.1.16"
|
|
regex = { workspace = true }
|
|
serde = { version = "1.0.130", features = ["derive"] }
|
|
serde_json = { workspace = true }
|
|
tempfile = "3"
|
|
tokio = { workspace = true }
|
|
fs_extra = "1.2.0"
|
|
walkdir = "2"
|
|
enso-bitmap = { path = "../../bitmap" }
|
|
enso-prelude = { path = "../../prelude" }
|