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https://github.com/esjeon/krohnkite.git
synced 2024-10-03 23:07:13 +03:00
minor fixes in Window
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parent
c57537bfcb
commit
3c2bbfb2f4
@ -64,7 +64,7 @@ class Window {
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public get state(): WindowState {
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if (this.window.fullScreen)
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return WindowState.FullScreen;
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return this._state;
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return this.internalState;
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}
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public set state(value: WindowState) {
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@ -80,20 +80,20 @@ class Window {
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else if (Window.isFloatingState(state) && Window.isTileableState(value))
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this.floatGeometry = this.actualGeometry;
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this._state = value;
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this.internalState = value;
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}
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private _state: WindowState;
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private internalState: WindowState;
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private shouldCommitFloat: boolean;
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constructor(window: IDriverWindow) {
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this.id = window.id;
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this.window = window;
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this.floatGeometry = window.geometry;
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this.geometry = window.geometry;
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this.window = window;
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this._state = WindowState.Unmanaged;
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this.internalState = WindowState.Unmanaged;
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this.shouldCommitFloat = false;
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}
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@ -102,10 +102,10 @@ class Window {
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this.window.commit(this.geometry, CONFIG.noTileBorder, CONFIG.keepTileBelow);
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else if (this.state === WindowState.FullTile)
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this.window.commit(this.geometry, true, CONFIG.keepTileBelow);
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else if (this.state === WindowState.FloatTile) {
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else if (this.state === WindowState.FloatTile && this.shouldCommitFloat) {
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this.window.commit(this.floatGeometry, false, false);
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this.shouldCommitFloat = false;
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} else if (this.state === WindowState.Float) {
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} else if (this.state === WindowState.Float && this.shouldCommitFloat) {
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this.window.commit(this.floatGeometry, false, false);
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this.shouldCommitFloat = false;
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} else if (this.state === WindowState.FullScreen)
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