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Helpful extensions
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@ -143,10 +143,9 @@ class ThirdPageCustomView: MacawView {
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finalValue:Transform.move(220, my: 420).scale(0.15, sy: 0.15),
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animationDuration: 1.5)
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let animationSequence = AnimationSequence(animations: [cloud1ShapeAnimation, cloud2ShapeAnimation, cloud3ShapeAnimation])
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let loopedAnimation = LoopedAnimation(animation:animationSequence)
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let animationLoop = RepetitiveAnimation(animation: loopedAnimation)
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super.addAnimation(animationLoop)
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let animation = [cloud1ShapeAnimation, cloud2ShapeAnimation, cloud3ShapeAnimation].sequence().looped().infiniteLoop()
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super.addAnimation(animation)
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// super.addAnimation(cloud1ShapeAnimation)
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// super.addAnimation(cloud2ShapeAnimation)
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// super.addAnimation(cloud3ShapeAnimation)
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@ -1,5 +1,16 @@
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import Foundation
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public extension SequenceType where Generator.Element: CommonAnimation{
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public func sequence() -> CommonAnimation {
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let sequence = AnimationSequence(animations:[])
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self.forEach { animation in
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sequence.addAnimation(animation)
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}
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return sequence
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}
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}
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public class AnimationSequence: CommonAnimation {
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var sequence: [CommonAnimation] = []
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@ -1,5 +1,11 @@
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import Foundation
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public extension CommonAnimation {
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public func looped() -> CommonAnimation {
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return LoopedAnimation(animation: self)
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}
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}
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public class LoopedAnimation: CommonAnimation {
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var loopedlAnimation: CommonAnimation?
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@ -1,10 +1,21 @@
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import Foundation
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public enum RepetitiveAnimationType {
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case Finite
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case Infinite
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}
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public extension CommonAnimation {
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public func infiniteLoop() -> CommonAnimation {
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return RepetitiveAnimation(animation: self)
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}
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public func loop(count: Int) -> CommonAnimation {
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return RepetitiveAnimation(animation: self, count: count)
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}
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}
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public class RepetitiveAnimation: CommonAnimation {
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var loopAnimation: CommonAnimation?
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@ -1,5 +1,12 @@
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import Foundation
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public extension CommonAnimation {
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public func revert() -> CommonAnimation {
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return RevertedAnimation(animation: self)
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}
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}
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public class RevertedAnimation: CommonAnimation {
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var originalAnimation: CommonAnimation?
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