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Animation transform order fix
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@ -10,7 +10,7 @@ class AnimationUtils {
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var transform = pos
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var parent = nodesMap.parents(node).first
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while parent != .None {
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transform = GeomUtils.concat(t1: transform, t2: parent!.place)
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transform = GeomUtils.concat(t1: parent!.place, t2: transform)
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parent = nodesMap.parents(parent!).first
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}
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