sapling/eden/fs/store/hg/HgBackingStore.h

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/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This software may be used and distributed according to the terms of the
* GNU General Public License version 2.
*/
#pragma once
#include "eden/fs/config/EdenConfig.h"
#include "eden/fs/eden-config.h"
#include "eden/fs/store/BackingStore.h"
#include "eden/fs/store/LocalStore.h"
#include "eden/fs/utils/PathFuncs.h"
#include "eden/fs/tracing/EdenStats.h"
#include <folly/Executor.h>
#include <folly/Range.h>
#include <folly/Synchronized.h>
#include <memory>
#include <optional>
#if EDEN_HAVE_RUST_DATAPACK
#include "scm/hg/lib/revisionstore/RevisionStore.h"
#endif
/* forward declare support classes from mercurial */
class ConstantStringRef;
class DatapackStore;
class UnionDatapackStore;
namespace facebook {
namespace eden {
class Importer;
struct ImporterOptions;
class LocalStore;
class MononokeHttpBackingStore;
class MononokeThriftBackingStore;
class MononokeCurlBackingStore;
class UnboundedQueueExecutor;
class ReloadableConfig;
class ServiceAddress;
/**
* A BackingStore implementation that loads data out of a mercurial repository.
*/
class HgBackingStore : public BackingStore {
public:
/**
* Create a new HgBackingStore.
*
* The LocalStore object is owned by the EdenServer (which also owns this
* HgBackingStore object). It is guaranteed to be valid for the lifetime of
* the HgBackingStore object.
*/
HgBackingStore(
AbsolutePathPiece repository,
LocalStore* localStore,
UnboundedQueueExecutor* serverThreadPool,
std::shared_ptr<ReloadableConfig> config,
std::shared_ptr<EdenStats>);
/**
* Create an HgBackingStore suitable for use in unit tests. It uses an inline
* executor to process loaded objects rather than the thread pools used in
* production Eden.
*/
HgBackingStore(
Importer* importer,
LocalStore* localStore,
std::shared_ptr<EdenStats>);
~HgBackingStore() override;
folly::Future<std::unique_ptr<Tree>> getTree(const Hash& id) override;
folly::Future<std::unique_ptr<Blob>> getBlob(const Hash& id) override;
folly::Future<std::unique_ptr<Tree>> getTreeForCommit(
const Hash& commitID) override;
FOLLY_NODISCARD folly::Future<folly::Unit> prefetchBlobs(
const std::vector<Hash>& ids) const override;
/**
* Import the manifest for the specified revision using mercurial
* treemanifest data.
*/
folly::Future<Hash> importTreeManifest(const Hash& commitId);
private:
// Forbidden copy constructor and assignment operator
HgBackingStore(HgBackingStore const&) = delete;
HgBackingStore& operator=(HgBackingStore const&) = delete;
/**
* Initialize the unionStore_ needed for treemanifest import support.
*
* This leaves unionStore_ null if treemanifest import is not supported in
* this repository.
*/
void initializeTreeManifestImport(
const ImporterOptions& options,
AbsolutePathPiece repoPath);
/**
* Create a Mononoke backing store based on config_.
*
* Return nullptr if something is wrong (e.g. missing configs).
*/
std::unique_ptr<BackingStore> initializeMononoke();
/**
* Get an instace of Mononoke backing store as specified in config_. This will
* call `initializeMononoke` if no active Mononoke instance is stored.
*
* Return nullptr if Mononoke is disabled.
*/
std::shared_ptr<BackingStore> getMononoke();
/**
* Get an instance of `ServiceAddress` that points to Mononoke API Server
* based on user's configuration. It could be a pair of host and port or a smc
* tier name.
*/
std::unique_ptr<ServiceAddress> getMononokeServiceAddress();
#if EDEN_HAVE_MONONOKE
/**
* Create an instance of MononokeHttpBackingStore with values from config_
* (Proxygen based Mononoke client)
*
* Return null if SSLContext cannot be constructed.
*/
std::unique_ptr<MononokeHttpBackingStore>
initializeHttpMononokeBackingStore();
/**
* Create an instance of MononokeThriftBackingStore with values from config_
* (Thrift based Mononoke client)
*
* Return nullptr if required config is missing.
*/
std::unique_ptr<MononokeThriftBackingStore>
initializeThriftMononokeBackingStore();
#endif
#if defined(EDEN_HAVE_CURL)
/**
* Create an instance of MononokeCurlBackingStore with values from config_
* (Curl based Mononoke client)
*
* Return nullptr if required config is missing.
*/
std::unique_ptr<MononokeCurlBackingStore>
initializeCurlMononokeBackingStore();
#endif
folly::Future<std::unique_ptr<Blob>> getBlobFromHgImporter(const Hash& id);
folly::Future<std::unique_ptr<Tree>> getTreeForCommitImpl(Hash commitID);
// Import the Tree from Hg and cache it in the LocalStore before returning it.
folly::Future<std::unique_ptr<Tree>> importTreeForCommit(Hash commitID);
void initializeDatapackImport(AbsolutePathPiece repository);
folly::Future<std::unique_ptr<Tree>> importTreeImpl(
const Hash& manifestNode,
const Hash& edenTreeID,
RelativePathPiece path);
folly::Future<std::unique_ptr<Tree>> fetchTreeFromHgCacheOrImporter(
Hash manifestNode,
Hash edenTreeID,
RelativePath path);
folly::Future<std::unique_ptr<Tree>> fetchTreeFromImporter(
Hash manifestNode,
Hash edenTreeID,
RelativePath path,
std::shared_ptr<LocalStore::WriteBatch> writeBatch);
std::unique_ptr<Tree> processTree(
ConstantStringRef& content,
const Hash& manifestNode,
const Hash& edenTreeID,
RelativePathPiece path,
LocalStore::WriteBatch* writeBatch);
folly::Future<Hash> importManifest(Hash commitId);
folly::Future<Hash> importFlatManifest(Hash commitId);
LocalStore* localStore_{nullptr};
std::shared_ptr<EdenStats> stats_;
// A set of threads owning HgImporter instances
std::unique_ptr<folly::Executor> importThreadPool_;
std::shared_ptr<ReloadableConfig> config_;
// The main server thread pool; we push the Futures back into
// this pool to run their completion code to avoid clogging
// the importer pool. Queuing in this pool can never block (which would risk
// deadlock) or throw an exception when full (which would incorrectly fail the
// load).
folly::Executor* serverThreadPool_;
// These DatapackStore objects are never referenced once UnionDatapackStore
// is allocated. They are here solely so their lifetime persists while the
// UnionDatapackStore is alive.
std::vector<std::unique_ptr<DatapackStore>> dataPackStores_;
std::unique_ptr<folly::Synchronized<UnionDatapackStore>> unionStore_;
bool useDatapackGetBlob_{false};
std::string repoName_;
folly::Synchronized<std::shared_ptr<BackingStore>> mononoke_;
#if EDEN_HAVE_RUST_DATAPACK
std::optional<folly::Synchronized<DataPackUnion>> dataPackStore_;
#endif
};
} // namespace eden
} // namespace facebook