sapling/eden/fs/service/EdenServer.h

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/*
* Copyright (c) 2016-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
#pragma once
#include <folly/Executor.h>
#include <folly/File.h>
#include <folly/Portability.h>
#include <folly/Range.h>
#include <folly/SocketAddress.h>
#include <folly/Synchronized.h>
#include <folly/ThreadLocal.h>
#include <folly/experimental/StringKeyedMap.h>
#include <folly/futures/SharedPromise.h>
#include <condition_variable>
#include <memory>
#include <mutex>
#include <optional>
#include <string>
#include <unordered_map>
#include <vector>
#include "eden/fs/config/EdenConfig.h"
#include "eden/fs/fuse/EdenStats.h"
#ifdef EDEN_WIN
#include "eden/win/fs/mount/EdenMount.h"
#include "eden/win/fs/utils/Stub.h" // @manual
#else
#include "eden/fs/fuse/FuseTypes.h"
#include "eden/fs/inodes/EdenMount.h"
#include "eden/fs/takeover/TakeoverData.h"
#endif
#include "eden/fs/inodes/ServerState.h"
#include "eden/fs/takeover/TakeoverHandler.h"
#include "eden/fs/utils/PathFuncs.h"
#include "folly/experimental/FunctionScheduler.h"
constexpr folly::StringPiece kPeriodicUnloadCounterKey{"PeriodicUnloadCounter"};
constexpr folly::StringPiece kPrivateBytes{"memory_private_bytes"};
constexpr folly::StringPiece kRssBytes{"memory_vm_rss_bytes"};
constexpr std::chrono::seconds kMemoryPollSeconds{30};
namespace apache {
namespace thrift {
class ThriftServer;
}
} // namespace apache
namespace folly {
class EventBase;
}
namespace facebook {
namespace eden {
class BackingStore;
class BlobCache;
class Dirstate;
class EdenServiceHandler;
class LocalStore;
class MountInfo;
class StartupLogger;
#ifndef EDEN_WIN
class TakeoverServer;
#endif
/*
* EdenServer contains logic for running the Eden main loop.
*
* It performs locking to ensure only a single EdenServer instance is running
* for a particular location, then starts the thrift management server
* and the fuse session.
*/
class EdenServer : private TakeoverHandler {
public:
using MountList = std::vector<std::shared_ptr<EdenMount>>;
using DirstateMap = folly::StringKeyedMap<std::shared_ptr<Dirstate>>;
EdenServer(
UserInfo userInfo,
std::unique_ptr<PrivHelper> privHelper,
std::shared_ptr<const EdenConfig> edenConfig);
virtual ~EdenServer();
/**
* Prepare to run the EdenServer.
*
* This acquires the lock on the eden directory, prepares the thrift server to
* run, and begins remounting configured mount points.
*
* Most of the preparation occurs synchronously before prepare() returns,
* however a few steps complete asynchronously. The status of the
* asynchronous preparation steps is tracked in the returned Future object.
*
* The returned future does not complete until all configured mount points
* have been remounted and until the thrift server is accepting connections.
* If an error occurs remounting some mount points the Future will complete
* with an exception, but the server will still continue to run. Everything
* will be running normally except for the mount points that failed to be
* remounted.
*/
FOLLY_NODISCARD folly::Future<folly::Unit> prepare(
std::shared_ptr<StartupLogger> logger);
/**
* Run the EdenServer.
*
* prepare() must have been called before calling run(), but the future
* returned by prepare() does not need to be complete yet.
*/
void run(void (*runThriftServer)(const EdenServer&));
/**
* Stops this server, which includes the underlying Thrift server.
*
* This may be called from any thread while a call to run() is outstanding,
* and will cause run() to return.
*/
void stop();
/**
* Request to shutdown the server for a graceful restart operation,
* allowing a remote process to take over the existing mount points.
*
* This pauses FUSE I/O processing, writes filesystem state to disk,
* and returns the FUSE file descriptors for each mount. This allows the
* FUSE FDs to be handed off to a new eden instance so it can take over
* existing mount points with minimal disruption to other processes using the
* mounts.
*
* Returns a Future that will return a map of (mount path -> FUSE fd)
*/
folly::Future<TakeoverData> startTakeoverShutdown() override;
/**
* Mount and return an EdenMount.
*/
FOLLY_NODISCARD folly::Future<std::shared_ptr<EdenMount>> mount(
std::unique_ptr<ClientConfig> initialConfig,
std::optional<TakeoverData::MountInfo>&& optionalTakeover = std::nullopt);
/**
* Takeover a mount from another eden instance
*/
FOLLY_NODISCARD folly::Future<std::shared_ptr<EdenMount>> takeoverMount(
TakeoverData::MountInfo&& takeover);
/**
* Unmount an EdenMount.
*/
FOLLY_NODISCARD folly::Future<folly::Unit> unmount(
folly::StringPiece mountPath);
/**
* Unmount all mount points maintained by this server, and wait for them to
* be completely unmounted.
*/
FOLLY_NODISCARD folly::Future<folly::Unit> unmountAll();
/**
* Stop all mount points maintained by this server so that they can then be
* transferred to a new edenfs process to perform a graceful restart.
*/
FOLLY_NODISCARD folly::Future<TakeoverData> stopMountsForTakeover();
const std::shared_ptr<EdenServiceHandler>& getHandler() const {
return handler_;
}
const std::shared_ptr<apache::thrift::ThriftServer>& getServer() const {
return server_;
}
MountList getMountPoints() const;
/**
* Look up an EdenMount by the path where it is mounted.
*
* Throws an EdenError if no mount exists with the specified path.
*/
std::shared_ptr<EdenMount> getMount(folly::StringPiece mountPath) const;
/**
* Look up an EdenMount by the path where it is mounted.
*
* Returns nullptr if no mount exists with the specified path.
*/
std::shared_ptr<EdenMount> getMountOrNull(folly::StringPiece mountPath) const;
std::shared_ptr<LocalStore> getLocalStore() const {
return localStore_;
}
/**
* Look up the BackingStore object for the specified repository type+name.
*
* EdenServer maintains an internal cache of all known BackingStores,
* so that multiple mount points that use the same repository can
* share the same BackingStore object.
*
* If this is the first time this given (type, name) has been used, a new
* BackingStore object will be created and returned. Otherwise this will
* return the existing BackingStore that was previously created.
*/
std::shared_ptr<BackingStore> getBackingStore(
folly::StringPiece type,
folly::StringPiece name);
AbsolutePathPiece getEdenDir() {
return edenDir_;
}
const std::shared_ptr<ServerState>& getServerState() {
return serverState_;
}
ThreadLocalEdenStats* getStats() {
return &serverState_->getStats();
}
/**
* Flush all thread-local stats to the main ServiceData object.
*
* Thread-local counters are normally flushed to the main ServiceData once
* a second. flushStatsNow() can be used to flush thread-local counters on
* demand, in addition to the normal once-a-second flush.
*
* This is mainly useful for unit and integration tests that want to ensure
* they see up-to-date counter information without waiting for the normal
* flush interval.
*/
void flushStatsNow();
/**
* Report Linux specific statistics. They are computed by parsing
* files in the proc file system (eg. /proc/self/smaps).
*/
void reportProcStats();
/**
* Get the main thread's EventBase.
*
* Callers can use this for scheduling work to be run in the main thread.
*/
folly::EventBase* getMainEventBase() const {
return mainEventBase_;
}
private:
// Struct to store EdenMount along with SharedPromise that is set
// during unmount to allow synchronization between unmountFinished
// and unmount functions.
struct EdenMountInfo {
std::shared_ptr<EdenMount> edenMount;
folly::SharedPromise<folly::Unit> unmountPromise;
std::optional<folly::Promise<TakeoverData::MountInfo>> takeoverPromise;
explicit EdenMountInfo(const std::shared_ptr<EdenMount>& mount)
: edenMount(mount),
unmountPromise(folly::SharedPromise<folly::Unit>()) {}
};
using BackingStoreKey = std::pair<std::string, std::string>;
using BackingStoreMap =
std::unordered_map<BackingStoreKey, std::shared_ptr<BackingStore>>;
using MountMap = folly::StringKeyedMap<struct EdenMountInfo>;
class ThriftServerEventHandler;
// Forbidden copy constructor and assignment operator
EdenServer(EdenServer const&) = delete;
EdenServer& operator=(EdenServer const&) = delete;
// Schedules a timer to flush stats (and reschedule itself).
// We should have at most one of these pending at a time.
// Must be called only from the eventBase thread.
void scheduleFlushStats();
// Schedule a call to unloadInodes() to happen after timeout
// has expired.
// Must be called only from the eventBase thread.
void scheduleInodeUnload(std::chrono::milliseconds timeout);
// Perform unloading of inodes based on their last access time
// and then schedule another call to unloadInodes() to happen
// at the next appropriate interval. The unload attempt applies to
// all mounts.
void unloadInodes();
std::shared_ptr<BackingStore> createBackingStore(
folly::StringPiece type,
folly::StringPiece name);
FOLLY_NODISCARD folly::Future<folly::Unit> createThriftServer();
/**
* Acquire the main edenfs lock.
*
* Returns true if the lock was acquired successfully, or false if we failed
* to acquire the lock (likely due to another process holding it).
* May throw an exception on other errors (e.g., insufficient permissions to
* create the lock file, out of disk space, etc).
*/
FOLLY_NODISCARD bool acquireEdenLock();
void prepareThriftAddress();
/**
* prepareImpl() contains the bulk of the implementation of prepare()
*/
FOLLY_NODISCARD folly::Future<folly::Unit> prepareImpl(
std::shared_ptr<StartupLogger> logger);
// Called when a mount has been unmounted and has stopped.
void mountFinished(
EdenMount* mountPoint,
std::optional<TakeoverData::MountInfo> takeover);
FOLLY_NODISCARD folly::Future<folly::Unit> performNormalShutdown();
FOLLY_NODISCARD folly::Future<folly::Unit> performTakeoverShutdown(
folly::File thriftSocket);
void shutdownPrivhelper();
// Starts up a new fuse mount for edenMount, starting up the thread
// pool and initializing the fuse session
FOLLY_NODISCARD folly::Future<folly::Unit> performFreshFuseStart(
std::shared_ptr<EdenMount> edenMount);
// Performs a takeover initialization for the provided fuse mount,
// loading the state from the old incarnation and starting up the
// thread pool.
FOLLY_NODISCARD folly::Future<folly::Unit> performTakeoverFuseStart(
std::shared_ptr<EdenMount> edenMount,
TakeoverData::MountInfo&& takeover);
FOLLY_NODISCARD folly::Future<folly::Unit> completeTakeoverFuseStart(
std::shared_ptr<EdenMount> edenMount,
TakeoverData::MountInfo&& takeover);
// Add the mount point to mountPoints_.
// This also makes sure we don't have this path mounted already.
void addToMountPoints(std::shared_ptr<EdenMount> edenMount);
// Registers (or removes) stats callbacks for edenMount.
// These are here rather than in EdenMount because we need to
// hold an owning reference to the mount to safely sample stats.
void registerStats(std::shared_ptr<EdenMount> edenMount);
void unregisterStats(EdenMount* edenMount);
// Cancel all subscribers on all mounts so that we can tear
// down the thrift server without blocking
void shutdownSubscribers();
/*
* Member variables.
*
* Note that the declaration order below is important for initialization
* and cleanup order. lockFile_ is near the top so it will be released last.
* mountPoints_ are near the bottom, so they get destroyed before the
* backingStores_ and localStore_.
*/
AbsolutePath edenDir_;
AbsolutePath configPath_;
folly::File lockFile_;
std::shared_ptr<EdenServiceHandler> handler_;
std::shared_ptr<apache::thrift::ThriftServer> server_;
std::shared_ptr<ThriftServerEventHandler> serverEventHandler_;
std::shared_ptr<LocalStore> localStore_;
folly::Synchronized<BackingStoreMap> backingStores_;
const std::shared_ptr<BlobCache> blobCache_;
folly::Synchronized<MountMap> mountPoints_;
#ifndef EDEN_WIN
/**
* A server that waits on a new edenfs process to attempt
* a graceful restart, taking over our running mount points.
*/
std::unique_ptr<TakeoverServer> takeoverServer_;
folly::Promise<TakeoverData> takeoverPromise_;
#endif // !EDEN_WIN
enum class RunState {
STARTING,
RUNNING,
SHUTTING_DOWN,
};
/**
* Information about whether the EdenServer is starting, running, or shutting
* down, including whether it is performing a graceful restart.
*/
struct RunStateData {
RunState state{RunState::STARTING};
bool takeoverShutdown{false};
folly::File takeoverThriftSocket;
};
folly::Synchronized<RunStateData> runningState_;
/**
* Common state shared by all of the EdenMount objects.
*/
const std::shared_ptr<ServerState> serverState_;
/**
* The EventBase driving the main thread loop.
*
* This is used to drive the the thrift server and can also be used for
* scheduling other asynchronous operations.
*
* This is set when the EdenServer is started and is never updated after
* this, so we do not need synchronization when reading it.
*/
folly::EventBase* mainEventBase_;
/**
* Track the last time we calculated the /proc based statistics.
* We use this for throttling purposes. Note: we use time since epoch since
* std::atomic chokes on time_point.
*/
std::atomic<std::chrono::system_clock::duration> lastProcStatsRun_;
};
} // namespace eden
} // namespace facebook