sapling/eden/fs/inodes/EdenMount.h

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/*
* Copyright (c) 2016, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
#pragma once
#include <folly/Synchronized.h>
#include <memory>
#include "eden/fs/journal/JournalDelta.h"
#include "eden/utils/PathFuncs.h"
namespace facebook {
namespace eden {
namespace fusell {
class InodeNameManager;
class MountPoint;
}
class BindMount;
class ClientConfig;
class Dirstate;
class EdenDispatcher;
class FileInode;
class InodeBase;
class ObjectStore;
class Overlay;
class Journal;
class Tree;
class TreeInode;
/**
* EdenMount contains all of the data about a specific eden mount point.
*
* This contains:
* - The fusell::MountPoint object which manages our FUSE interactions with the
* kernel.
* - The ObjectStore object used for retreiving/storing object data.
* - The Overlay object used for storing local changes (that have not been
* committed/snapshotted yet).
*/
class EdenMount {
public:
EdenMount(
std::unique_ptr<ClientConfig> config,
std::unique_ptr<ObjectStore> objectStore);
virtual ~EdenMount();
/**
* Get the MountPoint object.
*
* This returns a raw pointer since the EdenMount owns the mount point.
* The caller should generally maintain a reference to the EdenMount object,
* and not directly to the MountPoint object itself.
*/
fusell::MountPoint* getMountPoint() const {
return mountPoint_.get();
}
/**
* Return the path to the mount point.
*/
const AbsolutePath& getPath() const;
/*
* Return bind mounts that are applied for this mount. These are based on the
* state of the ClientConfig when this EdenMount was created.
*/
const std::vector<BindMount>& getBindMounts() const;
/**
* Return the ObjectStore used by this mount point.
*
* The ObjectStore is guaranteed to be valid for the lifetime of the
* EdenMount.
*/
ObjectStore* getObjectStore() const {
return objectStore_.get();
}
/**
* Return the EdenDispatcher used for this mount.
*/
EdenDispatcher* getDispatcher() const {
return dispatcher_.get();
}
/**
* Return the InodeNameManager used for this mount.
*/
fusell::InodeNameManager* getNameMgr() const {
return nameManager_.get();
}
const std::shared_ptr<Overlay>& getOverlay() const {
return overlay_;
}
Dirstate* getDirstate() {
return dirstate_.get();
}
folly::Synchronized<Journal>& getJournal() {
return journal_;
}
uint64_t getMountGeneration() const {
return mountGeneration_;
}
const ClientConfig* getConfig() const {
return config_.get();
}
/** Get the TreeInode for the root of the mount. */
std::shared_ptr<TreeInode> getRootInode() const;
/** Convenience method for getting the Tree for the root of the mount. */
std::unique_ptr<Tree> getRootTree() const;
/**
* @return the InodeBase for the specified path or throws a std::system_error
* with ENOENT.
*/
std::shared_ptr<InodeBase> getInodeBase(RelativePathPiece path) const;
/**
* @return the TreeInode for the specified path or throws a std::system_error
* with ENOENT or ENOTDIR, as appropriate.
*/
std::shared_ptr<TreeInode> getTreeInode(RelativePathPiece path) const;
/**
* @return the FileInode for the specified path or throws a std::system_error
* with ENOENT or EISDIR, as appropriate.
*/
std::shared_ptr<FileInode> getFileInode(RelativePathPiece path) const;
private:
// Forbidden copy constructor and assignment operator
EdenMount(EdenMount const&) = delete;
EdenMount& operator=(EdenMount const&) = delete;
std::unique_ptr<ClientConfig> config_;
std::unique_ptr<EdenDispatcher> dispatcher_;
std::unique_ptr<fusell::InodeNameManager> nameManager_;
std::unique_ptr<fusell::MountPoint> mountPoint_;
std::unique_ptr<ObjectStore> objectStore_;
std::shared_ptr<Overlay> overlay_;
std::unique_ptr<Dirstate> dirstate_;
/*
* Note that this config will not be updated if the user modifies the
* underlying config files after the ClientConfig was created.
*/
const std::vector<BindMount> bindMounts_;
folly::Synchronized<Journal> journal_;
/**
* A number to uniquely identify this particular incarnation of this mount.
* We use bits from the process id and the time at which we were mounted.
*/
const uint64_t mountGeneration_;
};
}
}