Summary: As part of the effort to deprecate futures 0.1 in favor of 0.3 I want to create a new futures_ext crate that will contain some of the extensions that are applicable from the futures_01_ext. But first I need to reclame this crate name by renaming the old futures_ext crate. This will also make it easier to track which parts of codebase still use the old futures.
Reviewed By: farnz
Differential Revision: D24725776
fbshipit-source-id: 3574d2a0790f8212f6fad4106655cd41836ff74d
Summary: This is a step towards modernizing unbundle crate to use futures 0.3.
Reviewed By: farnz
Differential Revision: D24682963
fbshipit-source-id: 55c17fd699846a24647a23ea1c22888407643dfd
Summary:
This is (I think) the last step required to make rust-partial-io be github-first.
The diff was created using:
* `zbgs partial-io` and remove all instances of it in fbsource
* `hg rm common/rust/partial-io`
* add `partial-io` to `third-party/rust/Cargo.toml`
* `common/rust/tools/reindeer/vendor` to vendor
* `buck build eden/mononoke/mercurial/...` to check that it builds correctly
* `buck run //common/rust/cargo_from_buck:cargo_from_buck` to run autocargo
Reviewed By: aslpavel
Differential Revision: D23849634
fbshipit-source-id: 339fc3976cc9a0b6f10a0538d643b87797e2bc3c
Summary:
Generated by formatting with rustfmt 2.0.0-rc.2 and then a second time with fbsource's current rustfmt (1.4.14).
This results in formatting for which rustfmt 1.4 is idempotent but is closer to the style of rustfmt 2.0, reducing the amount of code that will need to change atomically in that upgrade.
---
*Why now?* **:** The 1.x branch is no longer being developed and fixes like https://github.com/rust-lang/rustfmt/issues/4159 (which we need in fbcode) only land to the 2.0 branch.
---
Reviewed By: StanislavGlebik
Differential Revision: D23568780
fbshipit-source-id: b4b4a0aa683d236e2fdeb5b96d723ac2d84b9faf
Summary:
This updates the AsyncRead implementations we use in hgproto and
mercurial_bundles to use a LimitedAsyncRead. The upshot of this change is that
we eliminate O(N^2) behavior when parsing the data we receive from clients.
See the earlier diff on this stack for more detail on where this happens, but
the bottom line is that Framed presents a full-size buffer that we zero out
every time we try to read data. With this change, the buffer we zero out is
comparable to the amount of data we are reading.
This matters in commit cloud because bundles might be really big, and a single
big bundle is enough to take an entire core for a spin or 20 minutes (and they
achieve nothing but time out in the end). That being said, it's also useful for
non-commit cloud bundles: we do occasionally receive big bundles (especially
for WWW codemods), and those will benefit from the exact same speedup.
One final thing I should mention: this is all in a busy CPU poll loop, and as I noted
in my earlier diff, the effect persists across our bundle receiving code. This means
it will sometimes result in not polling other futures we might have going.
Reviewed By: farnz
Differential Revision: D22432350
fbshipit-source-id: 33f1a035afb8cdae94c2ecb8e03204c394c67a55
Summary: `HgPhase` type is redundant and was adding dependency on mercurial in phases crate.
Reviewed By: farnz
Differential Revision: D22162716
fbshipit-source-id: 1c21841d34897d0072ff6fe5e4ac89adddeb3c68
Summary:
Remove unused dependencies for Rust targets.
This failed to remove the dependencies in eden/scm/edenscmnative/bindings
because of the extra macro layer.
Manual edits (named_deps) and misc output in P133451794
Reviewed By: dtolnay
Differential Revision: D22083498
fbshipit-source-id: 170bbaf3c6d767e52e86152d0f34bf6daa198283
Summary:
I observed that for whatever reason our setting of `use_try_shorthand = true` in rustfmt.toml was causing entire functions to not get processed by rustfmt. Even files that contain neither `try` nor `?`. Remove it and reformat fbsource.
Documentation of that config:
- https://github.com/rust-lang/rustfmt/blob/master/Configurations.md#use_try_shorthand
We don't particularly care about the value anymore because nobody writes `r#try!(...)` in 2018 edition code.
Minimized:
```
fn f() {
g(
)
// ...
.h
}
```
This function gets formatted only if use_try_shorthand is not set.
The bug is fixed in the rustfmt 2.0 release candidate.
Reviewed By: jsgf
Differential Revision: D21878162
fbshipit-source-id: b028673c0eb703984d24bf0d2983453fc2a8c212
Summary:
When the client pulls draft commits, include mutation information in the bundle
response.
Reviewed By: farnz
Differential Revision: D20871339
fbshipit-source-id: a89a50426fbd8f9ec08bbe43f16fd0e4e3424e0b
Summary:
Advertise support for `b2x:infinitepushmutation`. When the client sends us
mutation information, store it in the mutation store.
Reviewed By: mitrandir77
Differential Revision: D20871340
fbshipit-source-id: ab0b3a20f43a7d97b3c51dcc10035bf7115579af
Summary:
This removes our own (Mononoke's) implementation of failure chains, and instead
replaces them with usage of Anyhow. This doesn't appear to be used anywhere
besides Mononoke.
The historical motivation for failure chains was to make context introspectable
back when we were using Failure. However, we're not using Failure anymore, and
Anyhow does that out of the box with its `context` method, which you can
downcast to the original error or any of the context instances:
https://docs.rs/anyhow/1.0.28/anyhow/trait.Context.html#effect-on-downcasting
Reviewed By: StanislavGlebik
Differential Revision: D21384015
fbshipit-source-id: 1dc08b4b38edf8f9a2c69a1e1572d385c7063dbe
Summary:
The revisionstore is a large crate with many dependencies, split out the types part which is most likely to be shared between different pieces of eden/mononoke infrastructure.
With this split it was easy to get eden/mononoke/mercurial/bundles
Reviewed By: farnz
Differential Revision: D20869220
fbshipit-source-id: e9ee4144e7f6250af44802e43221a5b6521d965d
Summary:
The Bytes 0.5 update left us in a somewhat undesirable position where every
access to our blobstore incurs an extra copy whenever we fetch data out of our
cache (by turning it from Bytes 0.5 into Bytes 0.4) — we also have quite a few
place where we convert in one direction then immediately into the other.
Internally, we can start using Bytes 0.5 now. For example, this is useful when
pulling data out of our blobstore and deserializing as Thrift (or conversely,
when serializing and putting it into our blobstore).
However, when we interface with Tokio (i.e. decoders & encoders), we still have
to use Bytes 0.4. So, when needed, we convert our Bytes 0.5 to 0.4 there.
The tradeoff idea is that we deal with more bytes internally than we end up
sending to clients, so doing the Bytes conversion closer to the point of
sending data to clients means less copies.
We can also start removing those once we migrate to Tokio 0.2 (and newer
versions of Hyper for HTTP services).
Changes that were required:
- You can't extend new bytes (because that implicitly copies). You need to use
BytesMut instead, which I did where that was necessary (I also added calls in
the Filestore to do that efficiently).
- You can't create bytes from a `&'a [u8]`, unless `'a` is `'static`. You need
to use `copy_from_slice` instead.
- `slice_to` and `slice_from` have been replaced by a `slice()` function that
takes ranges.
Reviewed By: StanislavGlebik
Differential Revision: D20121350
fbshipit-source-id: eb31af2051fd8c9d31c69b502e2f6f1ce2190cb1
Summary:
This commit manually synchronizes the internal move of
fbcode/scm/mononoke under fbcode/eden/mononoke which couldn't be
performed by ShipIt automatically.
Reviewed By: StanislavGlebik
Differential Revision: D19722832
fbshipit-source-id: 52fbc8bc42a8940b39872dfb8b00ce9c0f6b0800