Commit Graph

26 Commits

Author SHA1 Message Date
Chad Austin
1e83ec3df0 remove FileHandleMap
Summary:
Eden no longer tracks any state in file handles, and has no plans to in the future.
Therefore, remove all related code.

Reviewed By: strager

Differential Revision: D13354307

fbshipit-source-id: 341d081f64c6c8fb2b4b1b5a5ff42f2cc7d38039
2018-12-13 12:29:13 -08:00
Chad Austin
5222e339e6 remove EdenFileHandle and FileInode::open
Summary: Title says it all.

Reviewed By: strager

Differential Revision: D13325746

fbshipit-source-id: 22f1b12ba0bf47eba62c2312e5069c45b1c28ef3
2018-12-12 17:10:29 -08:00
Chad Austin
a978af2c62 stop looking up file handles in FuseChannel
Summary:
Previously, a file handle must have been held for the entirety of a write operation. That is no
longer true. Stop looking up file handles on write.

Reviewed By: strager

Differential Revision: D13325662

fbshipit-source-id: 9ae31b467d17d633c388917d18098e6e5a620b89
2018-12-12 17:10:29 -08:00
Chad Austin
ef141a6585 remove DirHandle
Summary: DirHandle no longer does anything. Remove it.

Reviewed By: strager

Differential Revision: D13288298

fbshipit-source-id: 3edebbcdf60982608ddb87c1ff82ebff1c3d2067
2018-12-05 01:34:53 -08:00
Chad Austin
c55edc9036 route readdir straight to TreeInode
Summary:
Send readdir requests to TreeInode. This may not sound like a good
idea: the FUSE documentation suggests that stateful directory handles
are required to implement correct readdir semantics under concurrent
deletes and renames. However, the 63-bit offset value is treated as a
cookie that is passed from one readdir call into the next, and 63 bits
should be sufficient to implement readdir concurrent with
rename/unlink. So move readdir's implementation into TreeInode in
preparation for the complete removal of TreeInodeDirHandle.

Reviewed By: strager

Differential Revision: D13287664

fbshipit-source-id: c0d615675edd9b83353534468a69b89068bba923
2018-12-04 16:37:41 -08:00
Chad Austin
c6617a0649 don't route fsyncdir through DirHandle
Summary:
Send fsyncdir straight through the inode rather than going through
DirHandle. This is the better design anyway, since the DirHandle does
not receive directory-mutating requests like mkdir.

Reviewed By: strager

Differential Revision: D13287610

fbshipit-source-id: 154fa32a3877c89a204a2d10b4e2b637410d9486
2018-12-03 17:43:34 -08:00
Chad Austin
a6b4e0f2ff add CacheHint parameters to FileInode reads
Summary:
The new blob cache wants to know, given a request, whether the blob is
expected to be needed or not. The answer, in general, is yes if the
request came from Thrift and no if it came from FUSE, because the kernel
will cache the result of the request in its own page and dentry caches.
Propagate this information through FileInode.

Reviewed By: strager

Differential Revision: D12813838

fbshipit-source-id: 7a359686149cd4daff41630c94085b680c448c4f
2018-11-22 00:45:25 -08:00
Chad Austin
68238d6719 stop handling flush() so the kernel doesn't bother sending it
Summary:
We weren't doing anything that interesting in flush()
anyway. Precomputing the SHA-1 for materialized files optimizes for a
relatively rare situation that penalizes the writer of large files for
the possibility that Buck might read the files later.

Differential Revision: D10435552

fbshipit-source-id: 24aa8f7d9ec5094b084ebd02964840b4b01ad48b
2018-10-22 20:27:25 -07:00
Chad Austin
cb4674d514 move write from EdenFileHandle to FileInode
Summary: Always send write requests straight to the inode rather than going through FileHandle.

Reviewed By: wez

Differential Revision: D10220619

fbshipit-source-id: 9ce328583cf0fa9d7d8850d92d9e15ddc382d6a3
2018-10-08 15:11:55 -07:00
Chad Austin
462522898d move read from EdenFileHandle to FileInode
Summary:
Always send read requests straight to the inode rather than going
through the FileHandle.

Reviewed By: wez

Differential Revision: D10220604

fbshipit-source-id: 6aa5d20f3ce09696a29bd5c1cb95d0b987ab213c
2018-10-08 15:11:55 -07:00
Chad Austin
b38171cb08 move fsync and flush from EdenFileHandle to FileInode
Summary: Clip more logic from EdenFileHandle.

Reviewed By: wez

Differential Revision: D10187239

fbshipit-source-id: f11090e23bd1d6e61414e4d9455509e0dca305f2
2018-10-08 11:13:38 -07:00
Chad Austin
c22dd7924d mark a bunch of folly::Future<folly::Unit> functions with FOLLY_NODISCARD
Summary:
To avoid bugs similar to the ones fixed in D7781691, mark a bunch of
folly::Future<folly::Unit> functions with FOLLY_NODISCARD.

Reviewed By: simpkins

Differential Revision: D7782224

fbshipit-source-id: 23ba42aa63011cc33e5a6e18d5bc6d00403a78d3
2018-04-26 21:00:25 -07:00
Adam Simpkins
bfcf4c574a remove the fusell namespace
Summary: Move everything in the `facebook::eden::fusell` namespace to `facebook::eden`

Reviewed By: chadaustin

Differential Revision: D7314458

fbshipit-source-id: db56d3e5fb898235e1376ac76077cf780d9b4698
2018-03-19 17:01:52 -07:00
Wez Furlong
89c0c2cb90 clean up fuse init processing
Summary:
This diff moves the mount-time initialization handling
out of the main loop.  This rationale for this is:

* We don't (and shouldn't!) need to process FUSE_INIT for takeover
  processing, and this structure allows us to make stronger assertions
  about our state.
* we can avoid spinning up multiple threads in the (rare!) case that
  the FUSE_INIT fails
* It is now a little harder for exceptions during initialization to
  escape our notice.

In rearranging this stuff, I found a race condition in the worker thread
shutdown; we could erroneously emit a completion event before all of
the threads had been torn down and this resulted in sporadic integration
test failures hitting the assertion for the number of joined threads
in the destructor.

Reviewed By: simpkins

Differential Revision: D6766330

fbshipit-source-id: 32afb5a7c739c75aebfdb0a8f896eec5f41ad33f
2018-01-31 15:08:42 -08:00
Wez Furlong
6ff492d11c remove dep on libfuse
Summary:
This serves a few purposes:

1. We can avoid some conditional code inside eden if we know that
   we have a specific fuse_kernel.h header implementation.
2. We don't have to figure out a way to propagate the kernel
   capabilities through the graceful restart process.
3. libfuse3 removed the channel/session hooks that we've been
   using thus far to interject ourselves for mounting and
   graceful restarting, so we were already effectively the
   walking dead here.
4. We're now able to take advtange of the latest aspects of
   the fuse kernel interface without being tied to the implementation
   of libfuse2 or libfuse3.  We're interested in the readdirplus
   functionality and will look at enabling that in a future diff.

This may make some things slightly harder for the more immediate
macOS port but I belive that we're in a much better place overall.

This diff is relatively mechanical and sadly is (unavoidably) large.

The main aspects of this diff are:

1. The `fuse_ino_t` type was provided by libfuse so we needed to
   replace it with our own definition.  This has decent penetration
   throughout the codebase.
2. The confusing `fuse_file_info` type that was multi-purpose and
   had fields that were sometimes *in* parameters and sometimes *out*
   parameters has been removed and replaced with a simpler *flags*
   parameter that corresponds to the `open(2)` flags parameter.
   The *out* portions are subsumed by existing file handle metadata
   methods.
3. The fuse parameters returned from variations of the `LOOKUP` opcode
   now return the fuse kernel type for this directly.  I suspect
   that we may need to introduce a compatibility type when we revisit
   the macOS port, but this at least makes this diff slightly simpler.
   You'll notice that some field and symbol name prefixes vary as
   a result of this.
4. Similarly for `setattr`, libfuse separated the kernel data into
   two parameters that were a little awkward to use; we're now just
   passing the kernel data through and this, IMO, makes the interface
   slightly more understandable.
5. The bulk of the code from `Dispatcher.cpp` that shimmed the
   libfuse callbacks into the C++ virtual methods has been removed
   and replaced by a `switch` statement based dispatcher in
   `FuseChannel`.   I'm not married to this being `switch` based
   and may revise this to be driven by an `unordered_map` of
   opcode -> dispatcher method defined in `FuseChannel`.  Regardless,
   `Dispatcher.cpp` is now much slimmer and should be easier to
   replace by rolling it together into `EdenDispatcher.cpp` in
   the future should we desire to do so.
6. This diff disables dispatching `poll` and `ioctl` calls.  We
   didn't make use of them and their interfaces are a bit fiddly.
7. `INTERRUPT` is also disabled here.  I will re-enable it in
   a follow-up diff where I can also revise how we track outstanding
   requests for graceful shutdown.
8. I've imported `fuse_kernel.h` from libfuse.  This is included
   under the permissive 2-clause BSD license that it allows for
   exactly this integration purpose.

Reviewed By: simpkins

Differential Revision: D6576472

fbshipit-source-id: 7cb088af5e06fe27bf22a1bed295c18c17d8006c
2018-01-02 16:36:16 -08:00
Chad Austin
8b9261f2a1 run clang-format across all C++ files
Summary:
Per discussion with bolinfest, this brings Eden in line with clang-format.

This diff was generated with `find . \( -iname '*.cpp' -o -iname '*.h' \) -exec bash -c "yes | arc lint {}" \;`

Reviewed By: bolinfest

Differential Revision: D6232695

fbshipit-source-id: d54942bf1c69b5b0dcd4df629f1f2d5538c9e28c
2017-11-03 16:02:03 -07:00
Wez Furlong
e72a4cc187 Dispatcher no longer needs to know about MountPoint
Summary:
This is leading up to folding the MountPoint code into
the EdenMount class.

There's still a mention of the MountPoint in Dispatcher.h; that is
being dealt with in the following diff.

Reviewed By: bolinfest

Differential Revision: D5778215

fbshipit-source-id: 996640b3773988a4738ad55bb13de45e1ffe1880
2017-09-08 19:25:34 -07:00
Wez Furlong
ba4a668199 remove warm up code
Summary:
this code was present to help in some benchmarking
in the very early prototype code.  I noticed that this was
still lingering when reviewing a diff the other day.

Remove it!

Reviewed By: simpkins

Differential Revision: D5334263

fbshipit-source-id: 9ecccf1f9922b4c8f46b2529da665e2fdf11ab7a
2017-06-29 10:50:14 -07:00
Adam Simpkins
a6ae3edab9 move eden/utils and eden/fuse into eden/fs
Summary:
This change makes it so that all of the C++ code related to the edenfs daemon
is now contained in the eden/fs subdirectory.

Reviewed By: bolinfest, wez

Differential Revision: D4889053

fbshipit-source-id: d0bd4774cc0bdb5d1d6b6f47d716ecae52391f37
2017-04-14 11:39:02 -07:00
Adam Simpkins
251da81f36 update all copyright statements to "2016-present"
Summary:
Update copyright statements to "2016-present".  This makes our updated lint
rules happy and complies with the recommended license header statement.

Reviewed By: wez, bolinfest

Differential Revision: D4433594

fbshipit-source-id: e9ecb1c1fc66e4ec49c1f046c6a98d425b13bc27
2017-01-20 22:03:02 -08:00
Adam Simpkins
5b346bbff2 update code to use InodeMap
Summary:
This updates all of the eden code to use the new InodeMap class.  This replaces
the InodeNameManager class and the unordered_map previously stored in the
EdenDispatcher.

Reviewed By: bolinfest

Differential Revision: D4325750

fbshipit-source-id: d80ae7581ba79ca2b63155e184995a3e83e85dc1
2016-12-22 15:36:29 -08:00
Adam Simpkins
f8930c5325 fix Dispatcher::symlink() API
Summary:
Fix Dispatcher::symlink() to accept the symlink contents as a StringPiece
rather than a PathComponentPiece.  symlink contents can be any arbitrary
string, and are not required to be a valid, normalized path name.

Reviewed By: wez

Differential Revision: D4325380

fbshipit-source-id: 88448bee50ea192c06442dc70042c7d17d49a12f
2016-12-14 15:36:11 -08:00
Adam Simpkins
89fb0f811b add InodePtr, TreeInodePtr, and FileInodePtr type names
Summary:
Define InodePtr, TreeInodePtr, and FileInodePtr as aliases for std::shared_ptr
of the underlying inode type.  This also updates all of the code to use these
new type names.

This will make it easier swap out std::shared_ptr with a custom pointer type in
the future.  (I believe we will need a custom type in the future so that we
can have more precise control of the reference counting so we can load and
unload Inode objects on demand.  std::shared_ptr::unique() doesn't quite
provide the flexibility we need, and is also being deprecated in C++17.)

Reviewed By: bolinfest

Differential Revision: D4297791

fbshipit-source-id: 1080945649290e676f62689592159f1166159b20
2016-12-12 17:50:35 -08:00
Adam Simpkins
da04640287 move InodeBase from eden/fuse to eden/fs/inodes
Summary:
Move the InodeBase class from the lower-level fusell code up to the
eden/fs/inodes layer, now that everything else that uses it is in
eden/fs/inodes.

I plan to start changing the ownership model of inode objects a bit, and this
will allow the InodeBase class to interact with EdenDispatcher and other
classes in eden/fs/inodes.

Reviewed By: bolinfest

Differential Revision: D4283392

fbshipit-source-id: 9e1d6fb81dc223f905847cbe8d165a40ad0aca4d
2016-12-07 20:05:20 -08:00
Adam Simpkins
f9a99e0ba1 remove fusell::DirInode and fusell::FileInode
Summary:
Now that the EdenDispatcher class has been moved into eden/fs, we no longer
need the distinction between TreeInode and fusell::DirInode, and FileInode and
fusell::FileInode.

This diff deletes the fusell versions of these classes, and updates all of the
code to always directly use TreeInode and FileInode.  This allows us to get rid
of the remaining dynamic_casts between these pairs of classes.

Reviewed By: bolinfest

Differential Revision: D4257165

fbshipit-source-id: e2b6f328b9605ca0e2882f5cf7a3983fb4470cdf
2016-12-01 17:52:31 -08:00
Adam Simpkins
2a08798f88 move InodeDispatcher from eden/fuse to eden/fs
Summary:
Move the InodeDispatcher class out of the lower-level fusell namespace in
eden/fuse and into the higher-level eden code in eden/fs/inodes.  I also
renamed it from InodeDispatcher to EdenDispatcher, in anticipation of it
getting more eden-specific functionality in the future.

The fusell::MountPoint class is now independent of the Dispatcher type, and can
work with any Dispatcher subclass.  Previously the MountPoint class was
responsible for owning the InodeDispatcher object.  Now its caller (EdenMount
in our case) is responsible for supplying a Dispatcher object that is owned
externally.

Several parts of EdenDispatcher had to be updated as a result of the namespace
move, but I tried to keep this change somewhat minimal.  I did update it from
using fusell::DirInode and fusell::FileInode to eden's TreeInode and FileInode
classes directly.  However, there still remains more clean-up work to do.  I
will split remaining changes out into upcoming diffs.

Reviewed By: bolinfest

Differential Revision: D4257163

fbshipit-source-id: dc9c2526640798f9f924ae2531218ba2c45d1d0a
2016-12-01 17:52:31 -08:00