Summary:
Wanting to have EdenFS run as a service on Windows cause a couple of issues
on Windows:
- Needing to log out after installing
- Forcing Sandcastle to use --foreground, which means the edenfs.log is
empty, making it impossible to debug anything on Sandcastle,
- Services can only be started by an elevated user, while the rest of EdenFS
doesn't have this requirement,
- Uses undocumented template services
The next diffs in the stack will attempt to solve all of these by starting
EdenFS as a scheduled task instead, which should solve all the above.
Reviewed By: fanzeyi
Differential Revision: D21732280
fbshipit-source-id: b959344da1e77819220d26695ff6634f13ac4e0d
Summary: By default the Eden on Windows will run as a service. It should be installed as a Windows service by the installer to work properly.
Reviewed By: wez
Differential Revision: D21241597
fbshipit-source-id: 2bcbd518d274d829bee5616d266c542f3fcc4b16
Summary:
While EdenFS does not use a separate privhelper process on Windows, it still
defines a stub PrivHelper class. However, this class was previously defined
in a separate win/utils/Stub.h header file, which led to awkward `#ifdef`s to
include the correct platform-specific header file.
This diff moves the definition of the dummy PrivHelper class in Windows into
the same `PrivHelper.h` header file used on POSIX platforms. This results in
a few more `ifdef`s in the PrivHelper files, but fewer `ifdef`s in the calling
code, and will make it easier to start unifying more of the `EdenMain` logic
on Windows and non-Windows platforms.
Reviewed By: xavierd
Differential Revision: D21332568
fbshipit-source-id: c63bf2b4a8b7e767d7db7dcda28675f735c23bf8
Summary:
In the initial stages of the windows port we had
problems building rocksdb on windows, so we disabled it.
These days we're able to build it and detect it--we even
require it in the cmake code, but hadn't gotten around
to telling the rest of the code that we can use it.
This commit re-enables it in the build but leaves sqlite
as the default engine until we're able to perform some
benchmarking.
Rocksdb itself has some build issues on Windows; it doesn't
use cmake to locate dependencies, so even though we built
snappy it doesn't know how to find it without modifying the
source:
https://github.com/facebook/rocksdb/blob/master/thirdparty.inc#L4
For that reason, we disable the use of Snappy in the Windows build.
However, in the version of rocksdb that we were using, it would
default to trying to use Snappy even though it wasn't compiled in
and throw an exception.
I've upgraded to a newer version of rocksdb that will simply not
use compression if no compression was enabled at build time.
Given that we mostly store relatively small objects, I'm assuming
that the lack of compression is fine for now.
Reviewed By: xavierd
Differential Revision: D21319896
fbshipit-source-id: 2a2d06d4bd5382706e9220f9b4a2de99dc18311d
Summary:
This updates the top-level CMakeLists.txt file to compute package version
information, and expose this to C++ code in `eden-config.h`, and to Python
code in a new `eden/config.py` module.
Previously we exposed an `EDEN_VERSION` macro for the C++ code in
`eden-config.h`, but this was not initialized or used anywhere. Now the
top-level CMakeLists.txt file computes appropriate version information and
exposes the package name, version, release, commit ID, and build time in these
configuration files.
The version selection logic in CMakeLists.txt based largely on the code that
wez wrote for watchman in D20636833.
Reviewed By: wez
Differential Revision: D21000164
fbshipit-source-id: db1a1035f1eefec058bbad558d35e113005e454e
Summary: Notifications is using folly Subprocess which doesn't work on Windows.
Reviewed By: genevievehelsel
Differential Revision: D19863375
fbshipit-source-id: 63b047253c0f8a48b1b0ccc767f5820e77a28d80
Summary:
This commit causes a desktop notification to be shown if we generate
EIO or ETIMEDOUT responses via fuse; the prompt is intended to make it obvious
to the user that they need to connect to the VPN.
The commit by itself doesn't show a notification, it allows configuring a
command that can be run to do something to show a notification.
The test plan includes one such configuration for our corp environment.
* It doesn't trigger for thrift-originated downloads (eg: prefetch), only for
VFS operations through FUSE.
* Ideally we'd know exactly when we have a network related error in the store
code and use that to trigger the notification. However, we have a rather
convoluted set of importers and fallbacks today, one of which is interpreting
a generic response returned from a pipe, so it is not especially clear
exactly where we should locate the logic
Reviewed By: chadaustin
Differential Revision: D17513364
fbshipit-source-id: 45134f3672679cb5580cb0c1bc12a0d6e38525ca
Summary: This diff contains the tests for hg status. This is not comprehensive list of tests but the tests that we have working at this time. More tests will be added as we test and fix issues.
Reviewed By: simpkins
Differential Revision: D18454851
fbshipit-source-id: 80e3ff4d24873016dc420f202fbfe53fcffc24f2
Summary: Tracing was not an accurate name for what this directory had become. So rename it to telemetry.
Reviewed By: wez
Differential Revision: D17923303
fbshipit-source-id: fca07e8447d9b9b3ea5d860809a2d377e3c4f9f2
Summary:
The Windows library definitions were missing many dependencies. They happened
to link for now, but this was fragile and it was easy to cause this to break
by making changes to the dependency structure of our other libraries.
Additionally the files in eden/fs/win/store and eden/fs/win/mount also have
circular dependencies between each other that cannot easily be resolved in one
direction or the other. Therefore this combines the two `eden_win_mount` and
`eden_win_store` libraries into a single `eden_win` library to eliminate this
circular library dependency.
Reviewed By: wez
Differential Revision: D17309104
fbshipit-source-id: c95d0cfb8979e2b68d4947884acd13f859a4e01b
Summary:
Update the copyright & license headers in CMake files to reflect the
relicensing to GPLv2
Reviewed By: wez
Differential Revision: D15487079
fbshipit-source-id: 715e559464c19a0070d6e55a095b3fc7d61ad2f8
Summary:
Now Eden on Windows could be build using
python.exe .\opensource\fbcode_builder\getdeps.py build eden
Reviewed By: strager
Differential Revision: D15251103
fbshipit-source-id: 8ac1097b234bb27ce478101bfbc9591251e2e359
Summary:
beholdunittests
This enables some plumbing for running some of the
tests using the gtest/gmock machinery in cmake.
Part of this diff is removing the FindGMock.cmake file from the
eden repo; we now pull this in from the shared cmake library
that is populated by shipit.
Reviewed By: simpkins
Differential Revision: D14993344
fbshipit-source-id: 51caf9518c7f3a083a3b90cda10324c3a8170359
Summary:
This isn't a complete install but it is sufficient
to generate an `install` target for the getdeps build to run.
Reviewed By: strager
Differential Revision: D14680670
fbshipit-source-id: 9de1caa24c25702795842fe5b1b1f4d82aef24d8
Summary: Internal Facebook infrastructure is nagging me about some files not having a Facebook copyright notice. Add a notice to these files to make the nagging stop.
Reviewed By: simpkins
Differential Revision: D14173944
fbshipit-source-id: 7234431224fcf4f86ea56ca2f9108f47ef959d87