Commit Graph

14 Commits

Author SHA1 Message Date
Wez Furlong
154d7309c9 eden: introduce SpawnedProcess
Summary:
This commit introduces a new process spawning class derived
from the ChildProcess class in the watchman codebase.

`SpawnedProcess` is similar to folly::Subprocess but is designed around the
idea that we will use a system provided spawning API to start a process, rather
than assuming the use of `fork`.

`fork` is to be avoided because it can be expensive for processes with large
address spaces and also because it interacts poorly with threads on macOS.  In
particular, we see the objC runtime terminating our process in some scenarios
where fork and threads are mixed.

There are some important differences from `folly::Subprocess` and that means
that some assumptions and uses need to be altered slightly from their prior
workings.  For example, detaching a SpawnedProcess moves the responsibility of
waiting on the child to a periodic task as there is no way to detach via
posix_spawn without also using fork.

On the plus side, this commit allows unifying spawning between posix and
windows systems, which simplifies the code!

Reviewed By: xavierd

Differential Revision: D23287763

fbshipit-source-id: b662af1d7eaaa9ed445c42f6c5765ae9af975eea
2020-09-01 13:31:32 -07:00
Chad Austin
a31f57db1a disable pthread cancellation on the FuseChannel threads
Summary:
In glibc, pthread cancellation support adds two atomic CAS operations
to each "cancellation point" syscall (see pthreads(7)). This includes
read() and write(). We can avoid that overhead by disabling pthread
cancellation at the start of the FUSE worker threads.

This saves two CAS operations (~40 ns) in the critical FUSE request
processing loop.

Reviewed By: simpkins

Differential Revision: D21469690

fbshipit-source-id: 7f28a2a8e831006351657981e901dc572c58cf48
2020-05-08 20:41:50 -07:00
Xavier Deguillard
018da41a93 service: enable several service handlers
Summary:
All of these were simply NOT_IMPLEMENTED on Windows, but the code compiles
and doesn't break any existing tests. The underlying called functions might
have been implemented already, or are NOT_IMPLEMENTED, either way, this reduces
the amount of `#ifdef _WIN32`.

Reviewed By: chadaustin

Differential Revision: D21405622

fbshipit-source-id: bdc2de41d6a57e1c0b532e76eeb2c0c86180d558
2020-05-07 09:52:18 -07:00
Adam Simpkins
f04f0388d9 enable the fs/utils tests in the Windows build
Summary:
Enable the unit tests under eden/fs/utils on Windows.

This does comment out a few tests related to `AbsolutePath` that are broken on
Windows.  The AbsolutePath constructor does not enforce that the input path is
actually absolute.  Additionally the `canonicalPath()` function ends up doing
weird things and returning paths that start with `/` followed by a drive
letter (e.g., `/C:/foo`).  These issues should ideally be addressed in
subsequent diffs.

Reviewed By: xavierd

Differential Revision: D21239886

fbshipit-source-id: ef08d62353ba83b96d9fd79bd4636f4a0f961373
2020-04-29 11:04:21 -07:00
Adam Simpkins
c07261c5ca update build configuration information for Python and C++
Summary:
This updates the top-level CMakeLists.txt file to compute package version
information, and expose this to C++ code in `eden-config.h`, and to Python
code in a new `eden/config.py` module.

Previously we exposed an `EDEN_VERSION` macro for the C++ code in
`eden-config.h`, but this was not initialized or used anywhere.  Now the
top-level CMakeLists.txt file computes appropriate version information and
exposes the package name, version, release, commit ID, and build time in these
configuration files.

The version selection logic in CMakeLists.txt based largely on the code that
wez wrote for watchman in D20636833.

Reviewed By: wez

Differential Revision: D21000164

fbshipit-source-id: db1a1035f1eefec058bbad558d35e113005e454e
2020-04-22 12:48:47 -07:00
Wez Furlong
d58a3c96d8 eden: remove legacy bind mount code
Summary:
This diff removes the logic that consumes the legacy bind
mount list and mounts them on startup.  That functionality has been
replaced with the eden redirect command.

Instead of performing the bind mounts in the server, the server will
now run `eden redirect fixup` to apply that configuration.

This diff also changes the behavior of performBindMounts: previously, if the
bind mount setup failed, we would tear down the entire repo mount.  Since we're
now spawning an external process, it is much more likely that something might
fail and result in a bad experience, so we no longer bail out in that case:
we'll continue and leave the bind mounts as-is.  The user can then use `eden
doctor` or `eden redirect fixup` to sort things out.

Reviewed By: simpkins

Differential Revision: D17236366

fbshipit-source-id: 8b004551a076216f0e5448942f00b5195ee18803
2019-09-30 18:57:14 -07:00
Adam Simpkins
4e38a7c74f build edenfsctl with CMake
Summary:
Update the CMakeLists.txt to also build the Python-based `edenfsctl` command
line tool.

This requires switching most of the thrift rules to generate both C++ and
Python sources.

Note that one missing feature at this point is that this does not package
external dependencies into the binary.  Currently `edenfsctl` depends on both
`six` and `toml` as external dependencies.  For now these must be available in
your `PYTHONPATH` in order to run the generated `edenfsctl` binary.

Reviewed By: chadaustin

Differential Revision: D17127615

fbshipit-source-id: fc138ab39e75c6a5bbd39e3f527d4e9f7f420e46
2019-09-11 13:20:43 -07:00
Adam Simpkins
930a743673 fix some library dependencies in CMakeLists.txt files
Summary:
This fixes a few issues with the library dependencies:
- The `eden_utils` library depends on `eden_service_thrift`, not
  `eden_service`.  By incorrectly depending on `eden_service` this introduced
  a circular dependency which would cause a build failure, depending on which
  order CMake chose to try and emit the link line.
- The `eden_config` library depends on code from `eden_model` (for `Hash` and
  `ParentCommits`)
- The `eden_inodes` library depends on `eden_model_git` for the `GitIgnore`
  logic.  I also alphabetized the dependency list.

Reviewed By: wez

Differential Revision: D17124930

fbshipit-source-id: 70cbe81081fc1dc807cca13a93edc25ba270b01f
2019-08-29 22:28:32 -07:00
Adam Simpkins
4bc8682391 update license headers in CMake files
Summary:
Update the copyright & license headers in CMake files to reflect the
relicensing to GPLv2

Reviewed By: wez

Differential Revision: D15487079

fbshipit-source-id: 715e559464c19a0070d6e55a095b3fc7d61ad2f8
2019-06-19 17:02:46 -07:00
Matt Glazar
077fa9f149 Delete unused HgCommand code
Summary: HgCommand.h and related code isn't used anywhere. Delete it.

Reviewed By: simpkins

Differential Revision: D15773223

fbshipit-source-id: c4c116150bb74e29e4f220d3b0cbf988d4a1b1c5
2019-06-12 11:21:12 -07:00
Puneet Kaushik
94c336d7bb CMake build scripts for Eden Windows
Summary:
Now Eden on Windows could be build using
python.exe .\opensource\fbcode_builder\getdeps.py build eden

Reviewed By: strager

Differential Revision: D15251103

fbshipit-source-id: 8ac1097b234bb27ce478101bfbc9591251e2e359
2019-05-10 18:33:00 -07:00
Wez Furlong
d0c7e1ccb9 eden: cmake: initial support for running unit tests
Summary:
beholdunittests

This enables some plumbing for running some of the
tests using the gtest/gmock machinery in cmake.

Part of this diff is removing the FindGMock.cmake file from the
eden repo; we now pull this in from the shared cmake library
that is populated by shipit.

Reviewed By: simpkins

Differential Revision: D14993344

fbshipit-source-id: 51caf9518c7f3a083a3b90cda10324c3a8170359
2019-05-03 15:59:45 -07:00
Wez Furlong
f8099e5129 eden: cmake fixup include directories and deps
Summary:
While testing out the new getdeps code I found that none
of the include directories from the probed libraries were being used.

The new getdeps installs each dep into its own prefix, whereas the
existing getdeps script installed them into the installation
prefix for eden itself.  That meant that they were being implicitly
found from a single include directory.

In addition to this, I encountered linker failures for the pretty
printers; the solution to those was to add appropriate deps for
the modules that depend upon the pretty printers.

Reviewed By: pkaush

Differential Revision: D14638758

fbshipit-source-id: a4c2b4c79603c268e1b1c707a05c3cb0e3f2757b
2019-03-28 20:57:17 -07:00
Adam Simpkins
dea514bbef add CMake build files
Summary: Add CMakeFiles to build Eden.

Reviewed By: wez

Differential Revision: D7479587

fbshipit-source-id: 7e0b4a756005dadc3af5c13c36ce22d1dcc15071
2018-04-30 14:37:46 -07:00