# Contributing to Mononoke We want to make contributing to this project as easy and transparent as possible. ## Our Development Process Mononoke is currently developed in Facebook's internal repositories and then exported out to GitHub automatically. We invite you to submit pull requests as described below. ## Pull Requests We actively welcome your pull requests. 1. Fork the repo and create your branch from `master`. 2. If you've added code that should be tested, add tests. 3. If you've changed APIs, update the documentation. 4. Ensure the test suite passes (`cargo test`). 5. Make sure your code is well-formatted (using `rustfmt`). 6. If you haven't already, complete the Contributor License Agreement ("CLA"). ## Contributor License Agreement ("CLA") In order to accept your pull request, we need you to submit a CLA. You only need to do this once to work on any of Facebook's open source projects. Complete your CLA here: ## Issues We use GitHub issues to track public bugs. Please ensure your description is clear and has sufficient instructions to be able to reproduce the issue. Facebook has a [bounty program](https://www.facebook.com/whitehat/) for the safe disclosure of security bugs. In those cases, please go through the process outlined on that page and do not file a public issue. ## Coding Style Keep `use` statements sorted in the following order: 1. `std` imports. 2. Imports from external non-`std` crates. 3. Imports from within this crate. 4. `super` imports. 5. `self` imports. Within each subgroup, `use` statements should be in alphabetical order. Use [`rustfmt`](https://github.com/rust-lang-nursery/rustfmt/) to format your code. This means: * 4 spaces for indentation rather than tabs * 80 character line length recommended, up to 100 characters if necessary. This project uses the `rustfmt` currently based on nightly Rust (`rustfmt-nightly` as of June 2017). For instructions on how to install it, see the [`rustfmt` README](https://github.com/rust-lang-nursery/rustfmt/#installation). ## License By contributing to Mononoke, you agree that your contributions will be licensed under the LICENSE file in the root directory of this source tree.