#include "WindowsNotifierConstants.h" ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDI_WNOTIFICATIONICON ICON "edenw256.ico" IDI_ONOTIFICATIONICON ICON "edeno256.ico" IDI_GNOTIFICATIONICON ICON "edeng256.ico" IDI_RNOTIFICATIONICON ICON "edenr256.ico" // Manifest // 24 == RT_MANIFEST and 1 == exe manifest #ifdef EDENFS_INCLUDE_MANIFEST // We only want to include the manifest in the RC file if we're building with // Buck. This is because CMake does not handle duplicated manifests in a // graceful way. We end up pulling the resource file into every executable // that includes notifications, and that causes duplicated manifest errors. 1 24 "edenfs.exe.manifest" #endif