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Chad Austin 1134b3cbd0 fix eden debug overlay to support the new non-materialized entry format
Summary: Materialized entries are stored with an unset hash. Fix the CLI.

Reviewed By: simpkins

Differential Revision: D7465192

fbshipit-source-id: 41e50c7214feb8afb1f3bf47252e4538945a5737
2018-04-03 14:21:45 -07:00
common Remove TARGETS files 2018-02-20 19:57:45 -08:00
eden fix eden debug overlay to support the new non-materialized entry format 2018-04-03 14:21:45 -07:00
external remove files related to open-source buck builds 2018-02-05 12:21:16 -08:00
.gitignore Initial commit 2016-05-12 14:09:13 -07:00
CONTRIBUTING.md Initial commit 2016-05-12 14:09:13 -07:00
getdeps.py getdeps: fix fbthrift build 2018-01-08 12:10:19 -08:00
LICENSE Initial commit 2016-05-12 14:09:13 -07:00
PATENTS Initial commit 2016-05-12 14:09:13 -07:00
README.md Fix a typo in Eden's README.md. 2016-05-13 09:32:03 -07:00

Eden

Eden is a project with several components, the most prominent of which is a virtual filesystem built using FUSE.

Caveat Emptor

Eden is still in early stages of development. We are making it available now because we plan to start making references to it from our other open source projects, such as Buck, Watchman, and Nuclide.

The version that we provide on GitHub does not build yet.

This is because the code is exported verbatim from an internal repository at Facebook, and not all of the scaffolding from our internal repository can be easily extracted. The key areas where we need to shore things up are:

  • The reinterpretations of build macros in DEFS.
  • A process for including third-party dependencies (presumably via Git submodules) and wiring up the external_deps argument in the build macros to point to them.
  • Providing the toolchain needed to power the [undocumented] thrift_library() rule in Buck.

The goal is to get Eden building on both Linux and OS X, though Linux support is expected to come first.