Summary:
Running those on my devserver, I noticed they can be a bit flaky. They're are
racy on the purpose, but let's relax them a bit.
We have a lot of margin here — our blobstore is rate limited at once request
every 10ms, and we need to do 100 requests (the goal is to show that they don't
all wait), so 100ms is fine to prove that they're not rate limited when sharing
the same data.
Reviewed By: StanislavGlebik
Differential Revision: D22392810
fbshipit-source-id: 2e3c9cdf19b0e4ab979dfc000fbfa8da864c4fd6
Mononoke is a next-generation server for the Mercurial source control
system, meant to scale up to accepting
thousands of commits every hour across millions of files. It is primarily
written in the Rust programming language.
Caveat Emptor
Mononoke is still in early stages of development. We are making it available now because we plan to
start making references to it from our other open source projects.
The version that we provide on GitHub does not build yet.
This is because the code is exported verbatim from an internal repository at Facebook, and
not all of the scaffolding from our internal repository can be easily extracted. The key areas
where we need to shore things up are:
Full support for a standard cargo build.
Open source replacements for Facebook-internal services (blob store, logging etc).
The current goal is to get Mononoke working on Linux. Other Unix-like OSes may
be supported in the future