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Thomas Orozco 275e4eff76 mononoke/mercurial: remove incorrect FileBytes Extend implementation
Summary:
This removes the Extend implementation for FileBytes, which was incorrect (it
discarded existing data!). I had introduced this as a backwards compatibility
shim when doing the Bytes 0.4 to Bytes 0.5 migration :/

We don't really need this shim, considering:

- The only place that really matters that uses this is the remotefilelog crate,
  where we have a content id, and where we should use `filestore::fetch_concat`
  instead.
- The other places are tests (or close to abandonware...), which can do their
  own folding.

Longer term, I'd like to remove the whole `Content` stream in hg entries, so
those callsites can use the filestore methods, which a) have test coverage
(unlike ad-hoc folds, which don't always do), and b) are more efficient since
they know how large the destination buffer needs to be ahead of time, and don't
need to re-allocate.

To make sure this fixes the bug, I also introduced tests for the remotefilelog
crate. As expected, the chunked variant fails without this fix.

Reviewed By: mitrandir77

Differential Revision: D20248978

fbshipit-source-id: 1b554d3e595eb867b6b6cf4204d31f27dd90a111
2020-03-04 08:51:42 -08:00
.github/workflows Add GitHub workflows configuration for Mononoke CI. 2020-02-14 12:21:00 +01:00
build Updating submodules 2020-03-04 07:54:00 -08:00
CMake eden: use third-party/rust for the vendored crates 2020-02-07 13:10:52 -08:00
common Factor our hw_port_stats_fb303 lib 2020-02-03 17:37:05 -08:00
eden mononoke/mercurial: remove incorrect FileBytes Extend implementation 2020-03-04 08:51:42 -08:00
.gitignore mononoke: add README.md and the missing pieces for supporting cargo (#13) 2020-02-13 00:12:36 -08:00
.travis.yml Re-sync with internal repository 2020-01-17 14:43:45 +01:00
CMakeLists.txt eden: add helper command for working with apfs 2020-02-03 16:59:17 -08:00
CODE_OF_CONDUCT.md mononoke: move the codebase under eden/ directory 2020-02-06 13:46:04 +01:00
CONTRIBUTING.md mononoke: move the codebase under eden/ directory 2020-02-06 13:46:04 +01:00
getdeps.py Tidy up license headers 2019-10-11 05:28:23 -07:00
LICENSE mononoke: move the codebase under eden/ directory 2020-02-06 13:46:04 +01:00
make-client.py eden: use the zipapp_main instead of main so return code gets correctly returned 2019-12-03 09:20:42 -08:00
README.md mononoke: move the codebase under eden/ directory 2020-02-06 13:46:04 +01:00
rustfmt.toml Get rustfmt/rls working in fbcode again. 2019-09-19 18:06:23 -07:00

EdenFS is a FUSE virtual filesystem for source control repositories.

EdenFS speeds up operations in large repositories by only populating working directory files on demand, as they are accessed. This makes operations like checkout much faster, in exchange for a small performance hit when first accessing new files. This is quite beneficial in large repositories where developers often only work with a small subset of the repository at a time.

EdenFS has similar performance advantages to using sparse checkouts, but a much better user experience. Unlike with sparse checkouts, EdenFS does not require manually curating the list of files to check out, and users can transparently access any file without needing to update the profile.

EdenFS also keeps track of which files have been modified, allowing very efficient status queries that do not need to scan the working directory. The filesystem monitoring tool Watchman also integrates with EdenFS, allowing it to more efficiently track updates to the filesystem.

Building EdenFS

EdenFS currently only builds on Linux. We have primarily tested building it on Ubuntu 18.04.

TL;DR

[eden]$ ./getdeps.py --system-deps
[eden]$ mkdir _build && cd _build
[eden/_build]$ cmake ..
[eden/_build]$ make

Dependencies

EdenFS depends on several other third-party projects. Some of these are commonly available as part of most Linux distributions, while others need to be downloaded and built from GitHub.

The getdeps.py script can be used to help download and build EdenFS's dependencies.

Operating System Dependencies

Running getdeps.py with --system-deps will make it install third-party dependencies available from your operating system's package management system. Without this argument it assumes you already have correct OS dependencies installed, and it only updates and builds dependencies that must be compiled from source.

GitHub Dependencies

By default getdeps.py will check out third-party dependencies into the eden/external/ directory, then build and install them into eden/external/install/

If repositories for some of the dependencies are already present in eden/external/ getdeps.py does not automatically fetch the latest upstream changes from GitHub. You can explicitly run ./getdeps.py --update if you want it to fetch the latest updates for each dependency and rebuild them from scratch.

License

See LICENSE.