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Chad Austin 32ba74fe46 rename FileInode::getSHA1 to FileInode::getSha1
Summary: Make this function match our C++ guidelines.

Reviewed By: wez

Differential Revision: D6288591

fbshipit-source-id: 1a4f52a8c1e0497df938533fe29da10264eb1ccf
2017-11-09 15:52:42 -08:00
common Completely redo CMakeFiles.txt and getdeps.sh for new thrift 2017-10-17 00:35:03 -07:00
eden rename FileInode::getSHA1 to FileInode::getSha1 2017-11-09 15:52:42 -08:00
external get the open source build working 2017-03-06 20:28:48 -08:00
.buckconfig move eden/fs/cli to eden/cli 2017-04-14 11:39:01 -07:00
.gitignore Initial commit 2016-05-12 14:09:13 -07:00
CONTRIBUTING.md Initial commit 2016-05-12 14:09:13 -07:00
DEFS get the open source build working 2017-03-06 20:28:48 -08:00
getdeps.py replace the getdeps.sh script with a python version 2017-03-08 16:38:36 -08:00
install Make oss install script less hacky using --out argument to buck build. 2017-02-28 12:12:35 -08:00
LICENSE Initial commit 2016-05-12 14:09:13 -07:00
PATENTS Initial commit 2016-05-12 14:09:13 -07:00
README.md Fix a typo in Eden's README.md. 2016-05-13 09:32:03 -07:00

Eden

Eden is a project with several components, the most prominent of which is a virtual filesystem built using FUSE.

Caveat Emptor

Eden is still in early stages of development. We are making it available now because we plan to start making references to it from our other open source projects, such as Buck, Watchman, and Nuclide.

The version that we provide on GitHub does not build yet.

This is because the code is exported verbatim from an internal repository at Facebook, and not all of the scaffolding from our internal repository can be easily extracted. The key areas where we need to shore things up are:

  • The reinterpretations of build macros in DEFS.
  • A process for including third-party dependencies (presumably via Git submodules) and wiring up the external_deps argument in the build macros to point to them.
  • Providing the toolchain needed to power the [undocumented] thrift_library() rule in Buck.

The goal is to get Eden building on both Linux and OS X, though Linux support is expected to come first.