sapling/eden/fs/store/ObjectStore.h
Wez Furlong 0a6aa21d77 eden: fix multiply defined symbols issue with ImportPriority
Summary:
This is a rough pass that resolves a linker issue on MSVC by
switching to inline static member functions.

Reviewed By: chadaustin

Differential Revision: D20529163

fbshipit-source-id: 578ed440758c685091d3e039e261638e027db17a
2020-03-20 10:56:08 -07:00

186 lines
5.9 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This software may be used and distributed according to the terms of the
* GNU General Public License version 2.
*/
#pragma once
#include <folly/Executor.h>
#include <folly/Synchronized.h>
#include <folly/container/EvictingCacheMap.h>
#include <memory>
#include "eden/fs/model/Hash.h"
#include "eden/fs/store/BlobMetadata.h"
#include "eden/fs/store/IObjectStore.h"
#include "eden/fs/store/ImportPriority.h"
#include "eden/fs/telemetry/EdenStats.h"
namespace facebook {
namespace eden {
class BackingStore;
class Blob;
class LocalStore;
class Tree;
/**
* ObjectStore is a content-addressed store for eden object data.
*
* The ObjectStore class itself is primarily a wrapper around two other
* underlying storage types:
* - LocalStore, which caches object data locally in a RocksDB instance
* - BackingStore, which represents the authoritative source for the object
* data. The BackingStore is generally more expensive to query for object
* data, and may not be available during offline operation.
*/
class ObjectStore : public IObjectStore,
public std::enable_shared_from_this<ObjectStore> {
public:
static std::shared_ptr<ObjectStore> create(
std::shared_ptr<LocalStore> localStore,
std::shared_ptr<BackingStore> backingStore,
std::shared_ptr<EdenStats> stats,
folly::Executor::KeepAlive<folly::Executor> executor);
~ObjectStore() override;
/**
* Get a Tree by ID.
*
* This returns a Future object that will produce the Tree when it is ready.
* It may result in a std::domain_error if the specified tree ID does not
* exist, or possibly other exceptions on error.
*/
folly::Future<std::shared_ptr<const Tree>> getTree(
const Hash& id,
ObjectFetchContext& context) const override;
/**
* Get a commit's root Tree.
*
* This returns a Future object that will produce the root Tree when it is
* ready. It may result in a std::domain_error if the specified commit ID
* does not exist, or possibly other exceptions on error.
*/
folly::Future<std::shared_ptr<const Tree>> getTreeForCommit(
const Hash& commitID,
ObjectFetchContext& context) const override;
folly::Future<std::shared_ptr<const Tree>> getTreeForManifest(
const Hash& commitID,
const Hash& manifestID,
ObjectFetchContext& context) const override;
folly::Future<folly::Unit> prefetchBlobs(
const std::vector<Hash>& ids,
ObjectFetchContext& context) const override;
/**
* Get a Blob by ID.
*
* This returns a Future object that will produce the Blob when it is ready.
* It may result in a std::domain_error if the specified blob ID does not
* exist, or possibly other exceptions on error.
*/
folly::Future<std::shared_ptr<const Blob>> getBlob(
const Hash& id,
ObjectFetchContext& context,
ImportPriority priority = ImportPriority::kNormal()) const override;
/**
* Returns the size of the contents of the blob with the given ID.
*/
folly::Future<uint64_t> getBlobSize(
const Hash& id,
ObjectFetchContext& context) const;
/**
* Returns the SHA-1 hash of the contents of the blob with the given ID.
*/
folly::Future<Hash> getBlobSha1(const Hash& id, ObjectFetchContext& context)
const;
/**
* Get the LocalStore used by this ObjectStore
*/
const std::shared_ptr<LocalStore>& getLocalStore() const {
return localStore_;
}
/**
* Get the BackingStore used by this ObjectStore
*/
const std::shared_ptr<BackingStore>& getBackingStore() const {
return backingStore_;
}
private:
// Forbidden constructor. Use create().
ObjectStore(
std::shared_ptr<LocalStore> localStore,
std::shared_ptr<BackingStore> backingStore,
std::shared_ptr<EdenStats> stats,
folly::Executor::KeepAlive<folly::Executor> executor);
// Forbidden copy constructor and assignment operator
ObjectStore(ObjectStore const&) = delete;
ObjectStore& operator=(ObjectStore const&) = delete;
/**
* Get metadata about a Blob.
*
* This returns a Future object that will produce the BlobMetadata when it is
* ready. It may result in a std::domain_error if the specified blob does
* not exist, or possibly other exceptions on error.
*/
folly::Future<BlobMetadata> getBlobMetadata(
const Hash& id,
ObjectFetchContext& context) const;
static constexpr size_t kCacheSize = 1000000;
/**
* During status and checkout, it's common to look up the SHA-1 for a given
* blob ID. To avoid needing to hit RocksDB, keep a bounded in-memory cache of
* the sizes and SHA-1s of blobs we've seen. Each node is somewhere around 50
* bytes (20+28 + LRU overhead) and we store kMetadataCacheSize entries, which
* EvictingCacheMap divides in two for some reason. At the time of this
* comment, EvictingCacheMap does not store its nodes densely, so there may
* also be some jemalloc tracking overhead and some internal fragmentation
* depending on whether the node fits cleanly into one of jemalloc's size
* classes.
*
* TODO: It never makes sense to rlock an LRU cache, since cache hits mutate
* the data structure. Thus, should we use a more appropriate type of lock?
*/
mutable folly::Synchronized<folly::EvictingCacheMap<Hash, BlobMetadata>>
metadataCache_;
/*
* The LocalStore.
*
* Multiple ObjectStores (for different mount points) may share the same
* LocalStore.
*/
std::shared_ptr<LocalStore> localStore_;
/*
* The BackingStore.
*
* Multiple ObjectStores may share the same BackingStore.
*/
std::shared_ptr<BackingStore> backingStore_;
std::shared_ptr<EdenStats> const stats_;
folly::Executor::KeepAlive<folly::Executor> executor_;
void updateBlobStats(bool local, bool backing) const;
void updateBlobMetadataStats(bool memory, bool local, bool backing) const;
void recordBackingStoreImport() const;
};
} // namespace eden
} // namespace facebook